Heroes Over Europe · handler “Heroes Over Europe”
Version 1 (current)
Release notes
release
- Released
- Size
- 7.5 KB
- Downloads
- 39
- Check
- Verified
- SHA-256
- 667746afe51f519a8b15b550c5ce87ec5b410ba2fcce7f4a12f1f3a3b2e0cfa0
Files 4
| Path | Size |
|---|---|
| handler.js | 5.5 KB |
| Heroes Over Europe/p0.DAT | 32 KB |
| Heroes Over Europe/p1.DAT | 32 KB |
| Heroes Over Europe/replace.wmv | 10 KB |
handler.js
Plain textHub.Handler.Version = 1; // Released at https://hub.splitscreen.me/ on Sat May 18 2024 22:05:55 GMT+0000 (Coordinated Universal Time).
Hub.Handler.Id = "WmD8RRYKFA645kWrF";
Hub.Maintainer.Name = "birden";
Hub.Maintainer.Id = "rRycxSn253ZCjQy5C";
Game.KillMutex = ["Heroes2"];
Game.FileSymlinkExclusions = [
"GraphicsSettings.ini",
"transmission_games.wmv",
"ubisoft.wmv",
"presents.wmv",
"presents_english.wmv",
"presents_french.wmv",
"presents_german.wmv",
"presents_italian.wmv",
"presents_spanish.wmv"
];
Game.UseNucleusEnvironment = true;
Game.HandlerInterval = 100;
Game.SymlinkGame = true;
Game.ExecutableName = "heroes2.exe";
Game.GUID = "Heroes Over Europe";
Game.GameName = "Heroes Over Europe";
Game.MaxPlayers = 16;
Game.MaxPlayersOneMonitor = 16;
Game.HideTaskbar = true;
Game.FakeFocus = true;
Game.RefreshWindowAfterStart = true;
Game.Hook.ForceFocusWindowName = "Heroes over Europe";
Game.HasDynamicWindowTitle = true;
Game.Hook.CustomDllEnabled = false;
Game.Description =
"Tested with abandonware version of the game (aka CD version): https://www.myabandonware.com/game/heroes-over-europe-qml , probably works with the old steam version\n\nWait until all instances have resized and repositioned. Go into Multiplayer > LAN > Login. Use alt-tab and the keyboard to type a name for each user. Host a game with one instance and join with the others.";
Game.UserProfileSavePath = "AppData\\Roaming\\Ubisoft\\Heroes Over Europe";
Game.PauseBetweenStarts = 10;
Game.UseSteamless = true;
Game.SteamlessArgs = "--quiet --keepbind";
Game.ProtoInput.InjectRuntime_EasyHookMethod = true;
Game.ProtoInput.XinputHook = true;
Game.ProtoInput.UseOpenXinput = true;
Game.Play = function() {
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\videos\\transmission_games.wmv");
var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "replace.wmv");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\videos\\ubisoft.wmv");
var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "replace.wmv");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\videos\\presents.wmv");
var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "replace.wmv");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\videos\\presents_english.wmv");
var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "replace.wmv");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\videos\\presents_french.wmv");
var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "replace.wmv");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\videos\\presents_german.wmv");
var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "replace.wmv");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\videos\\presents_italian.wmv");
var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "replace.wmv");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\videos\\presents_spanish.wmv");
var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "replace.wmv");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var cfgPath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\GraphicsSettings.ini";
var lines = [
'"key","value"',
'"ScreenWidth","' + Context.Width + '"',
'"ScreenHeight","' + Context.Height + '"',
'"FullScreen","0"',
'"SuperSampleQuality","2"',
'"LightingQuality","1"',
'"PostProcessingQuality","1"',
'"CityScapeShadowsQuality","1"',
'"LandmarksShadowsQuality","1"',
'"TerrainShadowsQuality","1"',
'"PlanesShadowsQuality","1"',
'"ReflectionsQuality","1"',
'"LandmarksDetail","1"',
'"PlanesDetail","1"',
'"LittlePeopleDetail","1"',
'"CityscapeLODDistance","1"',
'"MonoChromeQuality","1"',
'"InverseQuality","1"',
'"VBlurQuality","1"',
'"HBlurQuality","1"',
'"BrightPassQuality","1"',
'"CombineQuality","1"',
'"DownScaleQuality","1"',
'"UpScaleQuality","1"',
'"RBlurQuality","1"',
'"DepthOfFieldQuality","1"',
'"VignettingQuality","1"',
'"GlareQuality","1"',
'"BloomQuality","1"',
'"TerrainTexturesQuality","1"',
'"PlaneTexturesDroppedMipMaps","0"',
'"LandmarkTexturesDroppedMipMaps","0"',
'"CityscapeTexturesDroppedMipMaps","0"',
'"VehicleTexturesDroppedMipMaps","0"'
];
Context.WriteTextFile(cfgPath, lines);
var filePath = (Context.SavePath = Context.EnvironmentPlayer + Context.UserProfileSavePath);
System.IO.Directory.CreateDirectory(filePath);
var savePath = (Context.SavePath = Context.EnvironmentPlayer + Context.UserProfileSavePath + "\\HOESAVE.DAT");
if (Context.PlayerID > 0) {
var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "p1.dat");
} else {
var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "p0.dat");
}
System.IO.File.Copy(savePkgOrigin, savePath, true);
};