Mothergunship · handler “MotherGunship”
Version 3
Release notes
epic emu.
- Released
- Size
- 977 B
- Downloads
- 102
- Check
- Verified
- SHA-256
- 5d3cffd1cc5b6f8194aa91488a31b76788fb93d2f4aacd78e57c1fd213e1b9ac
Files 1
| Path | Size |
|---|---|
| handler.js | 1.9 KB |
handler.js
Plain textHub.Handler.Version = 3; // Released at https://hub.splitscreen.me/ on Sat Oct 23 2021 05:32:06 GMT+0000 (Coordinated Universal Time).
Hub.Handler.Id = "us2RLk7KeWe7rrexW";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.DirSymlinkExclusions = ["Engine\\Binaries\\ThirdParty\\Steamworks\\Steamv140\\Win64", "TowerOfGuns2\\Binaries\\Win64"];
Game.FileSymlinkExclusions = ["steam_api64.dll", "steam_appid.txt", "xinput1_3.dll", "EOSSDK-Win64-Shipping.dll"];
Game.GameName = "MOTHERGUNSHIP";
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.ExecutableName = "TowerOfGuns2-Win64-Shipping.exe";
Game.SteamID = "574090";
Game.GUID = "MOTHERGUNSHIP";
Game.MaxPlayers = 2;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "TowerOfGuns2\\Binaries\\Win64";
Game.UseNucleusEnvironment = true;
Game.UseGoldberg = true;
Game.UseNemirtingasEpicEmu = true;
Game.LauncherTitle = "";
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "MOTHERGUNSHIP";
Game.HookFocus = true;
Game.SetWindowHookStart = true;
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.Hook.CustomDllEnabled = false;
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.SupportsKeyboard = true;
Game.KeyboardPlayerFirst = true;
Game.UserProfileSavePath = "AppData\\Local\\TowerOfGuns2\\Saved\\SaveGames";
Game.UserProfileConfigPath = "AppData\\Local\\TowerOfGuns2\\Saved\\Config\\WindowsNoEditor";
Game.PauseBetweenStarts = 30;
Game.Play = function() {
Context.StartArguments = " -windowed -AlwaysFocus -nosplash " + " -ResX= " + Context.Width + " -ResY= " + Context.Height;
if (!System.IO.File.Exists(Context.OrigRootFolder + "\\Engine\\Binaries\\ThirdParty\\Steamworks\\Steamv140\\Win64\\steam_api64.dll")) {
Game.UseGoldberg = false;
} else {
}
};