Dark Souls: Prepare to Die Edition · handler “Dark Souls”
Version 8
Release notes
.ini editing fix.
- Released
- Size
- 1.8 KB
- Downloads
- 375
- Check
- Verified
- SHA-256
- 39d8a473af02621769dcf4159400d94cba248dd6ff65a2b50743d0a4f45911b9
Files 1
| Path | Size |
|---|---|
| handler.js | 4.9 KB |
handler.js
Plain textHub.Handler.Version = 8; // Released at https://hub.splitscreen.me/ on Sun Jan 24 2021 08:13:41 GMT+0000 (UTC).
Hub.Handler.Id = "4romqwMRuhC5y5NiG";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.ExecutableContext = ["dsfix"];
Game.FileSymlinkExclusions = ["steam_api.dll", "steam_appid.txt", "steam_interfaces.txt", "xinput1_3.dll"];
Game.FileSymlinkCopyInstead = ["DSfix.ini"];
Game.GameName = "Dark Souls";
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.ExecutableName = "darksouls.exe";
Game.SteamID = "211420";
Game.GUID = "Dark Souls";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.UseNucleusEnvironment = true;
Game.LauncherTitle = "";
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "DARK SOULS";
Game.FakeFocus = false;
Game.HookFocus = true;
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.Hook.CustomDllEnabled = false;
Game.UserProfileConfigPath = "AppData\\Local\\NBGI\\DarkSouls";
//Game.UserProfileSavePath = "Documents\\NBGI\\DarkSouls";
Game.Description =
"If you use keyboards and mice after the instances open press the END key to lock the input, use the keyboards in all menus. Press the END key again to unlock the input. You can also use CTRL+Q to close Nucleus and all its instances. The default Dark Souls menu key is END, remap it in the game settings so that it doesn't interfere with the input locking. Each instance has its own saves that are copies of your original ones, your original saves will not be overwritten.";
Game.PauseBetweenStarts = 40;
Game.SupportsMultipleKeyboardsAndMice = true;
Game.HookSetCursorPos = false;
Game.HookGetCursorPos = true;
Game.HookGetKeyState = false;
Game.HookGetAsyncKeyState = true;
Game.HookGetKeyboardState = false;
Game.HookFilterRawInput = true;
Game.HookFilterMouseMessages = false;
Game.HookUseLegacyInput = false;
Game.HookDontUpdateLegacyInMouseMsg = false;
Game.HookMouseVisibility = false;
Game.SendNormalMouseInput = true;
Game.SendNormalKeyboardInput = true;
Game.SendScrollWheel = true;
Game.ForwardRawKeyboardInput = false;
Game.ForwardRawMouseInput = false;
Game.HookReRegisterRawInput = true;
Game.HookReRegisterRawInputMouse = false;
Game.HookReRegisterRawInputKeyboard = true;
Game.DrawFakeMouseCursor = false;
Game.LockInputAtStart = false;
Game.LockInputToggleKey = 0x23;
Game.Play = function() {
var VideoConfig = Context.EnvironmentPlayer + Context.UserProfileConfigPath + "\\DarkSouls.ini";
Context.ModifySaveFile(VideoConfig, VideoConfig, Nucleus.SaveType.INI, [
new Nucleus.IniSaveInfo("DisplaySetting", "WindowMode", "1"),
new Nucleus.IniSaveInfo("DisplaySettingWindow", "Width", Context.Width),
new Nucleus.IniSaveInfo("DisplaySettingWindow", "Height", Context.Height),
new Nucleus.IniSaveInfo("DisplaySettingFilter", "Antialiasing", "0")
]);
var txtPath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\DSfix.ini";
var dict = [
Context.FindLineNumberInTextFile(txtPath, "renderWidth ", Nucleus.SearchType.StartsWith) + "|renderWidth " + Context.Width,
Context.FindLineNumberInTextFile(txtPath, "renderHeight ", Nucleus.SearchType.StartsWith) + "|renderHeight " + Context.Height,
Context.FindLineNumberInTextFile(txtPath, "presentWidth ", Nucleus.SearchType.StartsWith) + "|presentWidth 1280",
Context.FindLineNumberInTextFile(txtPath, "presentHeight ", Nucleus.SearchType.StartsWith) + "|presentHeight 800",
Context.FindLineNumberInTextFile(txtPath, "borderlessFullscreen ", Nucleus.SearchType.StartsWith) + "|borderlessFullscreen 0",
Context.FindLineNumberInTextFile(txtPath, "captureCursor ", Nucleus.SearchType.StartsWith) + "|captureCursor 0",
Context.FindLineNumberInTextFile(txtPath, "forceWindowed ", Nucleus.SearchType.StartsWith) + "|forceWindowed 0",
Context.FindLineNumberInTextFile(txtPath, "forceFullscreen ", Nucleus.SearchType.StartsWith) + "|forceFullscreen 0"
];
Context.ReplaceLinesInTextFile(txtPath, dict);
var interfaces = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_interfaces.txt";
var lines = [
"SteamClient012",
"SteamGameServer011",
"SteamGameServerStats001",
"SteamUser017",
"SteamFriends014",
"SteamUtils006",
"SteamMatchMaking009",
"SteamMatchMakingServers002",
"STEAMUSERSTATS_INTERFACE_VERSION011",
"STEAMAPPS_INTERFACE_VERSION006",
"SteamNetworking005",
"STEAMREMOTESTORAGE_INTERFACE_VERSION012",
"STEAMSCREENSHOTS_INTERFACE_VERSION002",
"STEAMHTTP_INTERFACE_VERSION002",
"STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001",
"STEAMUGC_INTERFACE_VERSION001",
"STEAMCONTROLLER_INTERFACE_VERSION"
];
Context.WriteTextFile(interfaces, lines);
};