Dark Souls: Prepare to Die Edition · handler “Dark Souls”
Version 3
Release notes
Fixed to work on latest
- Released
- Size
- 1.3 KB
- Downloads
- 6
- Check
- Unverified
- SHA-256
- 194525932c0617fb2315576ea9922b5a19b2d93955b6e6de5675e99b8233b6a1
Files 1
| Path | Size |
|---|---|
| handler.js | 3.3 KB |
handler.js
Plain textHub.Handler.Version = 3; // Released at https://hub.splitscreen.me/ on Sun Dec 29 2019 05:44:08 GMT+0000 (UTC).
Hub.Handler.Id = "4romqwMRuhC5y5NiG";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.ExecutableContext = ["dsfix"];
Game.FileSymlinkExclusions = ["steam_api.dll", "steam_appid.txt", "steam_interfaces.txt", "DSfix.ini"];
Game.GameName = "Dark Souls";
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.SupportsKeyboard = false;
Game.ExecutableName = "darksouls.exe";
Game.SteamID = "211420";
Game.GUID = "Dark Souls";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "";
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.LauncherTitle = "";
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "DARK SOULS";
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.Hook.CustomDllEnabled = false;
Game.HookFocus = true;
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.PauseBetweenStarts = 40;
Game.Play = function() {
var username = System.Environment.UserName;
var VideoConfig = "C:\\Users\\" + username + "\\AppData\\Local\\NBGI\\DarkSouls\\DarkSouls.ini";
Context.ModifySaveFile(VideoConfig, VideoConfig, Nucleus.SaveType.INI, [new Nucleus.IniSaveInfo("DisplaySetting", "WindowMode", "1")]);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\DSfix.ini");
var savePkgOrigin = System.IO.Path.Combine(Context.RootInstallFolder, "DSfix.ini");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\DSfix.ini";
var fileWidth = Context.FindLineNumberInTextFile(savePath, "renderWidth ", Nucleus.SearchType.StartsWith);
var fileHeight = Context.FindLineNumberInTextFile(savePath, "renderHeight ", Nucleus.SearchType.StartsWith);
Context.ReplaceLinesInTextFile(savePath, [fileWidth + "|renderWidth " + Context.Width, fileHeight + "|renderHeight " + Context.Height]);
var savePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\DSfix.ini";
var fileWidth = Context.FindLineNumberInTextFile(savePath, "presentWidth ", Nucleus.SearchType.StartsWith);
var fileHeight = Context.FindLineNumberInTextFile(savePath, "presentHeight ", Nucleus.SearchType.StartsWith);
Context.ReplaceLinesInTextFile(savePath, [fileWidth + "|presentWidth 1280", fileHeight + "|presentHeight 800"]);
var autoExec = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_interfaces.txt";
var lines = [
"SteamClient012",
"SteamGameServer011",
"SteamGameServerStats001",
"SteamUser017",
"SteamFriends014",
"SteamUtils006",
"SteamMatchMaking009",
"SteamMatchMakingServers002",
"STEAMUSERSTATS_INTERFACE_VERSION011",
"STEAMAPPS_INTERFACE_VERSION006",
"SteamNetworking005",
"STEAMREMOTESTORAGE_INTERFACE_VERSION012",
"STEAMSCREENSHOTS_INTERFACE_VERSION002",
"STEAMHTTP_INTERFACE_VERSION002",
"STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001",
"STEAMUGC_INTERFACE_VERSION001",
"STEAMCONTROLLER_INTERFACE_VERSION"
];
Context.WriteTextFile(autoExec, lines);
};