Heroes of Hammerwatch · handler “Heroes of Hammerwatch”
Version 4
Release notes
save folder full copy fix
- Released
- Size
- 1.5 KB
- Downloads
- 38
- Check
- Verified
- SHA-256
- 8e24ae4a1a0a3451949349bd41a2a88a7a789634e359ab9579a43cfa6e069787
Files 1
| Path | Size |
|---|---|
| handler.js | 3.4 KB |
handler.js
Plain textHub.Handler.Version = 4; // Released at https://hub.splitscreen.me/ on Thu Jan 16 2025 07:08:15 GMT+0000 (Coordinated Universal Time).
Hub.Handler.Id = "CFMDxMdoua3zzBC8E";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.ExecutableContext = ["res"];
Game.DirExclusions = ["677120"];
Game.DirSymlinkExclusions = ["logs", "res", "saves", "settings", "ngalaxye_settings"];
Game.DirSymlinkCopyInstead = ["saves"];
Game.FileSymlinkExclusions = ["Galaxy.dll", "steam_api.dll", "HWR.exe.log", "xinput1_4.dll"];
Game.FileSymlinkCopyInstead = ["controls_default.cfg", "fmod.dll", "fmodstudio.dll", "HWR.exe.cfg", "libde265.dll", "SDL2.dll"];
Game.BackupFolders = ["saves", "677120"];
Game.UseNemirtingasGalaxyEmu = true;
Game.UseGoldberg = true;
Game.GoldbergNoWarning = true;
Game.HandlerInterval = 100;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.SymlinkExe = false;
Game.ExecutableName = "HWR.exe";
Game.SteamID = "677120";
Game.GUID = "Heroes of Hammerwatch";
Game.GameName = "Heroes of Hammerwatch";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "Heroes of Hammerwatch";
Game.HasDynamicWindowTitle = true;
Game.SendFakeFocusMsg = true;
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.XInputPlusDll = ["xinput1_4.dll"];
Game.Hook.CustomDllEnabled = false;
Game.SupportsKeyboard = true;
Game.Description =
"Create a public lobby in one instance and join in the others using server list, use a different character per instance. If you launch one instance with keyboard wait until an instance loses its borders before opening the next one, this way they will resize correctly. Your saves per instance are copies of your original ones, you can access them via Nucleus UI, after the first launch click on the wrench icon-open backup folder.";
Game.KeepSymLinkOnExit = true;
Game.PauseBetweenStarts = 25;
Game.Play = function() {
var txtPath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\HWR.exe.cfg";
var dict = [
Context.FindLineNumberInTextFile(txtPath, "v_resolution", Nucleus.SearchType.StartsWith) + "|v_resolution " + Context.Width + "x" + Context.Height,
Context.FindLineNumberInTextFile(txtPath, "v_fullscreen", Nucleus.SearchType.StartsWith) + "|v_fullscreen 0",
Context.FindLineNumberInTextFile(txtPath, "v_forced_aspect_ratio", Nucleus.SearchType.StartsWith) + "|v_forced_aspect_ratio 0.000000"
];
Context.ReplaceLinesInTextFile(txtPath, dict);
if (Context.HasKeyboardPlayer == true) {
Game.PromptBetweenInstances = true;
Game.PauseBetweenStarts = 40;
Game.PreventWindowDeactivation = true;
Game.KeyboardPlayerSkipPreventWindowDeactivate = true;
} else {
Game.FakeFocus = true;
Game.FakeFocusInterval = 5000;
Game.SetForegroundWindowElsewhere = true;
}
var idg = Context.PlayerID + 6;
var jsonPath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\ngalaxye_settings\\NemirtingasGalaxyEmu.json";
var params = [
"{",
' "api_version": "1.139.2.0",',
' "enable_overlay": false,',
' "galaxyid": 14549624462898294' + idg + ",",
' "language": ' + '"' + Context.GogLang + '",',
' "productid": 2143654691,',
' "username": ' + '"' + Context.Nickname + '"',
"}"
];
Context.WriteTextFile(jsonPath, params);
};