Mothergunship · handler “MotherGunship”
Version 1
Release notes
First release
- Released
- Size
- 854 B
- Downloads
- 32
- Check
- Verified
- SHA-256
- 28f1695bc5c7dbaf45b77a929a037631c27fb311f51de520119918ed57169145
Files 1
| Path | Size |
|---|---|
| handler.js | 1.5 KB |
handler.js
Plain textHub.Handler.Version = 1; // Released at https://hub.splitscreen.me/ on Fri Feb 14 2020 09:12:48 GMT+0000 (UTC).
Hub.Handler.Id = "us2RLk7KeWe7rrexW";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.DirSymlinkExclusions = ["Engine\\Binaries\\ThirdParty\\Steamworks\\Steamv140\\Win64", "TowerOfGuns2\\Binaries\\Win64"];
Game.FileSymlinkExclusions = ["steam_api64.dll", "steam_appid.txt", "XInput1_3.dll"];
Game.GameName = "MOTHERGUNSHIP";
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.SupportsKeyboard = true;
Game.ExecutableName = "TowerOfGuns2-Win64-Shipping.exe";
Game.SteamID = "574090";
Game.GUID = "MOTHERGUNSHIP";
Game.MaxPlayers = 2;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "TowerOfGuns2\\Binaries\\Win64";
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.GoldbergNoLocalSave = true;
Game.UseNucleusEnvironment = true;
Game.LauncherTitle = "";
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "MOTHERGUNSHIP";
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.Hook.CustomDllEnabled = false;
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.HookFocus = true;
Game.SetWindowHookStart = true;
Game.PauseBetweenStarts = 30;
Game.Play = function() {
var Args = (Context.Args = " -windowed " + " -AlwaysFocus " + " -nosplash " + " -steam " + " -ResX= " + Context.Width + " -ResY= " + Context.Height);
Context.StartArguments = Args;
};