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Split-screen on PC

Codename Cure

Up to 5 players on one PC, with controllers or keyboard and mouse.

5Verified handler

Handler “Codename Cure” by birden, version 1

What works

With Nucleus Co-op, up to 5 players can play Codename Cure together on one PC, each in their own part of the screen, with controllers or keyboard and mouse. The free community handler “Codename Cure” by birden does the setup and was checked by hub moderators: version 1, updated . Codename Cure is a shooter game from 2017.

  • Players5
  • ControllersSupported
  • Keyboard and mouseSupported
  • Several keyboards and miceNot supported
  • Hub moderatorsVerified

How to play Codename Cure split screen on PC

  1. Get Nucleus Co-op

    Download Nucleus Co-op, free for Windows 10 and 11, and unzip it into its own folder, for example C:\NucleusCo-op. There is no installer.

    Keep it out of Program Files, your user folder and OneDrive.

    Download Nucleus Co-op

  2. Install the Codename Cure handler

    In Nucleus Co-op, search the Hub for Codename Cure and install its handler, or download the handler file from this page and drop it on the Nucleus window. Then show Nucleus where Codename Cure is installed.

    Download the handler file (.nc)

  3. Take a seat

    Each player presses a button on their own controller to join and takes a spot on the screen. Pick a layout that fits your players.

  4. Launch and connect

    Press Launch: Nucleus opens one copy of Codename Cure per player and lays the windows out on your screen. Then link them in game, usually one player hosts a LAN or online session and the others join it. The handler notes say how.

What you need

  • A Windows 10 or 11 PC

    Nucleus Co-op runs on Windows only. System requirements

  • Codename Cure for Windows

    Installed on that PC. Nucleus starts every player's window from that one install.

  • Nucleus Co-op, free

    With .NET Framework 4.7.2 or later and the Visual C++ 2015–2022 runtimes (x86 and x64). Download

  • Something to play with

    One controller per player; one player can use the keyboard and mouse. Controllers

  • A PC that can run 5 copies

    Each player runs their own copy of Codename Cure, so the PC carries several times the usual load. Lower the graphics settings if it struggles. Performance tips

  • A multiplayer mode

    Nucleus links the windows through the game's own LAN or online mode; the handler takes care of it.

Handler notes

The game has no controller support on the menus.

Start a local server on the first instance. After creating a game on the first instance accept the prompt to start others and join with the server browser in the LAN tab. If you use the keyboard click/alt-tab on the corresponding keyboard player instance.

About Codename Cure

Codename Cure is a first person, co-operative zombie game running on the Source Engine. With support for up to five players and providing immersive, fast-paced zombie fragging with fully dynamic and objective based missions. As a team of special military operatives utilising a range of powerful weapons and equipment (assault rifles, shotguns, sentry guns, supply chests and more), players are tasked with curing infected areas of a post-apocalyptic world by planting controlled explosives before pulling a short sharp exit. Cure can be played both on and offline, with or without computer controlled team mates. The game sports a variety of difficulty options which adapt dynamically with the number of players. It includes five balanced player classes: Pointman, Support, Assault, Technician and Sniper.

Summary from IGDB

Codename Cure screenshots

  • Codename Cure screenshot 1
  • Codename Cure screenshot 2
  • Codename Cure screenshot 3
  • Codename Cure screenshot 4
  • Codename Cure screenshot 5

Version history

  1. v1Current

    release

    VerifiedDownload (2.2 KB)

Version details, files and scripts

Comments 1

  • moss_oh

    . . . ``sip`` . . . Hello there fellow nucleus user, It is i "Moss_OH" and i shall teach you how to enjoy this handler along with your friends and family (Especially with your "special" friend) WITH MODS!!!. Similar with the L4D2 method of adding mods to the handler, Copy/move your mods from [workshop\content\355180] into the "custom" folder in [codename: cure/cure/custom] (I recommend naming each mod individually to know which mod does what). And that's pretty much it, Let me know if this method worked for you. Huge shoutout to talos91 for the tip and to birden for making this handler possible. Now if you excuse me i got a wrestling show to catch. ``sip``

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