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Beta: this is a preview of the new SplitScreen.Me. Data may be reset before launch.

ASTRONEER · handler “Astroneer”

Version 5

Release notes

Repositioning fix.

Released
Size
1.3 KB
Downloads
1,165
Check
Verified
SHA-256
423a1a80f013883fb0be51d7c25455f4a89b64db7e441664acf7d7a15d802f34
Download v5 (.nc)All versions

Files 1

PathSize
handler.js2.9 KB

handler.js

Plain text
Hub.Handler.Version = 5; // Released at https://hub.splitscreen.me/ on Tue Oct 27 2020 22:57:16 GMT+0000 (UTC).
Hub.Handler.Id = "tPAYJiNjiegWiNTRd";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";

Game.DirSymlinkExclusions = ["Engine\\Binaries\\ThirdParty\\Steamworks\\Steamv139\\Win64", "Astro\\Binaries\\Win64"];
Game.FileSymlinkExclusions = ["steam_api64.dll", "steam_appid.txt", "winmm.dll"];
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.GoldbergExperimental = true;
Game.GoldbergLobbyConnect = false;
Game.UseSteamStubDRMPatcher = true;
Game.SupportsKeyboard = true;
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.ExecutableName = "astro-win64-shipping.exe";
Game.SteamID = "361420";
Game.GUID = "Astroneer";
Game.GameName = "Astroneer";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "Astro\\Binaries\\Win64";
Game.LauncherTitle = "";
Game.SupportsPositioning = true;
Game.ForceFinishOnPlay = true;
Game.HideTaskbar = false;
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "ASTRONEER";
Game.Hook.DInputForceDisable = false;
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.Hook.CustomDllEnabled = false;
Game.FakeFocus = false;
Game.FakeFocusSendActivate = false;
Game.HookFocus = false;
Game.SetWindowHook = true;
Game.SetForegroundWindowElsewhere = true;
Game.Description =
  "Start a game in one instance then press left shift + tab to invite the other players using the overlay that appears, right click the other players names, click invite and accept the invite in the other instances. If you get uneven fps in the instances try alt tabbing to the nucleuscoop app window when using multiple gamepads only, the game windows will still remain on top.";
Game.PauseBetweenStarts = 40;

Game.SupportsMultipleKeyboardsAndMice = false;

Game.HookSetCursorPos = true;
Game.HookGetCursorPos = true;
Game.HookGetKeyState = true;
Game.HookGetAsyncKeyState = true;
Game.HookGetKeyboardState = true;
Game.HookFilterRawInput = true;
Game.HookFilterMouseMessages = false;
Game.HookUseLegacyInput = false;
Game.HookDontUpdateLegacyInMouseMsg = false;
Game.HookMouseVisibility = false;

Game.SendNormalMouseInput = true;
Game.SendNormalKeyboardInput = true;
Game.SendScrollWheel = true;
Game.ForwardRawKeyboardInput = false;
Game.ForwardRawMouseInput = false;
Game.HookReRegisterRawInput = true;
Game.HookReRegisterRawInputMouse = true;
Game.HookReRegisterRawInputKeyboard = true;
Game.DrawFakeMouseCursor = false;
Game.LockInputAtStart = false;
Game.LockInputToggleKey = 0x23;

Game.Play = function() {
  var Args = (Context.Args = " -windowed " + " -nosplash " + " -ResX= " + Context.Width + " -ResY= " + Context.Height);

  Context.StartArguments = Args;
};