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Grid 2 · handler “GRID 2”

Version 2

Release notes

GRID 2

Released
Size
1.5 KB
Downloads
0
Check
Unverified
SHA-256
79cb7414e0d31f139bef811917bf33f83b56eace56567616aa821d6f58952cfa
Download v2 (.nc)All versions

Files 1

PathSize
handler.js3.2 KB

handler.js

Plain text
Hub.Handler.Version = 2; // Released at https://hub.splitscreen.me/ on Mon Sep 07 2020 09:49:28 GMT+0000 (UTC).
Hub.Handler.Id = "3zcxvWqWQqnJCKCWA";
Hub.Maintainer.Name = "Perserveruz";
Hub.Maintainer.Id = "nFAYvHKj75jAFRAgt";

Game.KillMutex = ["Codemasters GRID 2"];
Game.FileSymlinkExclusions = ["steam_api.dll", "steam_appid.txt", "steam_interfaces.txt"];
Game.FileSymlinkCopyInstead = [
  "binkw32.dll",
  "car_monitor_setup.xml",
  "dr.nic",
  "example_benchmark.xml",
  "example_benchmark_attract.xml",
  "modifications.txt",
  "raceload.jpk",
  "surface_materials.xml",
  "wet_materials_remap.xml"
];
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.GoldbergNoLocalSave = true;
Game.UseNucleusEnvironment = true;
Game.GoldbergLanguage = "english";
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.SupportsKeyboard = false;
Game.ExecutableName = "grid2_avx.exe";
Game.SteamID = "44350";
Game.GUID = "GRID 2";
Game.GameName = "GRID 2";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "";
Game.LauncherTitle = "";
Game.HideTaskbar = false;
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "GRID 2";
Game.Hook.DInputEnabled = false;
Game.Hook.DInputForceDisable = true;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.Hook.UseAlpha8CustomDll = true;
Game.Hook.BlockMouseEvents = true;
Game.Hook.BlockInputEvents = true;
Game.Hook.BlockKeyboardEvents = false;
Game.UserProfileConfigPath = "Documents\\My Games\\GRID 2\\hardwaresettings";
Game.UserProfileSavePath = "AppData\\Roaming\\Goldberg SteamEmu Saves\\44350";
Game.PauseBetweenStarts = 30;
Game.PreventWindowDeactivation = true;
Game.Description =
  "In order for the script to work, the grid2_avx.exe needs to be selected. Once in game, launch an online event (ignore the connection refused message - the online match will work regardless of this). Once the session has been created (AI players can also be added), have the other instances connect to the session by selecting quick match. Game also supports native (offline) split screen. Have fun!";

Game.Play = function() {
  var path = Context.EnvironmentPlayer + Context.UserProfileConfigPath + "\\hardware_settings_config.xml";
  Context.ChangeXmlAttributeValue(path, "//resolution", "width", Context.Width);
  Context.ChangeXmlAttributeValue(path, "//resolution", "height", Context.Height);
  Context.ChangeXmlAttributeValue(path, "//resolution", "fullscreen", "false");

  var autoExec = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_interfaces.txt";
  var lines = [
    "SteamClient012",
    "SteamGameServer011",
    "SteamGameServerStats001",
    "SteamUser016",
    "SteamFriends013",
    "SteamUtils005",
    "SteamMatchMaking009",
    "SteamMatchMakingServers002",
    "STEAMUSERSTATS_INTERFACE_VERSION011",
    "STEAMAPPS_INTERFACE_VERSION005",
    "SteamNetworking005",
    "STEAMREMOTESTORAGE_INTERFACE_VERSION010",
    "STEAMSCREENSHOTS_INTERFACE_VERSION002",
    "STEAMHTTP_INTERFACE_VERSION002",
    "STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001"
  ];

  Context.WriteTextFile(autoExec, lines);
};