Dragon: Marked for Death · handler “Dragon Marked for Death”
Version 1
Release notes
First Release.
- Released
- Size
- 880 KB
- Downloads
- 220
- Check
- Verified
- SHA-256
- e0b22321c414e2878ac83696872b131ab3e1d9523eb825ee010acac75da60c04
Files 2
| Path | Size |
|---|---|
| DragonMarkedForDeath/steam_api.dll | 2.0 MB |
| handler.js | 2.9 KB |
handler.js
Plain textHub.Handler.Version = 1; // Released at https://hub.splitscreen.me/ on Wed May 27 2020 16:51:52 GMT+0000 (UTC).
Hub.Handler.Id = "TRLQf2Mh9MLZMTNgR";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.ExecutableContext = ["DataHash"];
Game.FileSymlinkExclusions = ["steam_api.dll", "steam_appid.txt", "dinput8.dll", "xinput1_3.dll", "winmm.dll"];
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.GoldbergNoLocalSave = true;
Game.UseNucleusEnvironment = true;
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.SupportsKeyboard = true;
Game.ExecutableName = "game.exe";
Game.SteamID = "1149440";
Game.GUID = "Dragon Marked For Death";
Game.GameName = "Dragon Marked For Death";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "";
Game.LauncherTitle = "";
Game.HideTaskbar = false;
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "Dragon Marked For Death";
Game.Hook.DInputEnabled = true;
Game.Hook.DInputForceDisable = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.Hook.CustomDllEnabled = false;
//Game.XInputPlusDll = [ "xinput1_3.dll", "Dinput.dll", "Dinput8.dll"];
Game.UseDevReorder = true;
Game.KeepSymLinkOnExit = false;
Game.RefreshWindowAfterStart = true;
Game.PlayerSteamIDs = ["76561198422152817", "76561198131394153", "76561198011792067", "76561198043762785"];
Game.UserProfileSavePath = "AppData\\Roaming\\Goldberg SteamEmu Saves\\1149440\\local";
Game.Description =
"Enable gamepad in the options menu so you can control the windows in the background with gamepad, even if you already mapped your gamepad you have to enable that option. Alt-tab between the instances to do this. To connect to each other you need to enter the bar after the tutorial level, start a friend matching online game in one instance and the others can join using the same option. This script only works with latest legit steam version of the game, you need to have steam open when running this. You can remap any kind of gamepad in the game options if it is wrongly mapped, if you launch an instance with the keyboard icon the last instance that opens will be always the keyboard player, alt-tab to it if you can not control it.";
Game.PauseBetweenStarts = 25;
Game.Play = function() {
var savePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\XInputPlus.ini";
Context.ModifySaveFile(savePath, savePath, Nucleus.SaveType.INI, [new Nucleus.IniSaveInfo("X2DInput", "LT", "Button11"), new Nucleus.IniSaveInfo("X2DInput", "RT", "Button12")]);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_api.dll");
var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "steam_api.dll");
System.IO.File.Copy(savePkgOrigin, savePath, true);
};