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Beta: this is a preview of the new SplitScreen.Me. Data may be reset before launch.

Goat of Duty · handler “Goat of Duty”

Version 1

Release notes

V1

Released
Size
1.2 KB
Downloads
0
Check
Unverified
SHA-256
a6b6f3fb37278cf9a06e4fb3bd9b29d2a1d981c52d87b6e906c5cee2fe4b761c
Download v1 (.nc)All versions

Files 1

PathSize
handler.js2.7 KB

handler.js

Plain text
Hub.Handler.Version = 1; // Released at https://hub.splitscreen.me/ on Wed Sep 16 2020 01:02:29 GMT+0000 (UTC).
Hub.Handler.Id = "7uzw4zH6PYXYzpS8t";
Hub.Maintainer.Name = "Snailedlt";
Hub.Maintainer.Id = "SE7kdQcCoCbgkzDeH";

Game.DirSymlinkExclusions = ["Engine\\Binaries\\ThirdParty\\Steamworks\\Steamv132\\Win64"];
Game.FileSymlinkExclusions = ["steam_api64.dll", "steam_appid.txt", "winmm.dll"];
Game.NeedsSteamEmulation = true;
Game.UseGoldberg = true;
Game.UseSteamStubDRMPatcher = true;
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.ExecutableName = "GoatOfDuty-Win64-Shipping.exe";
Game.SteamID = "555000";
Game.GUID = "Goat Of Duty";
Game.GameName = "Goat Of Duty";
Game.MaxPlayers = 16;
Game.MaxPlayersOneMonitor = 16;
Game.BinariesFolder = "GoatOfDuty\\Binaries\\Win64";
Game.LauncherTitle = "";
Game.SupportsPositioning = true;
Game.ForceFinishOnPlay = true;
Game.HideTaskbar = false;
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "Goat of Duty";
Game.Hook.DInputForceDisable = false;
Game.Hook.DInputEnabled = true;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.Hook.CustomDllEnabled = false;
Game.FakeFocus = true;
Game.FakeFocusSendActivate = false;
Game.HookFocus = true;
Game.SetForegroundWindowElsewhere = true;
Game.PreventGameFocus = true;
Game.SetWindowHookStart = true;
Game.Description =
  "Run at least once normally (outside of Nucleus), and enable windowed mode in the settings. Press the END key on your keyboard to unlock the input when you finish playing.. You might also need to make custom resolutions in your AMD/Nvidia settings";
Game.PauseBetweenStarts = 25;
Game.KeepSymLinkOnExit = true;

Game.SupportsMultipleKeyboardsAndMice = true;

Game.HookSetCursorPos = true;
Game.HookGetCursorPos = true;
Game.HookGetKeyState = true;
Game.HookGetAsyncKeyState = true;
Game.HookGetKeyboardState = true;
Game.HookFilterRawInput = true;
Game.HookFilterMouseMessages = true;
Game.HookUseLegacyInput = false;
Game.HookDontUpdateLegacyInMouseMsg = false;
Game.HookMouseVisibility = true;

Game.SendNormalMouseInput = true;
Game.SendNormalKeyboardInput = true;
Game.SendScrollWheel = true;
Game.ForwardRawKeyboardInput = false;
Game.ForwardRawMouseInput = false;
Game.HookReRegisterRawInput = true;
Game.HookReRegisterRawInputMouse = true;
Game.HookReRegisterRawInputKeyboard = true;
Game.DrawFakeMouseCursor = true;
Game.LockInputAtStart = true;
Game.LockInputToggleKey = 0x23;

Game.Play = function() {
  var Args = (Context.Args = " -windowed " + " -nosplash " + " -ResX= " + Context.Width + " -ResY= " + Context.Height);

  Context.StartArguments = Args;
};