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Dead Island: Definitive Edition · handler “DeadIslandDEx64”

Version 1

Release notes

First Release

Released
Size
1.0 KB
Downloads
64
Check
Unverified
SHA-256
9cffceb5091a85455b08296baf176d3b70696339f8d10d26839d09fda75c2ded
Download v1 (.nc)All versions

Files 1

PathSize
handler.js2.0 KB

handler.js

Plain text
Hub.Handler.Version = 1; // Released at https://hub.splitscreen.me/ on Sun Dec 29 2019 05:50:35 GMT+0000 (UTC).
Hub.Handler.Id = "6K3hw6uqvZtqrrowb";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";

Game.ExecutableContext = ["bink2w64.dll", "DI"];
Game.FileSymlinkExclusions = ["steam_api64.dll", "steam_appid.txt", "XInput1_3.dll"];
Game.KillMutex = ["ChromeEngine4DIMutex"];
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SupportsKeyboard = false;
Game.ExecutableName = "deadislandgame.exe";
Game.SteamID = "383150";
Game.GUID = "Dead Island Definitive Edition";
Game.GameName = "Dead Island Definitive Edition";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "";
Game.LauncherTitle = "";
Game.HideTaskbar = false;
Game.StartArguments = "-nologos -AlwaysFocus";
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "Dead Island - Definitive Edition";
Game.Hook.DInputForceDisable = true;
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.Hook.CustomDllEnabled = false;
Game.PreventWindowDeactivation = true;
Game.HookFocus = true;
Game.Description = "Enable xbox gamepad in the game options before starting a coop game.";
Game.KeepSymLinkOnExit = true;
Game.PauseBetweenStarts = 30;

Game.Play = function() {
  var savePath = Context.GetFolder(Nucleus.Folder.Documents) + "\\DeadIslandDE\\out\\settings\\video.scr";

  var resLine = Context.FindLineNumberInTextFile(savePath, "Resolution", Nucleus.SearchType.StartsWith);
  Context.ReplacePartialLinesInTextFile(savePath, [resLine + "|" + "\\(([^\\)]+)\\)" + "|(" + Context.Width + "," + Context.Height + ")"]);

  var fsLine = Context.FindLineNumberInTextFile(savePath, "Fullscreen", Nucleus.SearchType.StartsWith);
  Context.RemoveLineInTextFile(savePath, fsLine);
};