Skip to content
Beta: this is a preview of the new SplitScreen.Me. Data may be reset before launch.

Murky Divers · handler “Murky Divers”

Version 4

Release notes

working on latest

Released
Size
6.5 MB
Downloads
441
Check
Verified
SHA-256
47dca2336df99a300a98554c41033136716c728d579505b1015b98faae73440f
Download v4 (.nc)All versions

Files 9

PathSize
Murky Divers/MurkyDivers/Binaries/Win64/EOSSDK-Win64-Shipping.dll13.5 MB
Murky Divers/MurkyDivers/Binaries/Win64/nepice_settings/applogs.txt0 B
Murky Divers/MurkyDivers/Binaries/Win64/nepice_settings/NemirtingasEpicEmu.json837 B
Murky Divers/MurkyDivers/Plugins/SteamIntea3aafa760efV4/Source/SteamSdk/redistributable_bin/win64/steam_api64.dll5.9 MB
Murky Divers/MurkyDivers/Plugins/SteamIntea3aafa760efV4/Source/SteamSdk/redistributable_bin/win64/steam_settings/configs.app.ini1.4 KB
Murky Divers/MurkyDivers/Plugins/SteamIntea3aafa760efV4/Source/SteamSdk/redistributable_bin/win64/steam_settings/configs.main.ini6.9 KB
Murky Divers/MurkyDivers/Plugins/SteamIntea3aafa760efV4/Source/SteamSdk/redistributable_bin/win64/steam_settings/configs.overlay.ini4.7 KB
Murky Divers/MurkyDivers/Plugins/SteamIntea3aafa760efV4/Source/SteamSdk/redistributable_bin/win64/steam_settings/configs.user.ini1.6 KB
handler.js14 KB

handler.js

Plain text
Hub.Handler.Version = 4; // Released at https://hub.splitscreen.me/ on Mon Sep 08 2025 20:54:32 GMT+0000 (Coordinated Universal Time).
Hub.Handler.Id = "jxvpjLyF86y2AYTmW";
Hub.Maintainer.Name = "birden";
Hub.Maintainer.Id = "rRycxSn253ZCjQy5C";

Game.FileSymlinkCopyInstead = ["D3D12Core.dll", "OpenImageDenoise.dll", "tbb.dll", "tbb12.dll", "tbbmalloc.dll"];
Game.FileSymlinkExclusions = ["steam_api64.dll", "steam_appid.txt", "EOSSDK-Win64-Shipping.dll"];
Game.DirSymlinkExclusions = ["MurkyDivers\\Plugins\\SteamIntea3aafa760efV4\\Source\\SteamSdk\\redistributable_bin\\win64", "MurkyDivers\\Binaries\\Win64", "Engine\\Binaries\\Win64"];

Game.HandlerInterval = 500;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.ExecutableName = "MurkyDiversGame-Win64-Shipping.exe";
Game.SteamID = "2963880";
Game.GUID = "Murky Divers";
Game.GameName = "Murky Divers";
Game.MaxPlayers = 8;
Game.MaxPlayersOneMonitor = 8;
Game.BinariesFolder = "MurkyDivers\\Binaries\\Win64";
Game.LauncherTitle = "";
Game.HideTaskbar = true;
Game.Hook.ForceFocus = false;
Game.Hook.ForceFocusWindowName = "MurkyDivers";
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = false;
Game.Hook.XInputReroute = false;
Game.Hook.CustomDllEnabled = false;
Game.XInputPlusDll = [];
Game.Description =
  "IMPORTANT: Start the game once and change the game to WINDOWED MODE before trying split screen, you can cap the FPS in the game settings.\n\nHost a lobby on one instance and join with others through the lobby browser.\n\nREAD: After all the instances have launched, resized and positioned correctly, alt+tab to the Nucleus Co-op screen than press the END key once to lock the input for all instances to have their own working cursor, keyboard and controllers. You need to left click each mouse to make the emulated cursors appear after locking the input. Press the END key again to unlock the input when you finish playing. You can also use CTRL+Q to close Nucleus and all its instances when the input is unlocked.";
Game.PauseBetweenProcessGrab = 5;
Game.PauseBetweenStarts = 10;

Game.RefreshWindowAfterStart = true;
Game.SetWindowHookStart = true;

Game.UseNucleusEnvironment = true;
Game.UserProfileConfigPath = "AppData\\Local\\MurkyDivers\\Saved\\Config";
Game.UserProfileSavePath = "AppData\\Local\\MurkyDivers\\Saved\\SaveGames";

//USS deprecated options:

Game.HookSetCursorPos = false;
Game.HookGetCursorPos = false;
Game.HookGetKeyState = false;
Game.HookGetAsyncKeyState = false;
Game.HookGetKeyboardState = false;
Game.HookFilterRawInput = false;
Game.HookFilterMouseMessages = false;
Game.HookUseLegacyInput = false;
Game.HookDontUpdateLegacyInMouseMsg = false;
Game.HookMouseVisibility = false;

Game.SendNormalMouseInput = false;
Game.SendNormalKeyboardInput = false;
Game.SendScrollWheel = false;
Game.ForwardRawKeyboardInput = false;
Game.ForwardRawMouseInput = false;
Game.HookReRegisterRawInput = false;
Game.HookReRegisterRawInputMouse = false;
Game.HookReRegisterRawInputKeyboard = false;
Game.DrawFakeMouseCursor = false;

//ProtoInput:

Game.SupportsMultipleKeyboardsAndMice = true;

Game.ProtoInput.InjectStartup = true;
Game.ProtoInput.InjectRuntime_RemoteLoadMethod = false;
Game.ProtoInput.InjectRuntime_EasyHookMethod = false;
Game.ProtoInput.InjectRuntime_EasyHookStealthMethod = true;

Game.LockInputAtStart = false;
Game.LockInputSuspendsExplorer = true;
Game.ProtoInput.FreezeExternalInputWhenInputNotLocked = true;
Game.LockInputToggleKey = 0x23;

Game.ProtoInput.RenameHandlesHook = false;
Game.ProtoInput.RenameHandles = [];
Game.ProtoInput.RenameNamedPipes = [];

Game.ProtoInput.RegisterRawInputHook = false;
Game.ProtoInput.GetRawInputDataHook = false;
Game.ProtoInput.MessageFilterHook = true;
Game.ProtoInput.GetCursorPosHook = false;
Game.ProtoInput.SetCursorPosHook = false;
Game.ProtoInput.GetKeyStateHook = false;
Game.ProtoInput.GetAsyncKeyStateHook = false;
Game.ProtoInput.GetKeyboardStateHook = false;
Game.ProtoInput.CursorVisibilityHook = true;
Game.ProtoInput.FocusHooks = true;
Game.ProtoInput.ClipCursorHook = true;
Game.ProtoInput.DrawFakeCursor = false;
Game.ProtoInput.ClipCursorHookCreatesFakeClip = true;
// Game.ProtoInput.SetWindowPosHook = true;
// Game.ProtoInput.SetWindowStyleHook = true;

Game.ProtoInput.RawInputFilter = false;
Game.ProtoInput.MouseMoveFilter = false;
Game.ProtoInput.MouseActivateFilter = false;
Game.ProtoInput.WindowActivateFilter = false;
Game.ProtoInput.WindowActvateAppFilter = false;
Game.ProtoInput.MouseWheelFilter = false;
Game.ProtoInput.MouseButtonFilter = false;
Game.ProtoInput.KeyboardButtonFilter = false;

Game.ProtoInput.SendMouseWheelMessages = true;
Game.ProtoInput.SendMouseButtonMessages = true;
Game.ProtoInput.SendMouseMovementMessages = true;
Game.ProtoInput.SendKeyboardButtonMessages = true;
Game.ProtoInput.XinputHook = true;
Game.ProtoInput.UseOpenXinput = true;
Game.ProtoInput.UseDinputRedirection = false;
Game.ProtoInput.DinputDeviceHook = false;
Game.ProtoInput.DinputHookAlsoHooksGetDeviceState = false;
Game.ProtoInput.MultipleProtoControllers = false;

// Game.ProtoInput.EnableFocusMessageLoop = true;
// Game.ProtoInput.FocusLoopIntervalMilliseconds = 25000;
// Game.ProtoInput.FocusLoop_WM_ACTIVATE = true;
// Game.ProtoInput.FocusLoop_WM_ACTIVATEAPP = true;
// Game.ProtoInput.FocusLoop_WM_NCACTIVATE = true;
// Game.ProtoInput.FocusLoop_WM_SETFOCUS = true;
// Game.ProtoInput.FocusLoop_WM_MOUSEACTIVATE = true;
// Game.ProtoInput.BlockedMessages = [0x0008]; // Blocks WM_KILLFOCUS, WM_MOUSEHOVER and WM_MOUSELEAVE

Game.ProtoInput.OnInputLocked = function() {
  for (var i = 0; i < PlayerList.Count; i++) {
    var player = PlayerList[i];

    ProtoInput.StartFocusMessageLoop(player.ProtoInputInstanceHandle, 50, true, true, true, true, true);

    System.Threading.Thread.Sleep(1000);

    ProtoInput.StopFocusMessageLoop(player.ProtoInputInstanceHandle);

    ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetCursorPosHookID);
    ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.SetCursorPosHookID);
    ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetKeyStateHookID);
    ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetAsyncKeyStateHookID);
    ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetKeyboardStateHookID);
    ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.CursorVisibilityStateHookID);
    ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetRawInputDataHookID);
    ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.RegisterRawInputHookID);
    ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.MessageFilterHookID);

    //Avoid the mouse move filter unless absolutely necessary as it can massively affect performance if the game gets primary input from mouse move messages
    //ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseMoveFilterID);

    ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.RawInputFilterID);
    ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseActivateFilterID);
    ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.WindowActivateFilterID);
    ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.WindowActivateAppFilterID);
    ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseWheelFilterID);
    ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseButtonFilterID);
    ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.KeyboardButtonFilterID);

    ProtoInput.SetDrawFakeCursor(player.ProtoInputInstanceHandle, true);
  }
};

Game.ProtoInput.OnInputUnlocked = function() {
  for (var i = 0; i < PlayerList.Count; i++) {
    var player = PlayerList[i];

    ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetCursorPosHookID);
    ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.SetCursorPosHookID);
    ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetKeyStateHookID);
    ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetAsyncKeyStateHookID);
    ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetKeyboardStateHookID);
    ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.CursorVisibilityStateHookID);
    ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetRawInputDataHookID);
    ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.RegisterRawInputHookID);
    ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.MessageFilterHookID);

    ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.RawInputFilterID);
    ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseMoveFilterID);
    ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseActivateFilterID);
    ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.WindowActivateFilterID);
    ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.WindowActivateAppFilterID);
    ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseWheelFilterID);
    ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseButtonFilterID);
    ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.KeyboardButtonFilterID);

    ProtoInput.SetDrawFakeCursor(player.ProtoInputInstanceHandle, false);
  }
};

Game.Play = function() {
  var Args = (Context.Args = " -windowed -AlwaysFocus -ResX= " + Context.Width + " -ResY= " + Context.Height);

  Context.StartArguments = Args;

  Context.CopyScriptFolder(Context.GetFolder(Nucleus.Folder.InstancedGameFolder));

  var savePath =
    Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\MurkyDivers\\Plugins\\SteamIntea3aafa760efV4\\Source\\SteamSdk\\redistributable_bin\\win64\\steam_settings\\configs.user.ini";
  Context.ModifySaveFile(savePath, savePath, Nucleus.SaveType.INI, [
    new Nucleus.IniSaveInfo("user::general", "account_name", Context.Nickname),
    new Nucleus.IniSaveInfo("user::general", "account_steamid", Context.PlayerSteamID),
    new Nucleus.IniSaveInfo("user::general", "language", Context.SteamLang)
  ]);

  var txtPath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\MurkyDivers\\Binaries\\Win64\\nepice_settings\\NemirtingasEpicEmu.json";
  var dict = [
    Context.FindLineNumberInTextFile(txtPath, '      "EpicId":', Nucleus.SearchType.StartsWith) + '|      "EpicId": "831ec62c44424917a0fb315de2b5dc1' + Context.PlayerID + '",',
    Context.FindLineNumberInTextFile(txtPath, '      "Language":', Nucleus.SearchType.StartsWith) + '|      "Language": "' + Context.EpicLang + '",',
    Context.FindLineNumberInTextFile(txtPath, '      "UserName":', Nucleus.SearchType.StartsWith) + '|      "UserName": "' + Context.Nickname + '"'
  ];
  Context.ReplaceLinesInTextFile(txtPath, dict);

  var savePath = Context.EnvironmentPlayer + Context.UserProfileConfigPath + "\\Windows\\GameUserSettings.ini";
  Context.ModifySaveFile(savePath, savePath, Nucleus.SaveType.INI, [
    new Nucleus.IniSaveInfo("/Script/MurkyDiversGame.LyraSettingsLocal", "ResolutionSizeX", Context.Width),
    new Nucleus.IniSaveInfo("/Script/MurkyDiversGame.LyraSettingsLocal", "ResolutionSizeY", Context.Height),
    new Nucleus.IniSaveInfo("/Script/MurkyDiversGame.LyraSettingsLocal", "LastUserConfirmedResolutionSizeX", Context.Width),
    new Nucleus.IniSaveInfo("/Script/MurkyDiversGame.LyraSettingsLocal", "LastUserConfirmedResolutionSizeY", Context.Height),
    new Nucleus.IniSaveInfo("/Script/MurkyDiversGame.LyraSettingsLocal", "FullscreenMode", 2),
    new Nucleus.IniSaveInfo("/Script/MurkyDiversGame.LyraSettingsLocal", "LastConfirmedFullscreenMode", 2),
    new Nucleus.IniSaveInfo("/Script/MurkyDiversGame.LyraSettingsLocal", "PreferredFullscreenMode", 2),
    new Nucleus.IniSaveInfo("/Script/MurkyDiversGame.LyraSettingsLocal", "VoiceChatVolume", "0.000000"),
    new Nucleus.IniSaveInfo("/Script/MurkyDiversGame.LyraSettingsLocal", "bShouldAutoRecordReplays", "False"),
    new Nucleus.IniSaveInfo("/Script/MurkyDiversGame.LyraSettingsLocal", "NumberOfReplaysToKeep", "0")
  ]);

  if (Context.PlayerID != 0) {
    Context.ModifySaveFile(savePath, savePath, Nucleus.SaveType.INI, [new Nucleus.IniSaveInfo("/Script/MurkyDiversGame.LyraSettingsLocal", "MusicVolume", 0.0)]);
  } else {
    Context.ModifySaveFile(savePath, savePath, Nucleus.SaveType.INI, [new Nucleus.IniSaveInfo("/Script/MurkyDiversGame.LyraSettingsLocal", "MusicVolume", 0.8)]);
  }

  //thanks to zensuu
  var ngincfg = Context.EnvironmentPlayer + Context.UserProfileConfigPath + "\\Windows\\Engine.ini";
  Context.ModifySaveFile(ngincfg, ngincfg, Nucleus.SaveType.INI, [new Nucleus.IniSaveInfo("/Script/Engine.LocalPlayer", "AspectRatioAxisConstraint", "AspectRatio_MaintainYFOV")]);

  if (Context.AspectRatioDecimal < 1.2) {
    Context.ModifySaveFile(ngincfg, ngincfg, Nucleus.SaveType.INI, [new Nucleus.IniSaveInfo("/Script/Engine.LocalPlayer", "AspectRatioAxisConstraint", "AspectRatio_MaintainXFOV")]);
  }

  var numPlayers = 0;

  for (var i = 0; i < PlayerList.Count; i++) {
    var player = PlayerList[i];

    if (player.IsXInput && player.ScreenIndex !== -1) {
      numPlayers++;
    }
    player.ProtoController1 = Context.GamepadId;
    player.ProtoController2 = Context.GamepadId;
    player.ProtoController3 = Context.GamepadId;
    player.ProtoController4 = Context.GamepadId;
    player.ProtoController5 = Context.GamepadId;
    player.ProtoController6 = Context.GamepadId;
    player.ProtoController7 = Context.GamepadId;
    player.ProtoController8 = Context.GamepadId;
    player.ProtoController9 = Context.GamepadId;
  }
};