Gas Guzzlers Extreme · handler “GasGuzzlersExtreme”
Version 1 (current)
Release notes
first release
- Released
- Size
- 1.0 KB
- Downloads
- 2,735
- Check
- Verified
- SHA-256
- b9526dd79341ab6502bc5eb481127404017e0f7fa01447fdba51c5d89bbe9168
Files 1
| Path | Size |
|---|---|
| handler.js | 2.3 KB |
handler.js
Plain textHub.Handler.Version = 1; // Released at https://hub.splitscreen.me/ on Thu Feb 13 2020 05:48:18 GMT+0000 (UTC).
Hub.Handler.Id = "xDiGwBsegrPmbv2jp";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.DirSymlinkExclusions = ["bin32", "bin64"];
Game.FileSymlinkExclusions = ["steam_api64.dll", "steam_api.dll", "steam_appid.txt", "Engine.dll"];
Game.ExecutableContext = ["physxcore.dll"];
Game.GameName = "Gas Guzzlers Extreme";
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SupportsKeyboard = true;
Game.SteamID = "243800";
Game.GUID = "Gas Guzzlers Extreme";
Game.MaxPlayers = 8;
Game.MaxPlayersOneMonitor = 8;
Game.NeedsSteamEmulation = false;
Game.UseSteamStubDRMPatcher = true;
Game.UseGoldberg = true;
Game.LauncherTitle = "";
Game.SupportsPositioning = true;
Game.ExecutableName = "gasguzzlers.exe";
Game.BinariesFolder = "bin32";
Game.Hook.ForceFocus = false;
Game.Hook.ForceFocusWindowName = "Gas Guzzlers: Extreme x64";
Game.Hook.DInputEnabled = false;
Game.Hook.DInputForceDisable = true;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.Hook.XInputNames = ["xinput9_1_0.dll"];
Game.PauseBetweenStarts = 30;
Game.Play = function() {
var path = "%USERPROFILE%\\Documents\\Gamepires\\GasGuzzlersExtreme\\GasGuzzlers.xml";
Context.ChangeXmlAttributeValue(path, "//Var[contains(@name,'SkipIntro')]", "value", "1");
Context.ChangeXmlAttributeValue(path, "//Var[contains(@name,'FullScreen')]", "value", "0");
Context.ChangeXmlAttributeValue(path, "//Var[contains(@name,'ScreenWidth')]", "value", Context.Width);
Context.ChangeXmlAttributeValue(path, "//Var[contains(@name,'ScreenHeight')]", "value", Context.Height);
Context.ChangeXmlAttributeValue(path, "//Var[contains(@name,'WindowPosX')]", "value", Player.MonitorBounds.X);
Context.ChangeXmlAttributeValue(path, "//Var[contains(@name,'WindowPosY')]", "value", Player.MonitorBounds.Y);
//patch dll
//patch GetRunWhileNotInFocus
Context.PatchFile(
System.IO.Path.Combine(Context.RootInstallFolder, "Engine.dll"),
System.IO.Path.Combine(Context.RootFolder, "Bin32\\Engine.dll"),
//8A 81 31 03 00 00 C3
[0x8a, 0x81, 0x31, 0x03, 0x00, 0x00, 0xc3],
[0xb0, 0x01, 0xc3, 0xcc, 0xcc, 0xcc, 0xcc]
);
};