Hot Lava · handler “Hot Lava”
Version 1
Release notes
First Release
- Released
- Size
- 2.2 KB
- Downloads
- 42
- Check
- Verified
- SHA-256
- fe470a362ae3c7ed298c255447c514213851ed44eb216afb9be5ba5c47b362fc
Files 1
| Path | Size |
|---|---|
| handler.js | 7.0 KB |
handler.js
Plain textHub.Handler.Version = 1; // Released at https://hub.splitscreen.me/ on Fri Sep 03 2021 02:20:07 GMT+0000 (Coordinated Universal Time).
Hub.Handler.Id = "7AGJLCrpHrHzG2WEw";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.ExecutableContext = ["hotlava_Data"];
Game.DirSymlinkExclusions = ["hotlava_Data\\Plugins\\x86_64"];
Game.FileSymlinkExclusions = ["steam_api64.dll", "steam_appid.txt"];
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.HandlerInterval = 100;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.SymlinkExe = false;
Game.ExecutableName = "hotlava.exe";
Game.SteamID = "382560";
Game.GUID = "Hot Lava";
Game.GameName = "Hot Lava";
Game.MaxPlayers = 6;
Game.MaxPlayersOneMonitor = 6;
Game.StartArguments = "";
Game.Hook.ForceFocus = false;
Game.Hook.ForceFocusWindowName = "Hot Lava";
Game.FakeFocus = true;
Game.FakeFocusInterval = 40000;
Game.SendFakeFocusMsg = true;
Game.SetForegroundWindowElsewhere = true;
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.Hook.CustomDllEnabled = false;
Game.CreateSingleDeviceFile = false;
Game.UserProfileConfigPath = "AppData\\LocalLow\\Klei Entertainment\\Hot Lava";
Game.Description =
"IMPORTANT: Only working with one gamepad (because the game uses Unity horrible default input for controllers instead of xinput, connect only one gamepad) and multiple keyboards and mice. Run your main game at least once so the saving per instance works. After all the instances have launched, resized and positioned correctly, press the END key to lock the input for all instances to have their own cursor. You need to left click each mouse to make the emulated cursors appear after locking the input. Press the END key again to unlock the input whe you finish playing. You can also use CTRL+Q to close Nucleus and all its instances when the input is unlocked. After the tutorial the other players will show in the game friends menu, you can connect to them there. Reduce graphics in your main game to improve performance. Alt-Tab to the gamepad instance before locking the input if you use an Xbox one gamepad.";
Game.PauseBetweenStarts = 30;
//USS deprecated options:
Game.HookSetCursorPos = false;
Game.HookGetCursorPos = false;
Game.HookGetKeyState = false;
Game.HookGetAsyncKeyState = false;
Game.HookGetKeyboardState = false;
Game.HookFilterRawInput = false;
Game.HookFilterMouseMessages = false;
Game.HookUseLegacyInput = false;
Game.HookDontUpdateLegacyInMouseMsg = false;
Game.HookMouseVisibility = false;
Game.SendNormalMouseInput = false;
Game.SendNormalKeyboardInput = false;
Game.SendScrollWheel = false;
Game.ForwardRawKeyboardInput = false;
Game.ForwardRawMouseInput = false;
Game.HookReRegisterRawInput = false;
Game.HookReRegisterRawInputMouse = false;
Game.HookReRegisterRawInputKeyboard = false;
Game.DrawFakeMouseCursor = false;
//ProtoInput:
Game.SupportsMultipleKeyboardsAndMice = true;
Game.ProtoInput.InjectStartup = false;
Game.ProtoInput.InjectRuntime_RemoteLoadMethod = false;
Game.ProtoInput.InjectRuntime_EasyHookMethod = true;
Game.ProtoInput.InjectRuntime_EasyHookStealthMethod = false;
Game.LockInputAtStart = false;
Game.LockInputSuspendsExplorer = true;
Game.ProtoInput.FreezeExternalInputWhenInputNotLocked = true;
Game.LockInputToggleKey = 0x23;
Game.ProtoInput.RenameHandlesHook = false;
Game.ProtoInput.RenameHandles = [];
Game.ProtoInput.RenameNamedPipes = [];
Game.ProtoInput.RegisterRawInputHook = true;
Game.ProtoInput.GetRawInputDataHook = true;
Game.ProtoInput.MessageFilterHook = true;
Game.ProtoInput.GetCursorPosHook = true;
Game.ProtoInput.SetCursorPosHook = true;
Game.ProtoInput.GetKeyStateHook = true;
Game.ProtoInput.GetAsyncKeyStateHook = true;
Game.ProtoInput.GetKeyboardStateHook = true;
Game.ProtoInput.CursorVisibilityHook = true;
Game.ProtoInput.ClipCursorHook = true;
Game.ProtoInput.FocusHooks = true;
Game.ProtoInput.DrawFakeCursor = true;
Game.ProtoInput.ClipCursorHookCreatesFakeClip = true;
Game.ProtoInput.EnableToggleFakeCursorVisibilityShortcut = false;
Game.ProtoInput.DontShowCursorWhenImageUpdated = true;
Game.ProtoInput.RawInputFilter = true;
Game.ProtoInput.MouseMoveFilter = true;
Game.ProtoInput.MouseActivateFilter = true;
Game.ProtoInput.WindowActivateFilter = true;
Game.ProtoInput.WindowActvateAppFilter = true;
Game.ProtoInput.MouseWheelFilter = true;
Game.ProtoInput.MouseButtonFilter = true;
Game.ProtoInput.KeyboardButtonFilter = true;
Game.ProtoInput.SendMouseWheelMessages = true;
Game.ProtoInput.SendMouseButtonMessages = true;
Game.ProtoInput.SendMouseMovementMessages = true;
Game.ProtoInput.SendKeyboardButtonMessages = true;
Game.ProtoInput.XinputHook = false;
Game.ProtoInput.CreateSingleHIDHook = false;
Game.ProtoInput.EnableFocusMessageLoop = false;
//Game.ProtoInput.FocusLoopIntervalMilliseconds = 40000;
//Game.ProtoInput.FocusLoop_WM_ACTIVATE = true;
//Game.ProtoInput.FocusLoop_WM_ACTIVATEAPP = true;
//Game.ProtoInput.FocusLoop_WM_NCACTIVATE = true;
//Game.ProtoInput.FocusLoop_WM_SETFOCUS = true;
//Game.ProtoInput.FocusLoop_WM_MOUSEACTIVATE = true;
Game.ProtoInput.BlockedMessages = [0x0008, 0x02a3, 0x02a1]; // Blocks WM_KILLFOCUS, WM_MOUSEHOVER and WM_MOUSELEAVE
Game.Play = function() {
var Args = (Context.Args = " -screen-fullscreen 0 -popupwindow " + " -screen-width " + Context.Width + " -screen-height " + Context.Height);
Context.StartArguments = Args;
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\Klei Entertainment\\Hot Lava", "AllowDataCollection_h1437439354", 0, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\Klei Entertainment\\Hot Lava", "PublicMultiplayer_h1647376190", 1, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\Klei Entertainment\\Hot Lava", "Resolution_h2981718891", 99, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\Klei Entertainment\\Hot Lava", "Screenmanager Fullscreen mode_h3630240806", 3, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\Klei Entertainment\\Hot Lava", "Screenmanager Resolution Width_h182942802", Context.Width, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\Klei Entertainment\\Hot Lava", "Screenmanager Resolution Height_h2627697771", Context.Height, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\Klei Entertainment\\Hot Lava", "Screenmanager Resolution Use Native_h1405027254", 0, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\Klei Entertainment\\Hot Lava", "WindowMode_h1881067946", 3, Nucleus.RegType.DWord);
if (Context.IsKeyboardPlayer) {
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\Klei Entertainment\\Hot Lava", "AllowGamepad_h3285148903", 0, Nucleus.RegType.DWord);
} else {
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\Klei Entertainment\\Hot Lava", "AllowGamepad_h3285148903", 1, Nucleus.RegType.DWord);
}
};