Golf It! · handler “Golf It!”
Version 2
Release notes
Fix test
- Released
- Size
- 1.2 KB
- Downloads
- 478
- Check
- Verified
- SHA-256
- 6ced889a989b424cdf62db74d66d3f5e9c5d8b06059135c4eb59d97631e50bd1
Files 1
| Path | Size |
|---|---|
| handler.js | 2.3 KB |
handler.js
Plain textHub.Handler.Version = 2; // Released at https://hub.splitscreen.me/ on Sun Aug 27 2023 04:45:24 GMT+0000 (Coordinated Universal Time).
Hub.Handler.Id = "6jKZzkuKh4FrGNuNd";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.DirSymlinkExclusions = ["GolfIt\\Binaries\\Win64", "Engine\\Binaries\\ThirdParty\\Steamworks\\Steamv153\\Win64"];
Game.FileSymlinkExclusions = ["steam_api64.dll", "steam_appid.txt", "xinput1_3.dll"];
Game.GameName = "Golf It!";
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.ExecutableName = "GolfIt-Win64-Shipping.exe";
Game.SteamID = "571740";
Game.GUID = "GolfIt";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "GolfIt\\Binaries\\Win64";
Game.UseNucleusEnvironment = true;
Game.UseGoldberg = true;
Game.LauncherTitle = "";
Game.SupportsPositioning = true;
Game.ForceFinishOnPlay = true;
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "GolfIt";
Game.HookFocus = true;
Game.ResetWindows = true;
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.Hook.CustomDllEnabled = false;
Game.SupportsKeyboard = true;
Game.UserProfileSavePath = "AppData\\Local\\GolfIt\\Saved\\SaveGames";
Game.Description =
"Set your regular game to windowed and in the custom resolution you want in the in-game options (tick custom resolution) before launching this. Host a public game in one instance and join in the others using search game, use the mouse cursor in all instances to select the menus. If you get uneven fps in the instances try alt tabbing to the nucleuscoop app window when using multiple gamepads only, the game windows will still remain on top.";
Game.KeepSymLinkOnExit = false;
Game.PauseBetweenStarts = 40;
Game.Play = function() {
var Args = (Context.Args = " -windowed " + " -AlwaysFocus " + " -nosplash " + " -nohmd " + " -ResX= " + Context.Width + " -ResY= " + Context.Height);
Context.StartArguments = Args;
var filePath = (Context.filePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\Engine\\Binaries\\ThirdParty\\Steamworks\\Steamv153\\Win64\\steam_settings\\mods");
System.IO.Directory.CreateDirectory(filePath);
};