Killsquad · handler “Killsquad”
Version 4
Release notes
focus interval
- Released
- Size
- 1.2 KB
- Downloads
- 303
- Check
- Unverified
- SHA-256
- 140d8a7a983d33943912d10a149dc5d22f946571a63e86bded62967fdfb430f2
Files 1
| Path | Size |
|---|---|
| handler.js | 2.6 KB |
handler.js
Plain textHub.Handler.Version = 4; // Released at https://hub.splitscreen.me/ on Mon Feb 28 2022 09:55:33 GMT+0000 (Coordinated Universal Time).
Hub.Handler.Id = "QfALyLfhgcHvkokYR";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.DirSymlinkExclusions = ["Engine\\Binaries\\ThirdParty\\Steamworks\\Steamv147\\Win64", "Engine\\Plugins\\Marketplace\\SCUE4\\Source\\ThirdParty\\x64", "Game\\Binaries\\Win64"];
Game.FileSymlinkExclusions = ["steam_api64.dll", "steam_appid.txt", "xinput1_3.dll"];
Game.FileSymlinkCopyInstead = ["SCUE4x64.exe"];
Game.UseNucleusEnvironment = true;
Game.UseGoldberg = true;
Game.GoldbergExperimental = true;
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = false;
Game.SupportsKeyboard = true;
Game.ExecutableName = "Game-Win64-Shipping.exe";
Game.CreateSteamAppIdByExe = true;
Game.SteamID = "910490";
Game.GUID = "Killsquad";
Game.GameName = "Killsquad";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "Game\\Binaries\\Win64";
Game.LauncherTitle = "";
Game.Hook.ForceFocus = false;
Game.Hook.ForceFocusWindowName = "Killsquad";
Game.FakeFocus = true;
Game.FakeFocusInterval = 10000;
Game.SendFakeFocusMsg = true;
Game.HookFocus = false;
Game.SetWindowHookStart = true;
Game.RefreshWindowAfterStart = true;
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.Hook.CustomDllEnabled = false;
Game.UserProfileConfigPath = "AppData\\Local\\Killsquad\\Saved\\Config\\WindowsNoEditor";
Game.UserProfileSavePath = "AppData\\Local\\Killsquad\\Saved\\SaveGames";
Game.Description = "While navigating menus, thumbstick/cursor is shared between screens but in-game controls are independent.";
Game.KeepSymLinkOnExit = false;
Game.PauseBetweenStarts = 30;
Game.Play = function() {
Context.StartArguments = "-windowed -AlwaysFocus -nosplash" + " -ResX=" + Context.Width + " -ResY=" + Context.Height;
var savePath = Context.EnvironmentPlayer + Context.UserProfileConfigPath + "\\GameUserSettings.ini";
Context.ModifySaveFile(savePath, savePath, Nucleus.SaveType.INI, [
new Nucleus.IniSaveInfo("/Script/Engine.GameUserSettings", "ResolutionSizeX", Context.Width),
new Nucleus.IniSaveInfo("/Script/Engine.GameUserSettings", "ResolutionSizeY", Context.Height),
new Nucleus.IniSaveInfo("/Script/Engine.GameUserSettings", "FullscreenMode", "2")
]);
if (Context.HasKeyboardPlayer !== true) {
Game.SetForegroundWindowElsewhere = true;
}
};