Dragon Ball: Xenoverse · handler “Dragon Ball Xenoverse”
Version 1
Release notes
first release
- Released
- Size
- 490 KB
- Downloads
- 1,223
- Check
- Verified
- SHA-256
- 86350a5867fe76b66856a72c70240998dd5ba3eb45ebb1b9379a36bfc1c0ed43
Files 2
| Path | Size |
|---|---|
| DragonBallXenoverse/xgcore.dll | 1.4 MB |
| handler.js | 2.1 KB |
handler.js
Plain textHub.Handler.Version = 1; // Released at https://hub.splitscreen.me/ on Thu Feb 13 2020 05:12:49 GMT+0000 (UTC).
Hub.Handler.Id = "gQx7xkfZ6nrb7WsRk";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.KillMutex = ["BIRD_mapping"];
Game.FileSymlinkExclusions = ["steam_api.dll", "steam_appid.txt", "xgcore.dll"];
Game.GameName = "Dragon Ball Xenoverse";
Game.HandlerInterval = 100;
Game.KillMutexType = "Section";
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SupportsKeyboard = false;
Game.ExecutableName = "DBXV.exe";
Game.SteamID = "323470";
Game.GUID = "Dragon Ball Xenoverse";
Game.MaxPlayers = 6;
Game.MaxPlayersOneMonitor = 6;
Game.BinariesFolder = "";
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.GoldbergNoLocalSave = true;
Game.UseNucleusEnvironment = true;
Game.LauncherTitle = "";
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "DRAGON BALL XENOVERSE";
Game.Hook.DInputEnabled = false;
Game.Hook.DInputForceDisable = true;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.Hook.BlockKeyboardEvents = false;
Game.Hook.BlockMouseEvents = true;
Game.Hook.BlockInputEvents = true;
Game.Hook.UseAlpha8CustomDll = true;
Game.UserProfileConfigPath = "AppData\\Local\\BANDAI NAMCO GAMES\\DB Xenoverse";
Game.UserProfileSavePath = "AppData\\Roaming\\Goldberg SteamEmu Saves\\323470\\remote";
//Game.PlayerSteamIDs = [ "76561198134585131"];
Game.SetWindowHook = true;
Game.PauseBetweenStarts = 30;
Game.Play = function() {
var VideoConfig = Context.EnvironmentPlayer + Context.UserProfileConfigPath + "\\DBXV.ini";
Context.ModifySaveFile(VideoConfig, VideoConfig, Nucleus.SaveType.INI, [
new Nucleus.IniSaveInfo("$GE", "Display/Width", Context.Width),
new Nucleus.IniSaveInfo("$GE", "Display/Height", Context.Height),
new Nucleus.IniSaveInfo("$GE", "Display/Fullscreen", "0")
]);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\xgcore.dll");
var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "xgcore.dll");
System.IO.File.Copy(savePkgOrigin, savePath, true);
};