Mothergunship · handler “MotherGunship”
Version 7
Release notes
json name fix
- Released
- Size
- 1.3 KB
- Downloads
- 8
- Check
- Verified
- SHA-256
- 1694acb50c766a3db55005319a4bc3377ac32ed20f806ab5c031c4ef191769dc
Files 1
| Path | Size |
|---|---|
| handler.js | 2.5 KB |
handler.js
Plain textHub.Handler.Version = 7; // Released at https://hub.splitscreen.me/ on Sun Mar 27 2022 06:58:39 GMT+0000 (Coordinated Universal Time).
Hub.Handler.Id = "us2RLk7KeWe7rrexW";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.DirSymlinkExclusions = ["Engine\\Binaries\\ThirdParty\\Steamworks\\Steamv140\\Win64", "TowerOfGuns2\\Binaries\\Win64"];
Game.FileSymlinkExclusions = ["steam_api64.dll", "steam_appid.txt", "xinput1_3.dll", "EOSSDK-Win64-Shipping.dll"];
Game.GameName = "MOTHERGUNSHIP";
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.ExecutableName = "TowerOfGuns2-Win64-Shipping.exe";
Game.SteamID = "574090";
Game.GUID = "MOTHERGUNSHIP";
Game.MaxPlayers = 2;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "TowerOfGuns2\\Binaries\\Win64";
Game.UseNucleusEnvironment = true;
Game.UseGoldberg = true;
Game.UseNemirtingasEpicEmu = true;
Game.LauncherTitle = "";
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "MOTHERGUNSHIP";
Game.HookFocus = true;
Game.SetWindowHookStart = true;
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.Hook.CustomDllEnabled = false;
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.SupportsKeyboard = true;
Game.KeyboardPlayerFirst = true;
Game.UserProfileSavePath = "AppData\\Local\\TowerOfGuns2\\Saved\\SaveGames";
Game.UserProfileConfigPath = "AppData\\Local\\TowerOfGuns2\\Saved\\Config\\WindowsNoEditor";
Game.Description =
"Get past the tutorial in all instances to connect to the other players. Each instance has its own saves that are copies of your original one, so your original save will not be overwritten. You can access these saves in the app, after the first launch click game options/open user profile save path in the UI.";
Game.PauseBetweenStarts = 30;
Game.Play = function() {
Context.StartArguments = " -windowed -AlwaysFocus -nosplash " + " -ResX= " + Context.Width + " -ResY= " + Context.Height;
if (!System.IO.File.Exists(Context.OrigRootFolder + "\\Engine\\Binaries\\ThirdParty\\Steamworks\\Steamv140\\Win64\\steam_api64.dll")) {
Game.UseGoldberg = false;
var jsonPath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\TowerOfGuns2\\Binaries\\Win64\\nepice_settings\\NemirtingasEpicEmu.json";
var params = ["{", ' "enable_overlay": true,', ' "username": ' + '"' + Context.Nickname + '"', "}"];
Context.WriteTextFile(jsonPath, params);
} else {
}
};