Payday 2 · handler “PAYDAY2”
Version 13
Release notes
Proto Input keyboards/mice support.
- Released
- Size
- 496 KB
- Downloads
- 23
- Check
- Verified
- SHA-256
- 071a95a7c1cabe61230c72929e98a41c91207ec7c8d622fee1c52ea4f40f2b8e
Files 8
| Path | Size |
|---|---|
| handler.js | 8.8 KB |
| Payday2/dinput8.dll | 332 KB |
| Payday2/steam_settings/achievements.json | 358 KB |
| Payday2/steam_settings/custom_broadcasts.txt | 61 B |
| Payday2/steam_settings/default_items.json | 73 KB |
| Payday2/steam_settings/DLC.txt | 5.5 KB |
| Payday2/steam_settings/http/accounts.starbreeze.com/iam/oauth/token | 473 B |
| Payday2/steam_settings/items.json | 5.6 MB |
handler.js
Plain textHub.Handler.Version = 13; // Released at https://hub.splitscreen.me/ on Mon Aug 05 2024 21:13:30 GMT+0000 (Coordinated Universal Time).
Hub.Handler.Id = "o8ixYAJ9Q382LJfLB";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
var answers1 = ["No", "Yes"];
Game.AddOption(
"Disable multiple keyboards/mice?",
"Disables the multiple keyboards/mice Proto Input hooks so you can play with only one kb/mouse with the instance focused, ONLY use if the mkbs support is not working correctly for you or crashing the game.",
"Hooks",
answers1
);
Game.KillMutex = ["Overkill Engine Game"];
Game.DirSymlinkExclusions = ["steam_settings"];
Game.DirExclusions = ["steam_settings", "settings"];
Game.FileSymlinkExclusions = [
//"steam_api.dll",
"steam_appid.txt",
"local_save.txt",
"winmm.dll",
"dinput8.dll",
"xinput1_3.dll"
];
Game.KillMutexType = "Event";
Game.UseNucleusEnvironment = true;
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.GoldbergNoLocalSave = true;
Game.GoldbergIgnoreSteamAppId = true;
Game.UseSteamless = true;
Game.SteamlessArgs = "--quiet --keepbind";
Game.SteamlessTiming = 4000;
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.ExecutableName = "payday2_win32_release.exe";
Game.SteamID = "218620";
Game.GUID = "PAYDAY 2";
Game.GameName = "PAYDAY 2";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.LauncherTitle = "";
Game.StartArguments = "-skip_intro -steamMM";
Game.HideTaskbar = false;
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "PAYDAY 2";
Game.SendFakeFocusMsg = true;
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.Hook.CustomDllEnabled = false;
Game.UserProfileSavePath = "AppData\\Roaming\\Goldberg SteamEmu Saves\\218620\\remote";
Game.UserProfileConfigPath = "AppData\\Local\\PAYDAY 2";
Game.UserProfileSavePathNoCopy = true;
Game.UserProfileConfigPathNoCopy = false;
Game.PauseBetweenContextAndLaunch = 5;
Game.PauseBetweenStarts = 20;
//USS deprecated options:
Game.HookSetCursorPos = false;
Game.HookGetCursorPos = false;
Game.HookGetKeyState = false;
Game.HookGetAsyncKeyState = false;
Game.HookGetKeyboardState = false;
Game.HookFilterRawInput = false;
Game.HookFilterMouseMessages = false;
Game.HookUseLegacyInput = false;
Game.HookDontUpdateLegacyInMouseMsg = false;
Game.HookMouseVisibility = false;
Game.InjectHookXinput = false;
Game.SendNormalMouseInput = false;
Game.SendNormalKeyboardInput = false;
Game.SendScrollWheel = false;
Game.ForwardRawKeyboardInput = false;
Game.ForwardRawMouseInput = false;
Game.HookReRegisterRawInput = false;
Game.HookReRegisterRawInputMouse = false;
Game.HookReRegisterRawInputKeyboard = false;
Game.DrawFakeMouseCursor = false;
//ProtoInput:
Game.SupportsMultipleKeyboardsAndMice = true;
Game.ProtoInput.InjectStartup = true;
Game.ProtoInput.InjectRuntime_RemoteLoadMethod = false;
Game.ProtoInput.InjectRuntime_EasyHookMethod = false;
Game.ProtoInput.InjectRuntime_EasyHookStealthMethod = false;
Game.LockInputAtStart = false;
Game.LockInputSuspendsExplorer = true;
Game.ProtoInput.FreezeExternalInputWhenInputNotLocked = true;
Game.LockInputToggleKey = 0x23;
Game.ProtoInput.RenameHandlesHook = false;
Game.ProtoInput.RenameHandles = [];
Game.ProtoInput.RenameNamedPipes = [];
Game.ProtoInput.RegisterRawInputHook = true;
Game.ProtoInput.GetRawInputDataHook = true;
Game.ProtoInput.MessageFilterHook = true;
Game.ProtoInput.GetCursorPosHook = true;
Game.ProtoInput.SetCursorPosHook = true;
Game.ProtoInput.GetKeyStateHook = true;
Game.ProtoInput.GetAsyncKeyStateHook = true;
Game.ProtoInput.GetKeyboardStateHook = true;
Game.ProtoInput.CursorVisibilityHook = true;
Game.ProtoInput.ClipCursorHook = true;
Game.ProtoInput.FocusHooks = true;
Game.ProtoInput.DrawFakeCursor = false;
Game.ProtoInput.ClipCursorHookCreatesFakeClip = true;
Game.ProtoInput.EnableToggleFakeCursorVisibilityShortcut = false;
Game.ProtoInput.DontShowCursorWhenImageUpdated = false;
Game.ProtoInput.RawInputFilter = true;
Game.ProtoInput.MouseMoveFilter = false;
Game.ProtoInput.MouseActivateFilter = true;
Game.ProtoInput.WindowActivateFilter = true;
Game.ProtoInput.WindowActvateAppFilter = true;
Game.ProtoInput.MouseWheelFilter = true;
Game.ProtoInput.MouseButtonFilter = true;
Game.ProtoInput.KeyboardButtonFilter = true;
Game.ProtoInput.SendMouseWheelMessages = true;
Game.ProtoInput.SendMouseButtonMessages = true;
Game.ProtoInput.SendMouseMovementMessages = true;
Game.ProtoInput.SendKeyboardButtonMessages = true;
Game.ProtoInput.XinputHook = false;
Game.ProtoInput.UseOpenXinput = false;
Game.ProtoInput.MultipleProtoControllers = false;
Game.ProtoInput.EnableFocusMessageLoop = false;
//Game.ProtoInput.FocusLoopIntervalMilliseconds = 5;
//Game.ProtoInput.FocusLoop_WM_ACTIVATE = true;
//Game.ProtoInput.FocusLoop_WM_ACTIVATEAPP = true;
//Game.ProtoInput.FocusLoop_WM_NCACTIVATE = true;
//Game.ProtoInput.FocusLoop_WM_SETFOCUS = true;
//Game.ProtoInput.FocusLoop_WM_MOUSEACTIVATE = true;
Game.ProtoInput.BlockedMessages = [0x0008]; // Blocks WM_KILLFOCUS.
Game.Play = function() {
//var path = "%USERPROFILE%\\AppData\\Local\\PAYDAY 2\\renderer_settings.xml";
var path = Context.EnvironmentPlayer + Context.UserProfileConfigPath + "\\renderer_settings.xml";
Context.ChangeXmlAttributeValue(path, "//d3d_device", "resolution", Context.Width + " " + Context.Height);
Context.ChangeXmlAttributeValue(path, "//d3d_device", "windowed", "true");
Context.ChangeXmlAttributeValue(path, "//d3d_device", "aspect_ratio", Context.AspectRatioDecimal);
Context.CopyFolder(Context.ScriptFolder + "\\steam_settings", Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_settings");
//var filePath = Context.filePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_settings";
//System.IO.Directory.CreateDirectory(filePath);
var appid = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_settings\\steam_appid.txt";
var lines = ["218620"];
Context.WriteTextFile(appid, lines);
var groups = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_settings\\subscribed_groups.txt";
var lines = [
"103582791433980119",
"103582791438562929",
"103582791441335905",
//"103582791435633447",
//"103582791441335905",
"103582791460014708"
];
Context.WriteTextFile(groups, lines);
var interfaces = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_interfaces.txt";
var lines = [
"SteamClient017",
"SteamGameServer012",
"SteamGameServerStats001",
"SteamUser018",
"SteamFriends015",
"SteamUtils007",
"SteamMatchMaking009",
"SteamMatchMakingServers002",
"STEAMUSERSTATS_INTERFACE_VERSION011",
"STEAMAPPS_INTERFACE_VERSION007",
"SteamNetworking005",
"STEAMREMOTESTORAGE_INTERFACE_VERSION013",
"STEAMSCREENSHOTS_INTERFACE_VERSION002",
"STEAMHTTP_INTERFACE_VERSION002",
"STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001",
"STEAMUGC_INTERFACE_VERSION007",
"STEAMAPPLIST_INTERFACE_VERSION001",
"STEAMMUSIC_INTERFACE_VERSION001",
"STEAMMUSICREMOTE_INTERFACE_VERSION001",
"STEAMHTMLSURFACE_INTERFACE_VERSION_003",
"STEAMINVENTORY_INTERFACE_V001",
"SteamController003",
"STEAMVIDEO_INTERFACE_V001"
];
Context.WriteTextFile(interfaces, lines);
var hooks = Context.Options["Hooks"];
if (hooks == "Yes") {
Game.ProtoInput.InjectStartup = false;
Game.ProtoInput.RegisterRawInputHook = false;
Game.ProtoInput.MessageFilterHook = false;
if (Context.HasKeyboardPlayer == true) {
//Game.FakeFocus = true;
//Game.FakeFocusInterval = 50000;
} else {
Game.FakeFocus = true;
Game.FakeFocusInterval = 8000;
Game.SetForegroundWindowElsewhere = true;
}
}
if (hooks == "No") {
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\dinput8.dll");
var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "dinput8.dll");
System.IO.File.Copy(savePkgOrigin, savePath, true);
}
Game.ProtoInput.OnInputLocked = function() {
for (var i = 0; i < PlayerList.Count; i++) {
var player = PlayerList[i];
ProtoInput.StartFocusMessageLoop(player.ProtoInputInstanceHandle, 0, true, true, true, false, false);
System.Threading.Thread.Sleep(1000);
ProtoInput.StopFocusMessageLoop(player.ProtoInputInstanceHandle);
}
};
Game.ProtoInput.OnInputUnlocked = function() {
for (var i = 0; i < PlayerList.Count; i++) {
var player = PlayerList[i];
ProtoInput.StartFocusMessageLoop(player.ProtoInputInstanceHandle, 8000, true, true, true, false, false);
}
};
};