Split-screen on PC
OpenTTD
Up to 16 players on one PC, with controllers, keyboard and mouse or several keyboards and mice.
Handler “OpenTTD” by messenils, version 8
What works
With Nucleus Co-op, up to 16 players can play OpenTTD together on one PC, each in their own part of the screen, with controllers, keyboard and mouse or several keyboards and mice. The free community handler “OpenTTD” by messenils does the setup and was checked by hub moderators: version 8, updated . OpenTTD is a simulation, strategy and indie game from 2004.
- Players16
- ControllersSupported
- Keyboard and mouseSupported
- Several keyboards and miceOne per player
- Hub moderatorsVerified
How to play OpenTTD split screen on PC
Get Nucleus Co-op
Download Nucleus Co-op, free for Windows 10 and 11, and unzip it into its own folder, for example C:\NucleusCo-op. There is no installer.
Keep it out of Program Files, your user folder and OneDrive.
Install the OpenTTD handler
In Nucleus Co-op, search the Hub for OpenTTD and install its handler, or download the handler file from this page and drop it on the Nucleus window. Then show Nucleus where OpenTTD is installed.
Take a seat
Each player presses a button on their own controller to join and takes a spot on the screen. Pick a layout that fits your players.
Playing with several keyboards and mice? Press End once everything is in place to give each window its own cursor.
Launch and connect
Press Launch: Nucleus opens one copy of OpenTTD per player and lays the windows out on your screen. Then link them in game, usually one player hosts a LAN or online session and the others join it. The handler notes say how.
What you need
- A Windows 10 or 11 PC
Nucleus Co-op runs on Windows only. System requirements
- OpenTTD for Windows
Installed on that PC. Nucleus starts every player's window from that one install.
- Nucleus Co-op, free
With .NET Framework 4.7.2 or later and the Visual C++ 2015–2022 runtimes (x86 and x64). Download
- Something to play with
One controller per player, or one keyboard and mouse per player. Controllers · Keyboards and mice
- A PC that can run 16 copies
Each player runs their own copy of OpenTTD, so the PC carries several times the usual load. Lower the graphics settings if it struggles. Performance tips
- A multiplayer mode
Nucleus links the windows through the game's own LAN or online mode; the handler takes care of it.
Handler notes
OpenTTD is an open source simulation game based upon the popular Microprose game "Transport Tycoon Deluxe",
Game available on: www.openttd.org
About OpenTTD
OpenTTD is a business simulation game initially developed by Ludvig Strigeus in which players earn money by transporting passengers and cargo via road, rail, water, and air. It is an open-source remake and expansion of the 1995 Chris Sawyer video game Transport Tycoon Deluxe. Connect industries and cities on procedurally-generated maps of up to 4096 x 4096 tiles by building a network of roads, railways, docks, and airports. Navigate dense city streets, cross oceans and rivers, and conquer high mountains in one of four climates. Work alone or with friends to complete production chains and transport finished goods to towns. Assemble a fleet of hundreds of vehicles, transferring cargo as needed in an interconnected, multimodal network with optional cargo destinations. Keep up with technological improvements through the years as towns grow; new modes of transport are invented; and industries appear, change production, or fail. Expand stations and build network capacity to keep up with demand and avoid delays. Customize your OpenTTD experience via community-made mods downloaded through an in-game content service, including real-world vehicles, new industry sets, custom scenarios, and more. OpenTTD is free and open-source software, licensed under the GNU General Public License version 2.0. OpenTTD is under ongoing development. OpenTTD is not an abbreviation of anything.
Summary from IGDB
OpenTTD screenshots
Version history
- v8Current
corrected controller update
- v7
temporary revert. problems with previous update
- v6
Added Controller support
- v5
positioning simplified
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