Gunfire Reborn · handler “Gunfire Reborn”
Version 8
Release notes
support for the newest DLC characters
- Released
- Size
- 3.4 KB
- Downloads
- 705
- Check
- Verified
- SHA-256
- b26ccae02502b8544998b2d8b0e56a9dbaab9266e69398bc3ed783ccbb62931d
Files 1
| Path | Size |
|---|---|
| handler.js | 13 KB |
handler.js
Plain textHub.Handler.Version = 8; // Released at https://hub.splitscreen.me/ on Thu Sep 12 2024 12:27:50 GMT+0000 (Coordinated Universal Time).
Hub.Handler.Id = "HKe2K6dsvkeKHuF9K";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.ExecutableContext = ["Gunfire Reborn_Data"];
Game.DirExclusions = ["logfile"];
Game.DirSymlinkExclusions = ["Gunfire Reborn_Data\\Plugins"];
Game.FileSymlinkExclusions = ["local_save.txt", "dnet.txt", "dgw2_crash.log"];
Game.FileSymlinkCopyInstead = ["steam_api64.dll", "GameAssembly.dll", "UnityCrashHandler64.exe", "UnityPlayer.dll", "WinPixEventRuntime.dll", "boot.config", "globalgamemanagers"];
Game.UseNucleusEnvironment = true;
Game.UseGoldberg = true;
Game.GoldbergNoLocalSave = true;
Game.GoldbergExperimentalSteamClient = true;
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = false;
Game.ExecutableName = "Gunfire Reborn.exe";
Game.SteamID = "1217060";
Game.GUID = "Gunfire Reborn";
Game.GameName = "Gunfire Reborn";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.SetTopMostAtEnd = true;
Game.Hook.ForceFocus = false;
Game.Hook.ForceFocusWindowName = "Gunfire Reborn";
Game.ResetWindows = true;
Game.SetForegroundWindowElsewhere = true;
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = false;
Game.Hook.XInputReroute = false;
Game.Hook.CustomDllEnabled = false;
Game.BlockRawInput = true;
Game.UserProfileConfigPath = "AppData\\LocalLow\\duoyi\\Gunfire Reborn";
Game.UserProfileSavePath = "AppData\\Roaming\\Goldberg SteamEmu Saves\\1217060\\remote";
Game.UserProfileSavePathNoCopy = true;
Game.UserProfileConfigPathNoCopy = true;
Game.Description =
"CLOSE Steam completely before running this. Complete the tutorial per instance. To connect the instances use the invite overlay (left-shift+tab) to invite the other players with your main mouse cursor, the overlay also appears when you select the + icon in the lobby, open it in the first instance only, invite by right clicking the players names and they will join automatically. If the overlay does not show make sure you disable any external overlay apps that could be interfering. You can also copy the lobby code to the clipboard and in the other instances open the field where you can paste that code to join using ctrl+v, alt-tab between the instances to do this. Do not click on the last Nucleus prompt for focus messages until all instances are connected in the lobby, otherwise you could have issues inviting using your main mouse cursor. After all the instances have launched, resized and positioned correctly, press the END key once to lock the input for all instances to have their own cursor, you need to left click each mouse to make the emulated cursors appear after locking the input. Press the END key again to unlock the input when you finish playing. You can also use CTRL+Q to close Nucleus and all its instances when the input is unlocked.";
Game.PromptBetweenInstances = true;
Game.PauseBetweenProcessGrab = 7;
Game.PauseBetweenStarts = 30;
//USS deprecated options:
Game.HookSetCursorPos = false;
Game.HookGetCursorPos = false;
Game.HookGetKeyState = false;
Game.HookGetAsyncKeyState = false;
Game.HookGetKeyboardState = false;
Game.HookFilterRawInput = false;
Game.HookFilterMouseMessages = false;
Game.HookUseLegacyInput = false;
Game.HookDontUpdateLegacyInMouseMsg = false;
Game.HookMouseVisibility = false;
Game.InjectHookXinput = false;
Game.SendNormalMouseInput = false;
Game.SendNormalKeyboardInput = false;
Game.SendScrollWheel = false;
Game.ForwardRawKeyboardInput = false;
Game.ForwardRawMouseInput = false;
Game.HookReRegisterRawInput = false;
Game.HookReRegisterRawInputMouse = false;
Game.HookReRegisterRawInputKeyboard = false;
Game.DrawFakeMouseCursor = false;
//ProtoInput:
Game.SupportsMultipleKeyboardsAndMice = true;
Game.ProtoInput.InjectStartup = false;
Game.ProtoInput.InjectRuntime_RemoteLoadMethod = false;
Game.ProtoInput.InjectRuntime_EasyHookMethod = true;
Game.ProtoInput.InjectRuntime_EasyHookStealthMethod = false;
Game.LockInputAtStart = false;
Game.LockInputSuspendsExplorer = true;
Game.ProtoInput.FreezeExternalInputWhenInputNotLocked = false;
Game.LockInputToggleKey = 0x23;
Game.ProtoInput.RenameHandlesHook = false;
Game.ProtoInput.RenameHandles = [];
Game.ProtoInput.RenameNamedPipes = [];
Game.ProtoInput.RegisterRawInputHook = true;
Game.ProtoInput.GetRawInputDataHook = false;
Game.ProtoInput.MessageFilterHook = true;
Game.ProtoInput.GetCursorPosHook = false;
Game.ProtoInput.SetCursorPosHook = false;
Game.ProtoInput.GetKeyStateHook = false;
Game.ProtoInput.GetAsyncKeyStateHook = false;
Game.ProtoInput.GetKeyboardStateHook = false;
Game.ProtoInput.CursorVisibilityHook = false;
Game.ProtoInput.ClipCursorHook = true;
Game.ProtoInput.FocusHooks = false;
Game.ProtoInput.DrawFakeCursor = false;
Game.ProtoInput.ClipCursorHookCreatesFakeClip = true;
Game.ProtoInput.EnableToggleFakeCursorVisibilityShortcut = false;
Game.ProtoInput.DontShowCursorWhenImageUpdated = true;
Game.ProtoInput.RawInputFilter = false;
Game.ProtoInput.MouseMoveFilter = false;
Game.ProtoInput.MouseActivateFilter = true;
Game.ProtoInput.WindowActivateFilter = false;
Game.ProtoInput.WindowActvateAppFilter = false;
Game.ProtoInput.MouseWheelFilter = false;
Game.ProtoInput.MouseButtonFilter = false;
Game.ProtoInput.KeyboardButtonFilter = true;
Game.ProtoInput.SendMouseWheelMessages = true;
Game.ProtoInput.SendMouseButtonMessages = true;
Game.ProtoInput.SendMouseMovementMessages = true;
Game.ProtoInput.SendKeyboardButtonMessages = true;
Game.ProtoInput.XinputHook = true;
Game.ProtoInput.UseOpenXinput = false;
Game.ProtoInput.UseDinputRedirection = false;
Game.ProtoInput.DinputDeviceHook = false;
Game.ProtoInput.DinputHookAlsoHooksGetDeviceState = false;
Game.ProtoInput.MultipleProtoControllers = true;
Game.ProtoInput.EnableFocusMessageLoop = false;
//Game.ProtoInput.FocusLoopIntervalMilliseconds = 5;
//Game.ProtoInput.FocusLoop_WM_ACTIVATE = true;
//Game.ProtoInput.FocusLoop_WM_ACTIVATEAPP = true;
//Game.ProtoInput.FocusLoop_WM_NCACTIVATE = true;
//Game.ProtoInput.FocusLoop_WM_SETFOCUS = true;
//Game.ProtoInput.FocusLoop_WM_MOUSEACTIVATE = true;
Game.ProtoInput.BlockedMessages = [0x0008, 0x02a3, 0x02a1]; // Blocks WM_KILLFOCUS, WM_MOUSEHOVER and WM_MOUSELEAVE
Game.Play = function() {
var Args = " -screen-fullscreen 0 -popupwindow -nolog " + " -screen-width " + Context.Width + " -screen-height " + Context.Height;
Context.StartArguments = Args;
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\ColdClientLoader.ini");
Context.ModifySaveFile(savePath, savePath, Nucleus.SaveType.INI, [new Nucleus.IniSaveInfo("SteamClient", "ExeCommandLine", Args)]);
var VideoConfig = Context.NucleusUserRoot + "\\AppData\\LocalLow\\duoyi\\Gunfire Reborn\\usersetting.ini";
Context.ModifySaveFile(VideoConfig, VideoConfig, Nucleus.SaveType.INI, [new Nucleus.IniSaveInfo("Setting", "305", "3")]);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\duoyi\\Gunfire Reborn", "Screenmanager Fullscreen mode_h3630240806", 3, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\duoyi\\Gunfire Reborn", "Screenmanager Resolution Height_h2627697771", Context.Height, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\duoyi\\Gunfire Reborn", "Screenmanager Resolution Width_h182942802", Context.Width, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\duoyi\\Gunfire Reborn", "Screenmanager Resolution Use Native_h1405027254", 0, Nucleus.RegType.DWord);
var filePath = (Context.filePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_settings");
System.IO.Directory.CreateDirectory(filePath);
var dlc = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_settings\\DLC.txt";
var lines = ["3063250=Gunfire Reborn - Realm of Frost and Inkwash", "2430400=Gunfire Reborn - Artisan and Magician", "2111850=Gunfire Reborn - Visitors of Spirit Realm"];
Context.WriteTextFile(dlc, lines);
if (Context.PlayerID == 0) {
} else {
var nolay = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_settings\\disable_overlay.txt";
var lines = [""];
Context.WriteTextFile(nolay, lines);
}
if (Context.IsKeyboardPlayer) {
Game.ProtoInput.KeyboardButtonFilter = true;
Game.ProtoInput.DrawFakeCursor = true;
} else {
Game.ProtoInput.KeyboardButtonFilter = false;
Game.ProtoInput.DrawFakeCursor = false;
}
Game.ProtoInput.OnInputLocked = function() {
for (var i = 0; i < PlayerList.Count; i++) {
var player = PlayerList[i];
ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetCursorPosHookID);
ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.SetCursorPosHookID);
ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetKeyStateHookID);
ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetAsyncKeyStateHookID);
ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetKeyboardStateHookID);
ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.CursorVisibilityStateHookID);
ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetRawInputDataHookID);
//ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.RegisterRawInputHookID);
//ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.MessageFilterHookID);
//ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.FocusHooksHookID);
//Avoid the mouse move filter unless absolutely necessary as it can massively affect performance if the game gets primary input from mouse move messages
//ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseMoveFilterID);
ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.RawInputFilterID);
//ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseActivateFilterID);
ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.WindowActivateFilterID);
ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.WindowActivateAppFilterID);
ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseWheelFilterID);
ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseButtonFilterID);
//ProtoInput.SetDrawFakeCursor(player.ProtoInputInstanceHandle, true);
}
};
Game.ProtoInput.OnInputUnlocked = function() {
for (var i = 0; i < PlayerList.Count; i++) {
var player = PlayerList[i];
ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetCursorPosHookID);
ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.SetCursorPosHookID);
ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetKeyStateHookID);
ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetAsyncKeyStateHookID);
ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetKeyboardStateHookID);
ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.CursorVisibilityStateHookID);
ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetRawInputDataHookID);
//ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.RegisterRawInputHookID);
//ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.MessageFilterHookID);
ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.RawInputFilterID);
ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseMoveFilterID);
//ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseActivateFilterID);
ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.WindowActivateFilterID);
ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.WindowActivateAppFilterID);
ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseWheelFilterID);
ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseButtonFilterID);
ProtoInput.StartFocusMessageLoop(player.ProtoInputInstanceHandle, 10000, true, true, false, false, false);
//ProtoInput.SetDrawFakeCursor(player.ProtoInputInstanceHandle, false);
}
};
var numPlayers = 0;
for (var i = 0; i < PlayerList.Count; i++) {
var player = PlayerList[i];
if (player.IsXInput && player.ScreenIndex !== -1) {
numPlayers++;
}
player.ProtoController1 = Context.GamepadId;
player.ProtoController2 = Context.GamepadId;
player.ProtoController3 = Context.GamepadId;
player.ProtoController4 = Context.GamepadId;
player.ProtoController5 = Context.GamepadId;
}
};