Divinity: Original Sin II - Definitive Edition · handler “DOSIIDE”
Version 1
Release notes
First release
- Released
- Size
- 892 B
- Downloads
- 825
- Check
- Verified
- SHA-256
- 82f36240b8758f0e73a6bb3817a4af0f42f9d6c9821616346cba4335baa3fa14
Files 1
| Path | Size |
|---|---|
| handler.js | 1.5 KB |
handler.js
Plain textHub.Handler.Version = 1; // Released at https://hub.splitscreen.me/ on Sun Dec 08 2019 04:14:23 GMT+0000 (UTC).
Hub.Handler.Id = "pSEDe2grDxuP6DJ6Y";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.ExecutableContext = ["PxFoundation_x64.dll", "PxPvdSDK_x64.dll", "PhysX3_x64.dll"];
Game.GameName = "Divinity Original Sin 2 - Definitive Edition";
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SupportsKeyboard = true;
Game.ExecutableName = "eocapp.exe";
Game.SteamID = "435150";
Game.GUID = "Divinity Original Sin 2 DE";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "bin";
Game.NeedsSteamEmulation = false;
Game.LauncherTitle = "";
Game.SupportsPositioning = true;
Game.HideTaskbar = true;
Game.Hook.ForceFocus = true;
Game.ForceFinishOnPlay = true;
Game.StartArguments = "";
Game.Hook.ForceFocusWindowName = "DOS II : DE";
Game.HasDynamicWindowTitle = true;
Game.Hook.DInputEnabled = false;
Game.Hook.DInputForceDisable = true;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.PreventWindowDeactivation = true;
Game.Hook.CustomDllEnabled = false;
Game.XInputPlusDll = ["xinput1_4.dll"];
Game.PlayersPerInstance = 2;
Game.PauseBetweenStarts = 30;
Game.Play = function() {
var txtPath = Context.GetFolder(Nucleus.Folder.Documents) + "\\Larian Studios\\Divinity Original Sin 2 Definitive Edition\\graphicSettings.lsx";
var dict = ['57|value="1"|value="0" '];
Context.ReplacePartialLinesInTextFile(txtPath, dict);
};