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Beta: this is a preview of the new SplitScreen.Me. Data may be reset before launch.

Abyssal Zone · handler “AbyssalZone”

Version 1

Release notes

First Release

Released
Size
944 B
Downloads
144
Check
Verified
SHA-256
9eaee8fae2287c50e67aaa3d0056253db84ba3f6f9af33b0a9bc69f296a2f613
Download v1 (.nc)All versions

Files 1

PathSize
handler.js1.7 KB

handler.js

Plain text
Hub.Handler.Version = 1; // Released at https://hub.splitscreen.me/ on Sun May 17 2020 22:58:45 GMT+0000 (UTC).
Hub.Handler.Id = "5SEiAzsLXS7zAYvtS";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";

Game.ExecutableContext = ["glew32.dll"];
Game.FileSymlinkExclusions = ["steam_api.dll", "steam_appid.txt"];
Game.FileSymlinkCopyInstead = ["save.sav"];
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.GoldbergExperimental = true;
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SupportsKeyboard = true;
Game.ExecutableName = "Abyssal Zone.exe";
Game.SteamID = "537380";
Game.GUID = "Abyssal Zone";
Game.GameName = "Abyssal Zone";
Game.MaxPlayers = 2;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "";
Game.LauncherTitle = "";
Game.HideTaskbar = false;
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "Abyssal Zone";
Game.Hook.DInputEnabled = false;
Game.Hook.DInputForceDisable = true;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.Hook.CustomDllEnabled = false;
Game.FakeFocus = true;
Game.HookFocus = true;
Game.KeepSymLinkOnExit = true;
Game.XInputPlusDll = ["xinput1_4.dll"];
Game.Description =
  "Set your main game to windowed first. Once you launch this press start in both instances, select co-op and select invite friends, use the overlay that appears in both instances to invite the other player, once you send the invite you can right click the player in the other instance and select join, close both overlays with the mouse cursor once you joined the other player and select start co-op. Your saves per instance are in the instances folders inside Nucleus content folder.";
Game.PauseBetweenStarts = 20;