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Beta: this is a preview of the new SplitScreen.Me. Data may be reset before launch.

Abyssal Zone · handler “AbyssalZone”

Version 2 (current)

Release notes

minor fixes

Released
Size
964 B
Downloads
133
Check
Verified
SHA-256
86a6bb7682f206c129ec559e7d1a89326a066dbdc1f7b5bf132e2365dd49b801
Download v2 (.nc)All versions

Files 1

PathSize
handler.js1.8 KB

handler.js

Plain text
Hub.Handler.Version = 2; // Released at https://hub.splitscreen.me/ on Sat Aug 06 2022 05:41:38 GMT+0000 (Coordinated Universal Time).
Hub.Handler.Id = "5SEiAzsLXS7zAYvtS";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";

Game.ExecutableContext = ["glew32.dll"];
Game.FileSymlinkExclusions = ["steam_api.dll", "steam_appid.txt", "xinput1_4.dll"];
Game.FileSymlinkCopyInstead = ["save.sav"];
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.GoldbergExperimental = true;
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SupportsKeyboard = true;
Game.ExecutableName = "Abyssal Zone.exe";
Game.SteamID = "537380";
Game.GUID = "Abyssal Zone";
Game.GameName = "Abyssal Zone";
Game.MaxPlayers = 2;
Game.MaxPlayersOneMonitor = 4;
Game.LauncherTitle = "";
Game.HideTaskbar = false;
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "Abyssal Zone";
Game.FakeFocus = true;
Game.FakeFocusInterval = 10000;
Game.SendFakeFocusMsg = true;
Game.ResetWindows = true;
Game.HookFocus = true;
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.Hook.CustomDllEnabled = false;
Game.XInputPlusDll = ["xinput1_4.dll"];
Game.Description =
  "Set your main game to windowed first. Once you launch this press start in both instances, select co-op and invite friends, use the overlay that appears in both instances to invite the other player, once you send the invite you can right click the player in the other instance and select join, close both overlays with the mouse cursor once you joined the other player then select start co-op. Your saves per instance are in the instances folders inside Nucleus content folder.";
Game.KeepSymLinkOnExit = true;
Game.PauseBetweenStarts = 20;