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Deep Rock Galactic · handler “DeepRockGalactic”

Version 2

Release notes

Multiplekeyboards support

Released
Size
1.2 KB
Downloads
432
Check
Verified
SHA-256
5b61c995e900e7833c9789a910647673c949ebfeafd223fe2d2e2eab3d64d73a
Download v2 (.nc)All versions

Files 1

PathSize
handler.js2.6 KB

handler.js

Plain text
Hub.Handler.Version = 2; // Released at https://hub.splitscreen.me/ on Tue Mar 17 2020 22:31:09 GMT+0000 (UTC).
Hub.Handler.Id = "jsi53BsyPBG95gCuS";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";

Game.DirSymlinkExclusions = ["FSD\\Binaries\\Win64", "Engine\\Binaries\\ThirdParty\\Steamworks\\Steamv139\\Win64"];
Game.FileSymlinkExclusions = ["steam_api64.dll", "steam_appid.txt"];
Game.GameName = "Deep Rock Galactic";
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.ExecutableName = "fsd-win64-shipping.exe";
Game.SteamID = "548430";
Game.GUID = "Deep Rock Galactic";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "FSD\\Binaries\\Win64";
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.LauncherTitle = "";
Game.SupportsPositioning = true;
Game.ForceFinishOnPlay = true;
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "Deep Rock Galactic";
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.Hook.CustomDllEnabled = false;
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.FakeFocus = true;
Game.FakeFocusSendActivate = false;
Game.HookFocus = true;
Game.SetWindowHookStart = true;
Game.Description =
  "If you use keyboards and mice after the instances open press the END key to lock the input for all instances to have their own cursor. Press the END key again to unlock the input. You can also use CTR+Q to close Nucleus and all its instances.";
Game.PauseBetweenStarts = 30;

Game.SupportsMultipleKeyboardsAndMice = true;

Game.HookSetCursorPos = true;
Game.HookGetCursorPos = true;
Game.HookGetKeyState = true;
Game.HookGetAsyncKeyState = true;
Game.HookGetKeyboardState = true;
Game.HookFilterRawInput = true;
Game.HookFilterMouseMessages = false;
Game.HookUseLegacyInput = false;
Game.HookDontUpdateLegacyInMouseMsg = false;
Game.HookMouseVisibility = false;

Game.SendNormalMouseInput = true;
Game.SendNormalKeyboardInput = true;
Game.SendScrollWheel = true;
Game.ForwardRawKeyboardInput = false;
Game.ForwardRawMouseInput = false;
Game.HookReRegisterRawInput = true;
Game.HookReRegisterRawInputMouse = true;
Game.HookReRegisterRawInputKeyboard = true;
Game.DrawFakeMouseCursor = false;
Game.LockInputAtStart = false;
Game.LockInputToggleKey = 0x23;

Game.Play = function() {
  var Args = (Context.Args = " -windowed " + " -nosplash " + " -steam " + " -ResX= " + Context.Width + " -ResY= " + Context.Height);

  Context.StartArguments = Args;
};