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Beta: this is a preview of the new SplitScreen.Me. Data may be reset before launch.

Borderlands 3 · handler “Borderlands 3”

Version 1

Release notes

First Release

Released
Size
1.4 KB
Downloads
25
Check
Unverified
SHA-256
69e8ea2bb20884891213319f13ff0f05467c0e9235613d3c302cd53574841a94
Download v1 (.nc)All versions

Files 1

PathSize
handler.js3.3 KB

handler.js

Plain text
Hub.Handler.Version = 1; // Released at https://hub.splitscreen.me/ on Fri Mar 20 2020 06:36:41 GMT+0000 (UTC).
Hub.Handler.Id = "NkdddxaAdx6BKfdnt";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";

Game.DirSymlinkExclusions = ["OakGame\\Binaries\\Win64"];
Game.FileSymlinkExclusions = ["steam_appid.txt"];
Game.GameName = "Borderlands 3";
Game.UseNucleusEnvironment = true;
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.ExecutableName = "Borderlands3.exe";
Game.SteamID = "397540";
Game.GUID = "Borderlands 3";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "OakGame\\Binaries\\Win64";
Game.NeedsSteamEmulation = false;
Game.CreateSteamAppIdByExe = true;
Game.LauncherTitle = "splashscreen";
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "Borderlands® 3";
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.Hook.CustomDllEnabled = false;
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.SetWindowHook = true;
Game.PauseBetweenStarts = 50;
Game.FakeFocus = true;
Game.HookFocus = true;
Game.ResetWindows = true;
Game.UserProfileConfigPath = "Documents\\My Games\\Borderlands 3\\Saved\\Config\\WindowsNoEditor";
Game.UserProfileSavePath = "Documents\\My Games\\Borderlands 3\\Saved\\SaveGames";
Game.Description =
  "Steam version only. Go to network options, network mode and select LAN in each instance. If you use keyboards and mice after the instances open press the END key to lock the input for all instances to have their own cursor. Press the END key again to unlock the input. You can also use CTR+Q to close Nucleus and all its instances. Limit the fps for better performance or press windows key+b to unfocus all instances and even out fps.";

Game.SupportsMultipleKeyboardsAndMice = true;

Game.HookSetCursorPos = true;
Game.HookGetCursorPos = true;
Game.HookGetKeyState = true;
Game.HookGetAsyncKeyState = true;
Game.HookGetKeyboardState = true;
Game.HookFilterRawInput = true;
Game.HookFilterMouseMessages = false;
Game.HookUseLegacyInput = false;
Game.HookDontUpdateLegacyInMouseMsg = false;
Game.HookMouseVisibility = false;

Game.SendNormalMouseInput = true;
Game.SendNormalKeyboardInput = true;
Game.SendScrollWheel = true;
Game.ForwardRawKeyboardInput = false;
Game.ForwardRawMouseInput = false;
Game.HookReRegisterRawInput = true;
Game.HookReRegisterRawInputMouse = true;
Game.HookReRegisterRawInputKeyboard = true;
Game.DrawFakeMouseCursor = false;
Game.LockInputAtStart = false;
Game.LockInputToggleKey = 0x23;

Game.Play = function() {
  var savePath = Context.EnvironmentPlayer + Context.UserProfileConfigPath + "\\GameUserSettings.ini";
  Context.ModifySaveFile(savePath, savePath, Nucleus.SaveType.INI, [
    new Nucleus.IniSaveInfo("/Script/OakGame.OakGameUserSettings", "FullscreenMode", "2"),
    new Nucleus.IniSaveInfo("/Script/OakGame.OakGameUserSettings", "ResolutionSizeX", Context.Width),
    new Nucleus.IniSaveInfo("/Script/OakGame.OakGameUserSettings", "ResolutionSizeY", Context.Height)
  ]);

  if (Context.IsKeyboardPlayer) {
    Context.StartArguments = "-windowed -AlwaysFocus -nosplash -NoController";
  } else {
    Context.StartArguments = "-windowed -AlwaysFocus -nosplash";
  }
};