Payday 2 · handler “PAYDAY2”
Version 17 (current)
Release notes
freeze input false
- Released
- Size
- 495 KB
- Downloads
- 15,039
- Check
- Verified
- SHA-256
- 2db4d551dfa4846024204ab460be2705ebdb3ca642a782ab6d2f518359280110
Files 7
| Path | Size |
|---|---|
| handler.js | 9.4 KB |
| Payday2/dinput8.dll | 332 KB |
| Payday2/steam_settings/achievements.json | 358 KB |
| Payday2/steam_settings/custom_broadcasts.txt | 61 B |
| Payday2/steam_settings/default_items.json | 73 KB |
| Payday2/steam_settings/http/accounts.starbreeze.com/iam/oauth/token | 473 B |
| Payday2/steam_settings/items.json | 5.6 MB |
handler.js
Plain textHub.Handler.Version = 17; // Released at https://hub.splitscreen.me/ on Fri Aug 09 2024 00:35:59 GMT+0000 (Coordinated Universal Time).
Hub.Handler.Id = "o8ixYAJ9Q382LJfLB";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
var answers1 = ["No", "Yes"];
Game.AddOption(
"Disable multiple keyboards/mice?",
"Disables the multiple keyboards/mice Proto Input hooks so you can play with only one kb/mouse with the instance focused, ONLY use if the mkbs support is not working correctly for you or crashing the game.",
"Hooks",
answers1
);
Game.KillMutex = ["Overkill Engine Game"];
Game.DirExclusions = ["settings", "steam_settings"];
Game.DirSymlinkExclusions = ["settings", "steam_settings"];
Game.FileSymlinkExclusions = [
//"steam_api.dll",
"steam_appid.txt",
"local_save.txt",
"winmm.dll",
"dinput8.dll",
"xinput1_3.dll"
];
Game.KillMutexType = "Event";
Game.UseNucleusEnvironment = true;
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.GoldbergNoLocalSave = true;
Game.GoldbergIgnoreSteamAppId = true;
Game.UseSteamless = true;
Game.SteamlessArgs = "--quiet --keepbind";
Game.SteamlessTiming = 4000;
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.ExecutableName = "payday2_win32_release.exe";
Game.SteamID = "218620";
Game.GUID = "PAYDAY 2";
Game.GameName = "PAYDAY 2";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.LauncherTitle = "";
Game.StartArguments = "-skip_intro -steamMM";
Game.HideTaskbar = false;
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "PAYDAY 2";
Game.SendFakeFocusMsg = true;
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.Hook.CustomDllEnabled = false;
Game.UserProfileSavePath = "AppData\\Roaming\\Goldberg SteamEmu Saves\\218620\\remote";
Game.UserProfileConfigPath = "AppData\\Local\\PAYDAY 2";
Game.UserProfileSavePathNoCopy = true;
Game.UserProfileConfigPathNoCopy = false;
Game.Description =
"Steam version only. To connect the instances select Crime net, select a mission and host a game then the others can just select quick play to join (reduce the minimum level required). If you use keyboards/mice press the END key once to lock the input for all instances to have their own cursor and keyboard, you need to left click each mouse to make the emulated cursors appear after locking the input. Press the END key again to unlock the input when you finish playing.";
Game.PauseBetweenContextAndLaunch = 5;
Game.PauseBetweenStarts = 20;
//USS deprecated options:
Game.HookSetCursorPos = false;
Game.HookGetCursorPos = false;
Game.HookGetKeyState = false;
Game.HookGetAsyncKeyState = false;
Game.HookGetKeyboardState = false;
Game.HookFilterRawInput = false;
Game.HookFilterMouseMessages = false;
Game.HookUseLegacyInput = false;
Game.HookDontUpdateLegacyInMouseMsg = false;
Game.HookMouseVisibility = false;
Game.InjectHookXinput = false;
Game.SendNormalMouseInput = false;
Game.SendNormalKeyboardInput = false;
Game.SendScrollWheel = false;
Game.ForwardRawKeyboardInput = false;
Game.ForwardRawMouseInput = false;
Game.HookReRegisterRawInput = false;
Game.HookReRegisterRawInputMouse = false;
Game.HookReRegisterRawInputKeyboard = false;
Game.DrawFakeMouseCursor = false;
//ProtoInput:
Game.SupportsMultipleKeyboardsAndMice = true;
Game.ProtoInput.InjectStartup = true;
Game.ProtoInput.InjectRuntime_RemoteLoadMethod = false;
Game.ProtoInput.InjectRuntime_EasyHookMethod = false;
Game.ProtoInput.InjectRuntime_EasyHookStealthMethod = false;
Game.LockInputAtStart = false;
Game.LockInputSuspendsExplorer = true;
Game.ProtoInput.FreezeExternalInputWhenInputNotLocked = false;
Game.LockInputToggleKey = 0x23;
Game.ProtoInput.RenameHandlesHook = false;
Game.ProtoInput.RenameHandles = [];
Game.ProtoInput.RenameNamedPipes = [];
Game.ProtoInput.RegisterRawInputHook = true;
Game.ProtoInput.GetRawInputDataHook = true;
Game.ProtoInput.MessageFilterHook = true;
Game.ProtoInput.GetCursorPosHook = true;
Game.ProtoInput.SetCursorPosHook = true;
Game.ProtoInput.GetKeyStateHook = true;
Game.ProtoInput.GetAsyncKeyStateHook = true;
Game.ProtoInput.GetKeyboardStateHook = true;
Game.ProtoInput.CursorVisibilityHook = true;
Game.ProtoInput.ClipCursorHook = true;
Game.ProtoInput.FocusHooks = true;
Game.ProtoInput.DrawFakeCursor = false;
Game.ProtoInput.ClipCursorHookCreatesFakeClip = true;
Game.ProtoInput.EnableToggleFakeCursorVisibilityShortcut = false;
Game.ProtoInput.DontShowCursorWhenImageUpdated = false;
Game.ProtoInput.RawInputFilter = true;
Game.ProtoInput.MouseMoveFilter = false;
Game.ProtoInput.MouseActivateFilter = true;
Game.ProtoInput.WindowActivateFilter = true;
Game.ProtoInput.WindowActvateAppFilter = true;
Game.ProtoInput.MouseWheelFilter = true;
Game.ProtoInput.MouseButtonFilter = true;
Game.ProtoInput.KeyboardButtonFilter = true;
Game.ProtoInput.SendMouseWheelMessages = true;
Game.ProtoInput.SendMouseButtonMessages = true;
Game.ProtoInput.SendMouseMovementMessages = true;
Game.ProtoInput.SendKeyboardButtonMessages = true;
Game.ProtoInput.XinputHook = false;
Game.ProtoInput.UseOpenXinput = false;
Game.ProtoInput.MultipleProtoControllers = false;
Game.ProtoInput.EnableFocusMessageLoop = false;
//Game.ProtoInput.FocusLoopIntervalMilliseconds = 5;
//Game.ProtoInput.FocusLoop_WM_ACTIVATE = true;
//Game.ProtoInput.FocusLoop_WM_ACTIVATEAPP = true;
//Game.ProtoInput.FocusLoop_WM_NCACTIVATE = true;
//Game.ProtoInput.FocusLoop_WM_SETFOCUS = true;
//Game.ProtoInput.FocusLoop_WM_MOUSEACTIVATE = true;
Game.ProtoInput.BlockedMessages = [0x0008]; // Blocks WM_KILLFOCUS.
Game.Play = function() {
//var path = "%USERPROFILE%\\AppData\\Local\\PAYDAY 2\\renderer_settings.xml";
var path = Context.EnvironmentPlayer + Context.UserProfileConfigPath + "\\renderer_settings.xml";
Context.ChangeXmlAttributeValue(path, "//d3d_device", "resolution", Context.Width + " " + Context.Height);
Context.ChangeXmlAttributeValue(path, "//d3d_device", "windowed", "true");
Context.ChangeXmlAttributeValue(path, "//d3d_device", "aspect_ratio", Context.AspectRatioDecimal);
Context.CopyFolder(Context.ScriptFolder + "\\steam_settings", Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_settings");
//var filePath = Context.filePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_settings";
//System.IO.Directory.CreateDirectory(filePath);
var appid = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_settings\\steam_appid.txt";
var lines = ["218620"];
Context.WriteTextFile(appid, lines);
var groups = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_settings\\subscribed_groups.txt";
var lines = [
"103582791433980119",
"103582791438562929",
"103582791441335905",
//"103582791435633447",
//"103582791441335905",
"103582791460014708"
];
Context.WriteTextFile(groups, lines);
var interfaces = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_interfaces.txt";
var lines = [
"SteamClient017",
"SteamGameServer012",
"SteamGameServerStats001",
"SteamUser018",
"SteamFriends015",
"SteamUtils007",
"SteamMatchMaking009",
"SteamMatchMakingServers002",
"STEAMUSERSTATS_INTERFACE_VERSION011",
"STEAMAPPS_INTERFACE_VERSION007",
"SteamNetworking005",
"STEAMREMOTESTORAGE_INTERFACE_VERSION013",
"STEAMSCREENSHOTS_INTERFACE_VERSION002",
"STEAMHTTP_INTERFACE_VERSION002",
"STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001",
"STEAMUGC_INTERFACE_VERSION007",
"STEAMAPPLIST_INTERFACE_VERSION001",
"STEAMMUSIC_INTERFACE_VERSION001",
"STEAMMUSICREMOTE_INTERFACE_VERSION001",
"STEAMHTMLSURFACE_INTERFACE_VERSION_003",
"STEAMINVENTORY_INTERFACE_V001",
"SteamController003",
"STEAMVIDEO_INTERFACE_V001"
];
Context.WriteTextFile(interfaces, lines);
var hooks = Context.Options["Hooks"];
if (hooks == "Yes") {
Game.ProtoInput.InjectStartup = false;
Game.ProtoInput.RegisterRawInputHook = false;
Game.ProtoInput.MessageFilterHook = false;
if (Context.HasKeyboardPlayer == true) {
//Game.FakeFocus = true;
//Game.FakeFocusInterval = 50000;
} else {
Game.FakeFocus = true;
Game.FakeFocusInterval = 8000;
Game.SetForegroundWindowElsewhere = true;
}
}
if (hooks == "No") {
var savePath = (Context.SavePath = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\dinput8.dll");
var savePkgOrigin = System.IO.Path.Combine(Game.Folder, "dinput8.dll");
System.IO.File.Copy(savePkgOrigin, savePath, true);
}
Game.ProtoInput.OnInputLocked = function() {
for (var i = 0; i < PlayerList.Count; i++) {
var player = PlayerList[i];
ProtoInput.StartFocusMessageLoop(player.ProtoInputInstanceHandle, 0, true, true, true, false, false);
System.Threading.Thread.Sleep(1000);
ProtoInput.StopFocusMessageLoop(player.ProtoInputInstanceHandle);
}
};
Game.ProtoInput.OnInputUnlocked = function() {
for (var i = 0; i < PlayerList.Count; i++) {
var player = PlayerList[i];
if (player.IsXInput) {
ProtoInput.StartFocusMessageLoop(player.ProtoInputInstanceHandle, 8000, true, true, true, false, false);
}
}
};
};