bit Dungeon III · handler “bitdungeon3”
Version 1
Release notes
Second correct release
- Released
- Size
- 920 B
- Downloads
- 0
- Check
- Unverified
- SHA-256
- aac5c513d86f905dcb8bb206b6f95ab32f0c684653e03a208d22961b0b489bf7
Files 1
| Path | Size |
|---|---|
| handler.js | 1.8 KB |
handler.js
Plain textHub.Handler.Version = 1; // Released at https://hub.splitscreen.me/ on Wed Mar 25 2020 21:44:00 GMT+0000 (UTC).
Hub.Handler.Id = "ndPieuZRWD7EnjAGF";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.FileSymlinkExclusions = ["steam_api.dll", "steam_appid.txt"];
Game.GameName = "bit Dungeon III";
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SupportsKeyboard = true;
Game.ExecutableName = "bd3.exe";
Game.SteamID = "856210";
Game.GUID = "bit Dungeon III";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "";
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.LauncherTitle = "";
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "bd3";
Game.Hook.DInputEnabled = false;
Game.Hook.DInputForceDisable = true;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.XInputPlusDll = ["xinput1_4.dll"];
Game.Hook.CustomDllEnabled = false;
Game.SetWindowHookStart = true;
Game.BlockRawInput = true;
Game.Description = "For gamepads to work correctly click each window with the mouse cursor.";
Game.PauseBetweenStarts = 30;
Game.Play = function() {
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\KintoGames\\bd3", "Fullscreen_h2248877754", 0, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\KintoGames\\bd3", "Screenmanager Resolution Height_h2627697771", Context.Height, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\KintoGames\\bd3", "Screenmanager Resolution Width_h182942802", Context.Width, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\KintoGames\\bd3", "currentresolutuion_h2338577015", Context.Width + "x" + Context.Height, Nucleus.RegType.Binary);
};