Lead and Gold: Gangs of the Wild West · handler “LeadandGold”
Version 1 (current)
Release notes
First Release
- Released
- Size
- 1.1 KB
- Downloads
- 650
- Check
- Verified
- SHA-256
- 4d18146982e383c240d7b21a63db57936647bf0333c355f32a710f34a3c3fa4c
Files 1
| Path | Size |
|---|---|
| handler.js | 2.3 KB |
handler.js
Plain textHub.Handler.Version = 1; // Released at https://hub.splitscreen.me/ on Thu Mar 26 2020 08:18:53 GMT+0000 (UTC).
Hub.Handler.Id = "YfuWXcs67fqG6sAEW";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.KillMutex = ["Grin Engine Game"];
Game.FileSymlinkExclusions = ["steam_api.dll", "steam_appid.txt", "xinput1_3.dll"];
Game.KillMutexType = "Event";
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.UseSteamStubDRMPatcher = false;
Game.UseNucleusEnvironment = true;
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.SupportsKeyboard = false;
Game.ExecutableName = "lag_win32_public_dev.exe";
Game.SteamID = "42120";
Game.GUID = "Lead and Gold Gangs of the Wild West";
Game.GameName = "Lead and Gold: Gangs of the Wild West";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.LauncherTitle = "";
Game.StartArguments = "";
Game.HideTaskbar = false;
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "Lead and Gold";
Game.Hook.DInputEnabled = false;
Game.Hook.DInputForceDisable = true;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.Hook.UseAlpha8CustomDll = true;
Game.UserProfileConfigPath = "AppData\\Local\\LAG\\data\\settings";
Game.UserProfileSavePath = "AppData\\Local\\LAG\\saves";
Game.PauseBetweenStarts = 30;
Game.Play = function() {
var path = Context.EnvironmentPlayer + Context.UserProfileConfigPath + "\\renderer_settings.xml";
Context.ChangeXmlAttributeValue(path, "//d3d_device", "resolution", Context.Width + " " + Context.Height);
Context.ChangeXmlAttributeValue(path, "//d3d_device", "windowed", "true");
Context.ChangeXmlAttributeValue(path, "//d3d_device", "aspect_ratio", Context.AspectRatioDecimal);
var autoExec = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_interfaces.txt";
var lines = [
"SteamClient009",
"SteamGameServer010",
"SteamGameServerStats001",
"SteamUser013",
"SteamFriends005",
"SteamUtils005",
"SteamMatchMaking008",
"SteamMatchMakingServers002",
"STEAMUSERSTATS_INTERFACE_VERSION007",
"STEAMAPPS_INTERFACE_VERSION003",
"SteamNetworking003",
"STEAMREMOTESTORAGE_INTERFACE_VERSION002",
"SteamMasterServerUpdater001"
];
Context.WriteTextFile(autoExec, lines);
};