Borderlands 3 · handler “Borderlands 3”
Version 6
Release notes
fixes and provisional one keyboard support
- Released
- Size
- 1.4 KB
- Downloads
- 131
- Check
- Verified
- SHA-256
- 49a3b4a3f70cdd2b84d2feee561b92c4a35aa0f0ecc27c987867f224c223455a
Files 1
| Path | Size |
|---|---|
| handler.js | 3.3 KB |
handler.js
Plain textHub.Handler.Version = 6; // Released at https://hub.splitscreen.me/ on Sat Nov 21 2020 03:45:35 GMT+0000 (UTC).
Hub.Handler.Id = "NkdddxaAdx6BKfdnt";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.DirSymlinkExclusions = ["OakGame\\Binaries\\Win64"];
Game.FileSymlinkExclusions = ["steam_appid.txt"];
Game.GameName = "Borderlands 3";
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.SupportsKeyboard = true;
Game.ExecutableName = "Borderlands3.exe";
Game.SteamID = "397540";
Game.GUID = "Borderlands 3";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "OakGame\\Binaries\\Win64";
Game.NeedsSteamEmulation = false;
Game.UseNucleusEnvironment = true;
Game.CreateSteamAppIdByExe = true;
Game.LauncherTitle = "splashscreen";
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "Borderlands® 3";
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.Hook.CustomDllEnabled = false;
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.PreventWindowDeactivation = true;
Game.KeyboardPlayerSkipPreventWindowDeactivate = true;
Game.HookFocus = true;
Game.SetWindowHook = true;
Game.ResetWindows = true;
Game.SetForegroundWindowElsewhere = true;
Game.UserProfileConfigPath = "Documents\\My Games\\Borderlands 3\\Saved\\Config\\WindowsNoEditor";
Game.UserProfileSavePath = "Documents\\My Games\\Borderlands 3\\Saved\\SaveGames";
Game.Description =
"Steam version only. Go to network options, network mode and select LAN in each instance. Limit the fps for better performance, you can also alt-tab to the Nucleus app window or press windows key+b to unfocus all instances and even out fps, the game windows will still remain on top.";
Game.PauseBetweenStarts = 50;
Game.SupportsMultipleKeyboardsAndMice = false;
Game.HookSetCursorPos = true;
Game.HookGetCursorPos = true;
Game.HookGetKeyState = false;
Game.HookGetAsyncKeyState = false;
Game.HookGetKeyboardState = false;
Game.HookFilterRawInput = true;
Game.HookFilterMouseMessages = false;
Game.HookUseLegacyInput = false;
Game.HookDontUpdateLegacyInMouseMsg = false;
Game.HookMouseVisibility = false;
Game.SendNormalMouseInput = true;
Game.SendNormalKeyboardInput = true;
Game.SendScrollWheel = true;
Game.ForwardRawKeyboardInput = false;
Game.ForwardRawMouseInput = false;
Game.HookReRegisterRawInput = true;
Game.HookReRegisterRawInputMouse = true;
Game.HookReRegisterRawInputKeyboard = false;
Game.DrawFakeMouseCursor = false;
Game.LockInputAtStart = false;
Game.LockInputToggleKey = 0x23;
Game.Play = function() {
var savePath = Context.EnvironmentPlayer + Context.UserProfileConfigPath + "\\GameUserSettings.ini";
Context.ModifySaveFile(savePath, savePath, Nucleus.SaveType.INI, [
new Nucleus.IniSaveInfo("/Script/OakGame.OakGameUserSettings", "FullscreenMode", "2"),
new Nucleus.IniSaveInfo("/Script/OakGame.OakGameUserSettings", "ResolutionSizeX", Context.Width),
new Nucleus.IniSaveInfo("/Script/OakGame.OakGameUserSettings", "ResolutionSizeY", Context.Height)
]);
if (Context.IsKeyboardPlayer) {
Context.StartArguments = "-windowed -AlwaysFocus -nosplash -NoController";
} else {
Context.StartArguments = "-windowed -AlwaysFocus -nosplash";
}
};