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OVERKILL's The Walking Dead · handler “OVERKILLs The Walking Dead”

Version 1

Release notes

Good zombie FPS defend/shoot/looter. No longer sold on steam.

Released
Size
1.0 KB
Downloads
262
Check
Verified
SHA-256
97e76e11c7e4dbf82e9fa3d55d35aa69e19c72fc70e8c2eb832f91960e6f5434
Download v1 (.nc)All versions

Files 1

PathSize
handler.js1.8 KB

handler.js

Plain text
Hub.Handler.Version = 1; // Released at https://hub.splitscreen.me/ on Tue Mar 31 2020 01:12:55 GMT+0000 (UTC).
Hub.Handler.Id = "Cxxb3GoLdyKxDNnvg";
Hub.Maintainer.Name = "ZeroFox";
Hub.Maintainer.Id = "fd6NFJsFJef4AZoD9";

Game.NeedsSteamEmulation = false;
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SupportsKeyboard = false;
Game.ExecutableName = "OTWD-Win64-Shipping.exe";
Game.SteamID = "717690";
Game.GUID = "OVERKILL's The Walking Dead";
Game.GameName = "OVERKILL's The Walking Dead";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "OTWD\\Binaries\\Win64";
Game.LauncherTitle = "";
Game.LauncherExe = "";
Game.SupportsPositioning = true;
Game.Hook.CustomDllEnabled = false;
Game.Hook.ForceFocusWindowName = "OVERKILL's The Walking Dead";
Game.Hook.ForceFocus = false;
Game.Hook.DInputEnabled = false;
Game.Hook.DInputForceDisable = true;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.PauseBetweenStarts = 30;
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.UseGoldberg = true;
Game.GoldbergExperimental = true;
Game.HideTaskbar = true;
Game.UserProfileConfigPath = "AppData\\Local\\OTWD\\Saved\\Config\\WindowsNoEditor";
Game.UserProfileSavePath = "AppData\\Local\\OTWD\\Saved\\SaveGames";
Game.UseNucleusEnvironment = true;

Game.Description =
  "Works best with two player horizontal split (may not be able to select first mission on vertical). Use Goldberg Overlay (Shift+Tab) to invite and join other players. While navigating menus, thumbstick/cursor is shared between screens but in-game controls are independent.";

Game.Play = function() {
  var Args = (Context.Args = " -windowed " + " -AlwaysFocus " + " -steam " + " -ResX= " + Context.Width + " -ResY= " + Context.Height);
  Context.StartArguments = Args;
};