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Dark Souls: Prepare to Die Edition · handler “Dark Souls”

Version 4

Release notes

updated to work on latest version

Released
Size
1.3 KB
Downloads
8
Check
Unverified
SHA-256
0105082a2676c97d794da0d4c5a640ec2bb0fd1519b3ec7c9aed759f15d96cf1
Download v4 (.nc)All versions

Files 1

PathSize
handler.js3.3 KB

handler.js

Plain text
Hub.Handler.Version = 4; // Released at https://hub.splitscreen.me/ on Tue Feb 11 2020 21:00:18 GMT+0000 (UTC).
Hub.Handler.Id = "4romqwMRuhC5y5NiG";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";

Game.ExecutableContext = ["dsfix"];
Game.FileSymlinkExclusions = ["steam_api.dll", "steam_appid.txt", "steam_interfaces.txt", "DSfix.ini"];
Game.GameName = "Dark Souls";
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.SupportsKeyboard = false;
Game.ExecutableName = "darksouls.exe";
Game.SteamID = "211420";
Game.GUID = "Dark Souls";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "";
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.LauncherTitle = "";
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "DARK SOULS";
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.Hook.CustomDllEnabled = false;
Game.HookFocus = true;
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.PauseBetweenStarts = 40;

Game.Play = function() {
  var username = System.Environment.UserName;
  var VideoConfig = "C:\\Users\\" + username + "\\AppData\\Local\\NBGI\\DarkSouls\\DarkSouls.ini";
  Context.ModifySaveFile(VideoConfig, VideoConfig, Nucleus.SaveType.INI, [new Nucleus.IniSaveInfo("DisplaySetting", "WindowMode", "1")]);

  var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\DSfix.ini");
  var savePkgOrigin = System.IO.Path.Combine(Context.RootInstallFolder, "DSfix.ini");
  System.IO.File.Copy(savePkgOrigin, savePath, true);

  var savePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\DSfix.ini";
  var fileWidth = Context.FindLineNumberInTextFile(savePath, "renderWidth ", Nucleus.SearchType.StartsWith);
  var fileHeight = Context.FindLineNumberInTextFile(savePath, "renderHeight ", Nucleus.SearchType.StartsWith);

  Context.ReplaceLinesInTextFile(savePath, [fileWidth + "|renderWidth " + Context.Width, fileHeight + "|renderHeight " + Context.Height]);

  var savePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\DSfix.ini";
  var fileWidth = Context.FindLineNumberInTextFile(savePath, "presentWidth ", Nucleus.SearchType.StartsWith);
  var fileHeight = Context.FindLineNumberInTextFile(savePath, "presentHeight ", Nucleus.SearchType.StartsWith);

  Context.ReplaceLinesInTextFile(savePath, [fileWidth + "|presentWidth 1280", fileHeight + "|presentHeight 800"]);

  var autoExec = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_interfaces.txt";
  var lines = [
    "SteamClient012",
    "SteamGameServer011",
    "SteamGameServerStats001",
    "SteamUser017",
    "SteamFriends014",
    "SteamUtils006",
    "SteamMatchMaking009",
    "SteamMatchMakingServers002",
    "STEAMUSERSTATS_INTERFACE_VERSION011",
    "STEAMAPPS_INTERFACE_VERSION006",
    "SteamNetworking005",
    "STEAMREMOTESTORAGE_INTERFACE_VERSION012",
    "STEAMSCREENSHOTS_INTERFACE_VERSION002",
    "STEAMHTTP_INTERFACE_VERSION002",
    "STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001",
    "STEAMUGC_INTERFACE_VERSION001",
    "STEAMCONTROLLER_INTERFACE_VERSION"
  ];

  Context.WriteTextFile(autoExec, lines);
};