Forager · handler “Forager-MPBuild”
Version 1 (current)
Release notes
first release
- Released
- Size
- 1.1 KB
- Downloads
- 2,733
- Check
- Verified
- SHA-256
- 0637fa18077b963d75c447c8cc7447e0050ed89f19261a3f02f0b71353d8d48e
Files 1
| Path | Size |
|---|---|
| handler.js | 2.0 KB |
handler.js
Plain textHub.Handler.Version = 1; // Released at https://hub.splitscreen.me/ on Thu Apr 29 2021 03:39:04 GMT+0000 (UTC).
Hub.Handler.Id = "DPwbnyoujPuCnyx7i";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.FileSymlinkExclusions = ["steam_api.dll", "steam_appid.txt", "xinput1_3.dll"];
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.GoldbergExperimental = true;
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.SupportsKeyboard = true;
Game.ExecutableName = "Forager.exe";
Game.SteamID = "751780";
Game.GUID = "Forager";
Game.GameName = "Forager";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.LauncherTitle = "";
Game.HideTaskbar = false;
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "Forager";
Game.HasDynamicWindowTitle = true;
Game.HookFocus = true;
Game.RefreshWindowAfterStart = true;
Game.SetWindowHook = true;
Game.Hook.DInputEnabled = false;
Game.Hook.DInputForceDisable = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.Hook.CustomDllEnabled = false;
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.UserProfileConfigPath = "AppData\\Local\\Forager";
Game.UserProfileSavePath = "AppData\\Local\\Forager\\saveData1";
Game.Description =
"IMPORTANT: Requires the latest multiplayer beta build that was released before the mp was cancelled. Set your main game to windowed before launching this. Start a solo game in one instance and invite the other instances with the overlay by pressing left shift+tab, alt-tab between instances to use the overlay and cursor. Use the mouse cursor to right click the other players, select invite and accept the invite in the other instances. If the overlay does not show make sure you disable any external overlay apps that could be interfering (e.g. MSI Afterburner). Enable gamepad input in the in-game settings if you can not move with a controller in the gamepad instances.";
Game.PauseBetweenStarts = 25;