Left 4 Dead 2 · handler “Left 4 Dead 2”
Version 6
Release notes
fixed issues with latest steam update.
- Released
- Size
- 302 KB
- Downloads
- 6,946
- Check
- Verified
- SHA-256
- 9107a46dac6ddf7657ea1af95aefc941cd981f2dc431c7ba36a4c95c885b9913
Files 2
| Path | Size |
|---|---|
| handler.js | 10 KB |
| Left4Dead2/571568537.vpk | 3.9 MB |
handler.js
Plain textHub.Handler.Version = 6; // Released at https://hub.splitscreen.me/ on Thu Jul 15 2021 04:09:47 GMT+0000 (UTC).
Hub.Handler.Id = "wFsXDjoAkHpL4XZm8";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
var answers1 = ["No", "Yes"];
Game.AddOption("Will you use the game's native splitscreen?", "If yes only launch two instances, you need 3 or 4 gamepads.", "Native", answers1);
Game.KillMutex = ["hl2_singleton_mutex"];
Game.DirSymlinkExclusions = ["bin", "left4dead2", "left4dead2\\cfg", "left4dead2\\addons"];
Game.FileSymlinkCopyInstead = ["360controller.cfg"];
Game.FileSymlinkExclusions = [
"autoexec.cfg",
"video.txt",
"config.cfg",
"steam_api.dll",
"steam_appid.txt",
"steam_interfaces.txt",
"local_save.txt",
"dinput8.dll",
"xinput1_3.dll",
"xinput1_4.dll",
"571568537.vpk",
"pak01_000.vpk"
];
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.SupportsKeyboard = true;
Game.ExecutableName = "left4dead2.exe";
Game.SteamID = "550";
Game.GUID = "Left 4 Dead 2";
Game.GameName = "Left 4 Dead 2";
Game.UseNucleusEnvironment = true;
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.GoldbergNoLocalSave = true;
Game.LauncherTitle = "";
Game.WorkingFolder = "bin";
Game.StartArguments = "-steam -window -AlwaysFocus -nointro -novid";
Game.MaxPlayersOneMonitor = 8;
Game.MaxPlayers = 8;
Game.Hook.ForceFocus = false;
Game.Hook.ForceFocusWindowName = "Left 4 Dead 2 - Direct3D 9";
Game.HasDynamicWindowTitle = true;
Game.DPIHandling = Nucleus.DPIHandling.InvScaled;
Game.HookFocus = true;
Game.Hook.DInputEnabled = false;
Game.Hook.DInputForceDisable = true;
Game.UseDInputBlocker = true;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.XInputPlusDll = ["xinput1_3.dll", "xinput1_4.dll"];
Game.Hook.CustomDllEnabled = false;
Game.UserProfileSavePath = "AppData\\Roaming\\Goldberg SteamEmu Saves\\550\\remote";
Game.UserProfileSavePathNoCopy = true;
Game.PauseBetweenStarts = 25;
Game.Play = function() {
var saveSrc = System.IO.Path.Combine(Context.RootInstallFolder, "left4dead2\\cfg\\video.txt");
var savePath = System.IO.Path.Combine(Context.RootFolder, "left4dead2\\cfg\\video.txt");
Context.ModifySaveFile(saveSrc, savePath, Nucleus.SaveType.CFG, [
new Nucleus.CfgSaveInfo("config", "setting.fullscreen", "0"),
new Nucleus.CfgSaveInfo("config", "setting.defaultres", Math.max(640, Context.Width)),
new Nucleus.CfgSaveInfo("config", "setting.defaultresheight", Math.max(360, Context.Height)),
new Nucleus.CfgSaveInfo("config", "setting.nowindowborder", "0"),
new Nucleus.CfgSaveInfo("VideoConfig", "setting.fullscreen", "0"),
new Nucleus.CfgSaveInfo("VideoConfig", "setting.defaultres", Math.max(640, Context.Width)),
new Nucleus.CfgSaveInfo("VideoConfig", "setting.defaultresheight", Math.max(360, Context.Height)),
new Nucleus.CfgSaveInfo("VideoConfig ", "setting.nowindowborder", "0")
]);
//copy config.cfg
System.IO.File.Copy(System.IO.Path.Combine(Context.RootInstallFolder, "left4dead2\\cfg\\config.cfg"), System.IO.Path.Combine(Context.RootFolder, "left4dead2\\cfg\\config.cfg"), true);
var autoExec = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\left4dead2\\cfg\\autoexec.cfg";
var lines = [
"engine_no_focus_sleep 0" // unlimited FPS on all screens
];
if (Player.IsKeyboardPlayer) {
lines.push("joystick 0");
lines.push("exec undo360controller.cfg");
} else {
lines.push("exec 360controller.cfg");
}
Context.WriteTextFile(autoExec, lines);
var native = Context.Options["Native"];
if (native == "Yes") {
Game.PromptAfterFirstInstance = true;
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\left4dead2\\addons\\571568537.vpk");
var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "571568537.vpk");
System.IO.File.Copy(savePkgOrigin, savePath, true);
var txtPath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\left4dead2\\cfg\\360controller.cfg";
var dict = ["60|cmd2 +jlook "];
Context.ReplaceLinesInTextFile(txtPath, dict);
if (Player.Owner.IsDualHorizontal()) {
//patch native splitscreen aspect ratio
Context.PatchFile(
System.IO.Path.Combine(Context.RootInstallFolder, "left4dead2\\pak01_000.vpk"),
System.IO.Path.Combine(Context.RootFolder, "left4dead2\\pak01_000.vpk"),
[0x09, 0x22, 0x38, 0x20, 0x62, 0x79, 0x20, 0x39],
[0x09, 0x22, 0x39, 0x20, 0x62, 0x79, 0x20, 0x35]
);
if (Context.PlayerID == 0) {
var autoExec = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\left4dead2\\cfg\\autoexec.cfg";
var lines = ["sv_lan 1", "sv_allow_lobby_connect_only 0", "engine_no_focus_sleep 0", "name2 " + Context.Nickname + "-B", "ss_splitmode 0"];
Context.WriteTextFile(autoExec, lines);
var savePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\XinputPlus.ini";
Context.ModifySaveFile(savePath, savePath, Nucleus.SaveType.INI, [
new Nucleus.IniSaveInfo("ControllerNumber", "Controller1", "1"),
new Nucleus.IniSaveInfo("ControllerNumber", "Controller2", "2"),
new Nucleus.IniSaveInfo("ControllerNumber", "Controller3", "0"),
new Nucleus.IniSaveInfo("ControllerNumber", "Controller4", "0")
]);
}
if (Context.PlayerID == 1) {
Context.StartArguments = "-steam -window -AlwaysFocus -nointro -novid -console";
var autoExec = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\left4dead2\\cfg\\autoexec.cfg";
var lines = [
"sv_lan 1",
"sv_allow_lobby_connect_only 0",
"engine_no_focus_sleep 0",
"name2 " + Context.Nickname + "-B",
"ss_splitmode 0",
"connect_splitscreen localhost " + Context.LocalIP + ":27015 2"
];
Context.WriteTextFile(autoExec, lines);
var savePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\XinputPlus.ini";
Context.ModifySaveFile(savePath, savePath, Nucleus.SaveType.INI, [
new Nucleus.IniSaveInfo("ControllerNumber", "Controller1", "3"),
new Nucleus.IniSaveInfo("ControllerNumber", "Controller2", "4"),
new Nucleus.IniSaveInfo("ControllerNumber", "Controller3", "0"),
new Nucleus.IniSaveInfo("ControllerNumber", "Controller4", "0")
]);
}
}
if (Player.Owner.IsDualVertical()) {
Context.PatchFile(
System.IO.Path.Combine(Context.RootInstallFolder, "left4dead2\\pak01_000.vpk"),
System.IO.Path.Combine(Context.RootFolder, "left4dead2\\pak01_000.vpk"),
[0x09, 0x22, 0x38, 0x20, 0x62, 0x79, 0x20, 0x33],
[0x09, 0x22, 0x37, 0x20, 0x62, 0x79, 0x20, 0x34]
);
if (Context.PlayerID == 0) {
var autoExec = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\left4dead2\\cfg\\autoexec.cfg";
var lines = ["sv_lan 1", "sv_allow_lobby_connect_only 0", "engine_no_focus_sleep 0", "name2 " + Context.Nickname + "-B", "ss_splitmode 1"];
Context.WriteTextFile(autoExec, lines);
var savePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\XinputPlus.ini";
Context.ModifySaveFile(savePath, savePath, Nucleus.SaveType.INI, [
new Nucleus.IniSaveInfo("ControllerNumber", "Controller1", "1"),
new Nucleus.IniSaveInfo("ControllerNumber", "Controller2", "3"),
new Nucleus.IniSaveInfo("ControllerNumber", "Controller3", "0"),
new Nucleus.IniSaveInfo("ControllerNumber", "Controller4", "0")
]);
}
if (Context.PlayerID == 1) {
Context.StartArguments = "-steam -window -AlwaysFocus -nointro -novid -console";
var autoExec = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\left4dead2\\cfg\\autoexec.cfg";
var lines = [
"sv_lan 1",
"sv_allow_lobby_connect_only 0",
"engine_no_focus_sleep 0",
"name2 " + Context.Nickname + "-B",
"ss_splitmode 1",
"hud_reloadscheme",
"connect_splitscreen localhost " + Context.LocalIP + ":27015 2"
];
Context.WriteTextFile(autoExec, lines);
var savePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\XinputPlus.ini";
Context.ModifySaveFile(savePath, savePath, Nucleus.SaveType.INI, [
new Nucleus.IniSaveInfo("ControllerNumber", "Controller1", "2"),
new Nucleus.IniSaveInfo("ControllerNumber", "Controller2", "4"),
new Nucleus.IniSaveInfo("ControllerNumber", "Controller3", "0"),
new Nucleus.IniSaveInfo("ControllerNumber", "Controller4", "0")
]);
}
}
}
if (native == "No") {
System.IO.File.Copy(System.IO.Path.Combine(Context.RootInstallFolder, "left4dead2\\pak01_000.vpk"), System.IO.Path.Combine(Context.RootFolder, "left4dead2\\pak01_000.vpk"), true);
if (Player.IsKeyboardPlayer) {
var savePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\XinputPlus.ini";
Context.ModifySaveFile(savePath, savePath, Nucleus.SaveType.INI, [
new Nucleus.IniSaveInfo("ControllerNumber", "Controller1", "0"),
new Nucleus.IniSaveInfo("ControllerNumber", "Controller2", "0"),
new Nucleus.IniSaveInfo("ControllerNumber", "Controller3", "0"),
new Nucleus.IniSaveInfo("ControllerNumber", "Controller4", "0")
]);
} else {
var savePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\XInputPlus.ini";
Context.ModifySaveFile(savePath, savePath, Nucleus.SaveType.INI, [
new Nucleus.IniSaveInfo("ControllerNumber", "Controller1", Context.PlayerID + 1),
new Nucleus.IniSaveInfo("ControllerNumber", "Controller2", Context.PlayerID + 1),
new Nucleus.IniSaveInfo("ControllerNumber", "Controller3", Context.PlayerID + 1),
new Nucleus.IniSaveInfo("ControllerNumber", "Controller4", Context.PlayerID + 1)
]);
}
if (Context.NumControllers < 5) {
Game.Hook.XInputReroute = false;
} else {
Game.Hook.UseAlpha8CustomDll = true;
Game.Hook.CustomDllEnabled = true;
}
}
};