Murky Divers · handler “Murky Divers”
Version 5 (current)
Release notes
updated to latest
- Released
- Size
- 6.5 MB
- Downloads
- 41
- Check
- Verified
- SHA-256
- f5949fa5c02ba17fe9086452dfdfba75b65abb70e6e18f08168adc3d9fef2f06
Files 9
| Path | Size |
|---|---|
| handler.js | 14 KB |
| Murky Divers/Engine/Binaries/ThirdParty/Steamworks/Steamv157/Win64/steam_api64.dll | 5.9 MB |
| Murky Divers/Engine/Binaries/ThirdParty/Steamworks/Steamv157/Win64/steam_settings/configs.app.ini | 1.4 KB |
| Murky Divers/Engine/Binaries/ThirdParty/Steamworks/Steamv157/Win64/steam_settings/configs.main.ini | 6.9 KB |
| Murky Divers/Engine/Binaries/ThirdParty/Steamworks/Steamv157/Win64/steam_settings/configs.overlay.ini | 4.7 KB |
| Murky Divers/Engine/Binaries/ThirdParty/Steamworks/Steamv157/Win64/steam_settings/configs.user.ini | 1.6 KB |
| Murky Divers/MurkyDivers/Binaries/Win64/nepice_settings/applogs.txt | 0 B |
| Murky Divers/MurkyDivers/Binaries/Win64/nepice_settings/NemirtingasEpicEmu.json | 837 B |
| Murky Divers/MurkyDivers/Binaries/Win64/RedpointEOS/EOSSDK-Win64-Shipping.dll | 13.5 MB |
handler.js
Plain textHub.Handler.Version = 5; // Released at https://hub.splitscreen.me/ on Wed Aug 05 2026 22:53:45 GMT+0000 (Coordinated Universal Time).
Hub.Handler.Id = "jxvpjLyF86y2AYTmW";
Hub.Maintainer.Name = "birden";
Hub.Maintainer.Id = "rRycxSn253ZCjQy5C";
Game.FileSymlinkCopyInstead = ["D3D12Core.dll", "OpenImageDenoise.dll", "tbb.dll", "tbb12.dll", "tbbmalloc.dll"];
Game.FileSymlinkExclusions = ["steam_api64.dll", "steam_appid.txt", "EOSSDK-Win64-Shipping.dll"];
Game.DirSymlinkExclusions = ["Engine\\Binaries\\ThirdParty\\Steamworks\\Steamv157\\Win64", "MurkyDivers\\Binaries\\Win64\\RedpointEOS"];
Game.HandlerInterval = 500;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.ExecutableName = "MurkyDiversGameSteam-Win64-Shipping.exe";
Game.SteamID = "2963880";
Game.GUID = "Murky Divers";
Game.GameName = "Murky Divers";
Game.MaxPlayers = 8;
Game.MaxPlayersOneMonitor = 8;
Game.BinariesFolder = "MurkyDivers\\Binaries\\Win64";
Game.LauncherTitle = "";
Game.HideTaskbar = true;
Game.Hook.ForceFocus = false;
Game.Hook.ForceFocusWindowName = "MurkyDivers";
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = false;
Game.Hook.XInputReroute = false;
Game.Hook.CustomDllEnabled = false;
Game.XInputPlusDll = [];
Game.Description =
"IMPORTANT: Start the game once and change the game to WINDOWED MODE before trying split screen, you can cap the FPS in the game settings.\nUse your mouse for main menus, controllers are buggy on it.\n\nHost a lobby on one instance and join with others through the lobby browser.\n\nREAD: After all the instances have launched, resized and positioned correctly, alt+tab to the Nucleus Co-op screen than press the END key once to lock the input for all instances to have their own working cursor, keyboard and controllers. You need to left click each mouse to make the emulated cursors appear after locking the input. Press the END key again to unlock the input when you finish playing. You can also use CTRL+Q to close Nucleus and all its instances when the input is unlocked.";
Game.PauseBetweenProcessGrab = 15;
Game.PauseBetweenStarts = 10;
Game.RefreshWindowAfterStart = true;
Game.SetWindowHookStart = true;
Game.UseNucleusEnvironment = true;
Game.UserProfileConfigPath = "AppData\\Local\\MurkyDivers\\Saved\\Config";
Game.UserProfileSavePath = "AppData\\Local\\MurkyDivers\\Saved\\SaveGames";
//USS deprecated options:
Game.HookSetCursorPos = false;
Game.HookGetCursorPos = false;
Game.HookGetKeyState = false;
Game.HookGetAsyncKeyState = false;
Game.HookGetKeyboardState = false;
Game.HookFilterRawInput = false;
Game.HookFilterMouseMessages = false;
Game.HookUseLegacyInput = false;
Game.HookDontUpdateLegacyInMouseMsg = false;
Game.HookMouseVisibility = false;
Game.SendNormalMouseInput = false;
Game.SendNormalKeyboardInput = false;
Game.SendScrollWheel = false;
Game.ForwardRawKeyboardInput = false;
Game.ForwardRawMouseInput = false;
Game.HookReRegisterRawInput = false;
Game.HookReRegisterRawInputMouse = false;
Game.HookReRegisterRawInputKeyboard = false;
Game.DrawFakeMouseCursor = false;
//ProtoInput:
Game.SupportsMultipleKeyboardsAndMice = true;
Game.ProtoInput.InjectStartup = true;
Game.ProtoInput.InjectRuntime_RemoteLoadMethod = false;
Game.ProtoInput.InjectRuntime_EasyHookMethod = true;
Game.ProtoInput.InjectRuntime_EasyHookStealthMethod = false;
Game.LockInputAtStart = false;
Game.LockInputSuspendsExplorer = true;
Game.ProtoInput.FreezeExternalInputWhenInputNotLocked = true;
Game.LockInputToggleKey = 0x23;
Game.ProtoInput.RenameHandlesHook = false;
Game.ProtoInput.RenameHandles = [];
Game.ProtoInput.RenameNamedPipes = [];
Game.ProtoInput.RegisterRawInputHook = false;
Game.ProtoInput.GetRawInputDataHook = false;
Game.ProtoInput.MessageFilterHook = true;
Game.ProtoInput.GetCursorPosHook = false;
Game.ProtoInput.SetCursorPosHook = false;
Game.ProtoInput.GetKeyStateHook = false;
Game.ProtoInput.GetAsyncKeyStateHook = false;
Game.ProtoInput.GetKeyboardStateHook = false;
Game.ProtoInput.CursorVisibilityHook = true;
Game.ProtoInput.FocusHooks = false;
Game.ProtoInput.ClipCursorHook = true;
Game.ProtoInput.DrawFakeCursor = false;
Game.ProtoInput.ClipCursorHookCreatesFakeClip = true;
// Game.ProtoInput.SetWindowPosHook = true;
// Game.ProtoInput.SetWindowStyleHook = true;
Game.ProtoInput.RawInputFilter = false;
Game.ProtoInput.MouseMoveFilter = false;
Game.ProtoInput.MouseActivateFilter = false;
Game.ProtoInput.WindowActivateFilter = false;
Game.ProtoInput.WindowActvateAppFilter = false;
Game.ProtoInput.MouseWheelFilter = false;
Game.ProtoInput.MouseButtonFilter = false;
Game.ProtoInput.KeyboardButtonFilter = false;
Game.ProtoInput.SendMouseWheelMessages = true;
Game.ProtoInput.SendMouseButtonMessages = true;
Game.ProtoInput.SendMouseMovementMessages = true;
Game.ProtoInput.SendKeyboardButtonMessages = true;
Game.ProtoInput.XinputHook = true;
Game.ProtoInput.UseOpenXinput = true;
Game.ProtoInput.UseDinputRedirection = false;
Game.ProtoInput.DinputDeviceHook = false;
Game.ProtoInput.DinputHookAlsoHooksGetDeviceState = false;
Game.ProtoInput.MultipleProtoControllers = false;
// Game.ProtoInput.EnableFocusMessageLoop = true;
// Game.ProtoInput.FocusLoopIntervalMilliseconds = 25000;
// Game.ProtoInput.FocusLoop_WM_ACTIVATE = true;
// Game.ProtoInput.FocusLoop_WM_ACTIVATEAPP = true;
// Game.ProtoInput.FocusLoop_WM_NCACTIVATE = true;
// Game.ProtoInput.FocusLoop_WM_SETFOCUS = true;
// Game.ProtoInput.FocusLoop_WM_MOUSEACTIVATE = true;
// Game.ProtoInput.BlockedMessages = [0x0008]; // Blocks WM_KILLFOCUS, WM_MOUSEHOVER and WM_MOUSELEAVE
Game.ProtoInput.OnInputLocked = function() {
for (var i = 0; i < PlayerList.Count; i++) {
var player = PlayerList[i];
ProtoInput.StartFocusMessageLoop(player.ProtoInputInstanceHandle, 50, true, true, true, true, true);
System.Threading.Thread.Sleep(1000);
ProtoInput.StopFocusMessageLoop(player.ProtoInputInstanceHandle);
ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetCursorPosHookID);
ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.SetCursorPosHookID);
ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetKeyStateHookID);
ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetAsyncKeyStateHookID);
ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetKeyboardStateHookID);
ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.CursorVisibilityStateHookID);
ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetRawInputDataHookID);
ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.RegisterRawInputHookID);
ProtoInput.InstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.MessageFilterHookID);
//Avoid the mouse move filter unless absolutely necessary as it can massively affect performance if the game gets primary input from mouse move messages
//ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseMoveFilterID);
ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.RawInputFilterID);
ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseActivateFilterID);
ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.WindowActivateFilterID);
ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.WindowActivateAppFilterID);
ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseWheelFilterID);
ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseButtonFilterID);
ProtoInput.EnableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.KeyboardButtonFilterID);
ProtoInput.SetDrawFakeCursor(player.ProtoInputInstanceHandle, true);
}
};
Game.ProtoInput.OnInputUnlocked = function() {
for (var i = 0; i < PlayerList.Count; i++) {
var player = PlayerList[i];
ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetCursorPosHookID);
ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.SetCursorPosHookID);
ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetKeyStateHookID);
ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetAsyncKeyStateHookID);
ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetKeyboardStateHookID);
ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.CursorVisibilityStateHookID);
ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.GetRawInputDataHookID);
ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.RegisterRawInputHookID);
ProtoInput.UninstallHook(player.ProtoInputInstanceHandle, ProtoInput.Values.MessageFilterHookID);
ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.RawInputFilterID);
ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseMoveFilterID);
ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseActivateFilterID);
ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.WindowActivateFilterID);
ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.WindowActivateAppFilterID);
ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseWheelFilterID);
ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.MouseButtonFilterID);
ProtoInput.DisableMessageFilter(player.ProtoInputInstanceHandle, ProtoInput.Values.KeyboardButtonFilterID);
ProtoInput.SetDrawFakeCursor(player.ProtoInputInstanceHandle, false);
}
};
Game.Play = function() {
var Args = (Context.Args = " -windowed -ResX= " + Context.Width + " -ResY= " + Context.Height);
Context.StartArguments = Args;
Context.CopyScriptFolder(Context.GetFolder(Nucleus.Folder.InstancedGameFolder));
var savePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\Engine\\Binaries\\ThirdParty\\Steamworks\\Steamv157\\Win64\\steam_settings\\configs.user.ini";
Context.ModifySaveFile(savePath, savePath, Nucleus.SaveType.INI, [
new Nucleus.IniSaveInfo("user::general", "account_name", Context.Nickname),
new Nucleus.IniSaveInfo("user::general", "account_steamid", Context.PlayerSteamID),
new Nucleus.IniSaveInfo("user::general", "language", Context.SteamLang)
]);
var txtPath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\MurkyDivers\\Binaries\\Win64\\nepice_settings\\NemirtingasEpicEmu.json";
var dict = [
Context.FindLineNumberInTextFile(txtPath, ' "EpicId":', Nucleus.SearchType.StartsWith) + '| "EpicId": "831ec62c44424917a0fb315de2b5dc1' + Context.PlayerID + '",',
Context.FindLineNumberInTextFile(txtPath, ' "Language":', Nucleus.SearchType.StartsWith) + '| "Language": "' + Context.EpicLang + '",',
Context.FindLineNumberInTextFile(txtPath, ' "UserName":', Nucleus.SearchType.StartsWith) + '| "UserName": "' + Context.Nickname + '"'
];
Context.ReplaceLinesInTextFile(txtPath, dict);
var savePath = Context.EnvironmentPlayer + Context.UserProfileConfigPath + "\\Windows\\GameUserSettings.ini";
Context.ModifySaveFile(savePath, savePath, Nucleus.SaveType.INI, [
new Nucleus.IniSaveInfo("/Script/MurkyDiversGame.LyraSettingsLocal", "ResolutionSizeX", Context.Width),
new Nucleus.IniSaveInfo("/Script/MurkyDiversGame.LyraSettingsLocal", "ResolutionSizeY", Context.Height),
new Nucleus.IniSaveInfo("/Script/MurkyDiversGame.LyraSettingsLocal", "LastUserConfirmedResolutionSizeX", Context.Width),
new Nucleus.IniSaveInfo("/Script/MurkyDiversGame.LyraSettingsLocal", "LastUserConfirmedResolutionSizeY", Context.Height),
new Nucleus.IniSaveInfo("/Script/MurkyDiversGame.LyraSettingsLocal", "FullscreenMode", 2),
new Nucleus.IniSaveInfo("/Script/MurkyDiversGame.LyraSettingsLocal", "LastConfirmedFullscreenMode", 2),
new Nucleus.IniSaveInfo("/Script/MurkyDiversGame.LyraSettingsLocal", "PreferredFullscreenMode", 2),
new Nucleus.IniSaveInfo("/Script/MurkyDiversGame.LyraSettingsLocal", "VoiceChatVolume", "0.000000"),
new Nucleus.IniSaveInfo("/Script/MurkyDiversGame.LyraSettingsLocal", "bShouldAutoRecordReplays", "False"),
new Nucleus.IniSaveInfo("/Script/MurkyDiversGame.LyraSettingsLocal", "NumberOfReplaysToKeep", "0")
]);
if (Context.PlayerID != 0) {
Context.ModifySaveFile(savePath, savePath, Nucleus.SaveType.INI, [new Nucleus.IniSaveInfo("/Script/MurkyDiversGame.LyraSettingsLocal", "MusicVolume", 0.0)]);
} else {
Context.ModifySaveFile(savePath, savePath, Nucleus.SaveType.INI, [new Nucleus.IniSaveInfo("/Script/MurkyDiversGame.LyraSettingsLocal", "MusicVolume", 0.8)]);
}
//thanks to zensuu
var ngincfg = Context.EnvironmentPlayer + Context.UserProfileConfigPath + "\\Windows\\Engine.ini";
Context.ModifySaveFile(ngincfg, ngincfg, Nucleus.SaveType.INI, [new Nucleus.IniSaveInfo("/Script/Engine.LocalPlayer", "AspectRatioAxisConstraint", "AspectRatio_MaintainYFOV")]);
if (Context.AspectRatioDecimal < 1.2) {
Context.ModifySaveFile(ngincfg, ngincfg, Nucleus.SaveType.INI, [new Nucleus.IniSaveInfo("/Script/Engine.LocalPlayer", "AspectRatioAxisConstraint", "AspectRatio_MaintainXFOV")]);
}
};