Don't Starve Together · handler “Don't Starve Together”
Version 13
Release notes
notes test
- Released
- Size
- 1.3 KB
- Downloads
- 74,224
- Check
- Verified
- SHA-256
- 4d1ecc8d182b646c7f315d0037ea7e144e6555120014c40284ee7d510d18f994
Files 1
| Path | Size |
|---|---|
| handler.js | 2.8 KB |
handler.js
Plain textHub.Handler.Version = 13; // Released at https://hub.splitscreen.me/ on Mon Feb 28 2022 23:20:46 GMT+0000 (Coordinated Universal Time).
Hub.Handler.Id = "HJtQAkDh9nyRd6z6J";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.DirSymlinkExclusions = ["bin", "bin64", "mods", "cached_mods"];
Game.FileSymlinkExclusions = ["steam_api.dll", "steam_api64.dll", "steam_appid.txt", "xinput1_3.dll"];
Game.FileSymlinkCopyInstead = ["dontstarve_dedicated_server_nullrenderer.exe", "dontstarve_dedicated_server_nullrenderer_x64.exe", "dedicated_server_mods_setup.lua", "modsettings.lua"];
Game.GameName = "Don't Starve Together";
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.SupportsKeyboard = true;
Game.ExecutableName = "dontstarve_steam_x64.exe";
Game.SteamID = "322330";
Game.GUID = "Don't Starve Together";
Game.MaxPlayers = 6;
Game.MaxPlayersOneMonitor = 6;
Game.BinariesFolder = "bin64";
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.GoldbergExperimental = true;
Game.LauncherTitle = "";
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "Don't Starve Together";
Game.SendFakeFocusMsg = true;
Game.HookFocus = true;
Game.ResetWindows = true;
Game.RefreshWindowAfterStart = true;
Game.Hook.DInputEnabled = false;
Game.UseDInputBlocker = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.Hook.CustomDllEnabled = false;
Game.UserProfileSavePath = "Documents\\Klei\\DoNotStarveTogether";
Game.UserProfileSavePathNoCopy = true;
Game.Description = "In all instances press the play button and select play offline, in one instance select host game and create a local only game, the others can join using browse games.";
Game.KeepSymLinkOnExit = false;
Game.PauseBetweenProcessGrab = 5;
Game.PauseBetweenStarts = 25;
Game.Play = function() {
var id = Context.PlayerID;
var savePath = Context.GetFolder(Nucleus.Folder.Documents) + "\\Klei\\DoNotStarveTogether\\106285971" + id + "\\client.ini";
Context.ModifySaveFile(savePath, savePath, Nucleus.SaveType.INI, [
new Nucleus.IniSaveInfo("MISC", "controller_popup", "false"),
new Nucleus.IniSaveInfo("MISC", "vibration", "true"),
new Nucleus.IniSaveInfo("GRAPHICS", "windowed_width", Context.Width),
new Nucleus.IniSaveInfo("GRAPHICS", "windowed_height", Context.Height),
new Nucleus.IniSaveInfo("GRAPHICS", "fullscreen", "false")
]);
var filePath = (Context.filePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\bin64\\steam_settings\\mods");
System.IO.Directory.CreateDirectory(filePath);
var nolay = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\bin64\\steam_settings\\disable_overlay.txt";
var lines = [""];
Context.WriteTextFile(nolay, lines);
};