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Fast Beat Loop Racer GT · handler “FAST BEAT LOOP RACER GT”

Version 4

Release notes

New context lines.

Released
Size
1.2 KB
Downloads
178
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Verified
SHA-256
6e5fb96beb5dd3024bda7080924fdf0d3c0770e7235048812ffcd27f72c04a51
Download v4 (.nc)All versions

Files 1

PathSize
handler.js2.5 KB

handler.js

Plain text
Hub.Handler.Version = 4; // Released at https://hub.splitscreen.me/ on Sun Oct 16 2022 02:55:05 GMT+0000 (Coordinated Universal Time).
Hub.Handler.Id = "HJBR8vueFX7JMB3h8";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";

var answers1 = ["No", "Yes"];
Game.AddOption("Keep aspect ratio?", "Maintains the instances default aspect ratio to avoid stretching.", "Ratio", answers1);

Game.ExecutableContext = ["WorkSpace"];
Game.FileSymlinkExclusions = ["steam_appid.txt", "dinput8.dll", "xinput1_4.dll"];
Game.DirSymlinkCopyInstead = ["WorkSpace"];
Game.FileSymlinkCopyInstead = ["steam_api.dll", "libeay32.dll", "ssleay32.dll", "Susi.dll", "SWProtection.dll"];
Game.DirSymlinkCopyInsteadIncludeSubFolders = true;
Game.UseNucleusEnvironment = false;
Game.NeedsSteamEmulation = true;
Game.UseGoldberg = false;
Game.GoldbergNoLocalSave = false;
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.SupportsKeyboard = true;
Game.ExecutableName = "Main.exe";
Game.SteamID = "633110";
Game.GUID = "Fast Beat Loop Racer GT";
Game.GameName = "FAST BEAT LOOP RACER GT";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.LauncherTitle = "";
Game.HideTaskbar = false;
Game.HideDesktop = false;
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "Fast Beat Loop Racer GT";
Game.FakeFocus = true;
Game.FakeFocusInterval = 5000;
Game.SendFakeFocusMsg = true;
Game.HookFocus = true;
Game.SetWindowHook = true;
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = true;
Game.Hook.CustomDllEnabled = false;
Game.XInputPlusDll = ["xinput1_4.dll", "Dinput8.dll"];
Game.UserProfileConfigPath = "AppData\\Roaming\\SmartSteamEmu";
Game.Description = "Connect the instances via the multiplay mode matchmaking. You can change an instance resolution in the game video options.";
Game.KeepSymLinkOnExit = false;
Game.PauseBetweenStarts = 25;

Game.Play = function() {
  var savePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\XInputPlus.ini";
  Context.ModifySaveFile(savePath, savePath, Nucleus.SaveType.INI, [
    new Nucleus.IniSaveInfo("X2DInput", "EnableX2Dinput", true),
    new Nucleus.IniSaveInfo("X2DInput", "LT", "Z_Axis(+)"),
    new Nucleus.IniSaveInfo("X2DInput", "RT", "Z_Axis(-)")
  ]);

  var ratio = Context.Options["Ratio"];

  if (ratio == "Yes") {
    Game.KeepMonitorAspectRatio = true;
    Game.IgnoreWindowBorderCheck = true;
    Context.HideDesktop();
    Context.HideTaskBar();
  }

  if (ratio == "No") {
  }
};