Halo: Combat Evolved · handler “Halo Custom Edition”
Version 1
Release notes
First Release
- Released
- Size
- 9.5 KB
- Downloads
- 7,175
- Check
- Verified
- SHA-256
- 2b08d958cc853687b48d0d5ffedb88ba6d7d77bac3a342fba526289d64579ab4
Files 2
| Path | Size |
|---|---|
| HaloCE/Multiclient.exe | 18 KB |
| handler.js | 1.8 KB |
handler.js
Plain textHub.Handler.Version = 1; // Released at https://hub.splitscreen.me/ on Thu Feb 13 2020 08:41:30 GMT+0000 (UTC).
Hub.Handler.Id = "DFtGZsKk6EhE67bJR";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4"; //Game.KillMutex = [
//"{cff2f1a0-500e-4fae-a789-ceaa827d8c08}",
//];
Game.ExecutableContext = ["controls"];
Game.NeedsSteamEmulation = false;
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = false;
Game.SymlinkFolders = false;
Game.SupportsKeyboard = false;
Game.ExecutableName = "haloce.exe";
Game.SteamID = "1";
Game.GUID = "Halo Custom Edition";
Game.GameName = "Halo Custom Edition";
Game.MaxPlayers = 16;
Game.MaxPlayersOneMonitor = 16;
Game.LauncherTitle = "";
Game.LauncherExe = "Multiclient.exe";
Game.SupportsPositioning = true;
Game.ForceFinishOnPlay = true;
Game.HideTaskbar = false;
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "Halo";
Game.Hook.DInputEnabled = true;
Game.Hook.DInputForceDisable = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.Hook.CustomDllEnabled = false;
Game.PreventWindowDeactivation = false;
Game.FakeFocus = true;
Game.HookFocus = true;
Game.KeepSymLinkOnExit = false;
Game.PromptBetweenInstances = true;
Game.HideCursor = true;
Game.PauseBetweenStarts = 35;
Game.Play = function() {
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\Multiclient.exe");
var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "Multiclient.exe");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var Args = (Context.Args = " haloce.exe " + " -window " + " -vidmode " + (Context.Width - 1) + "," + (Context.Height - 1) + " -path " + Context.Nickname);
Context.StartArguments = Args;
};