Monday Night Combat · handler “MondayNightCombat”
Version 1
Release notes
First Release
- Released
- Size
- 1.2 KB
- Downloads
- 6
- Check
- Unverified
- SHA-256
- 8ec8211dcb6f8c52eef629b7bf5248b565def64f9c49640efc6064df3c403ad3
Files 1
| Path | Size |
|---|---|
| handler.js | 2.4 KB |
handler.js
Plain textHub.Handler.Version = 1; // Released at https://hub.splitscreen.me/ on Sat Mar 14 2020 12:45:29 GMT+0000 (UTC).
Hub.Handler.Id = "oHfLF2igXdGfDpZNo";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.DirSymlinkExclusions = ["Binaries\\Win32"];
Game.FileSymlinkExclusions = ["steam_api.dll", "steam_appid.txt"];
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.GoldbergNoLocalSave = true;
Game.UseNucleusEnvironment = true;
Game.UseDirectX9Wrapper = false;
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.SupportsKeyboard = false;
Game.ExecutableName = "mnc.exe";
Game.SteamID = "63200";
Game.GUID = "Monday Night Combat";
Game.GameName = "Monday Night Combat";
Game.MaxPlayers = 12;
Game.MaxPlayersOneMonitor = 12;
Game.BinariesFolder = "Binaries\\Win32";
Game.LauncherTitle = "";
Game.HideTaskbar = false;
Game.Hook.ForceFocus = false;
Game.Hook.ForceFocusWindowName = "Monday Night Combat";
Game.Hook.DInputEnabled = false;
Game.Hook.DInputForceDisable = true;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.Hook.UseAlpha8CustomDll = false;
Game.Hook.CustomDllEnabled = false;
Game.FakeFocus = false;
Game.HookFocus = true;
Game.Description = "Use mouse to navigate menus/pick classes. When selecting a class after starting press start on the gamepad on that instance so you can move the cursor to join in the other.";
Game.PauseBetweenStarts = 30;
Game.UserProfileSavePath = "AppData\\Roaming\\Goldberg SteamEmu Saves\\63200";
Game.Play = function() {
var Args = (Context.Args = " -windowed " + " -AlwaysFocus " + " -nosplash " + " -steam " + " -ResX= " + Context.Width + " -ResY= " + Context.Height);
Context.StartArguments = Args;
var autoExec = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\Binaries\\Win32\\steam_interfaces.txt";
var lines = [
"SteamClient010",
"SteamGameServer010",
"SteamGameServerStats001",
"SteamUser014",
"SteamFriends008",
"SteamUtils005",
"SteamMatchMaking008",
"SteamMatchMakingServers002",
"STEAMUSERSTATS_INTERFACE_VERSION009",
"STEAMAPPS_INTERFACE_VERSION004",
"SteamNetworking004",
"STEAMREMOTESTORAGE_INTERFACE_VERSION004",
"SteamMasterServerUpdater001"
];
Context.WriteTextFile(autoExec, lines);
};