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Resident Evil 5 · handler “Resident Evil 5”

Version 1

Release notes

First Release

Released
Size
1.3 KB
Downloads
68
Check
Unverified
SHA-256
fb58a16ab6edcef9a8dddf5deaf9a149149440ad8ef3320519c7d2dbb1679da7
Download v1 (.nc)All versions

Files 1

PathSize
handler.js3.5 KB

handler.js

Plain text
Hub.Handler.Version = 1; // Released at https://hub.splitscreen.me/ on Sun Dec 29 2019 06:11:47 GMT+0000 (UTC).
Hub.Handler.Id = "q926yWzpZZNiv7Cck";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";

Game.FileSymlinkExclusions = ["steam_api.dll", "steam_appid.txt", "steam_interfaces.txt"];
Game.KillMutex = ["sBioMain"];
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SupportsKeyboard = false;
Game.ExecutableName = "re5dx9.exe";
Game.SteamID = "21690";
Game.GUID = "Resident Evil 5";
Game.GameName = "Resident Evil 5";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "";
Game.LauncherTitle = "";
Game.HideTaskbar = false;
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "RESIDENT EVIL 5";
Game.Hook.DInputEnabled = false;
Game.Hook.DInputForceDisable = true;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.Hook.CustomDllEnabled = false;
Game.PreventWindowDeactivation = true;
Game.HookFocus = true;
Game.KeepSymLinkOnExit = true;
Game.PauseBetweenStarts = 20;

Game.Play = function() {
  var savePath = Context.GetFolder(Nucleus.Folder.Documents) + "\\CAPCOM\\RESIDENT EVIL 5\\config.ini";
  Context.ModifySaveFile(savePath, savePath, Nucleus.SaveType.INI, [
    new Nucleus.IniSaveInfo("DISPLAY", "FullScreen", "OFF"),
    new Nucleus.IniSaveInfo("Window", "MainX", Context.Width),
    new Nucleus.IniSaveInfo("Window", "MainY", Context.Height),
    new Nucleus.IniSaveInfo("DISPLAY", "AdjustAspect", "ON"),
    new Nucleus.IniSaveInfo("DISPLAY", "resolution", Context.Width + "x" + Context.Height)
  ]);

  var autoExec = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_interfaces.txt";
  var lines = [
    "SteamClient015",
    "SteamGameServer012",
    "SteamGameServerStats001",
    "SteamUser017",
    "SteamFriends014",
    "SteamUtils007",
    "SteamMatchMaking009",
    "SteamMatchMakingServers002",
    "STEAMUSERSTATS_INTERFACE_VERSION011",
    "STEAMAPPS_INTERFACE_VERSION006",
    "SteamNetworking005",
    "STEAMREMOTESTORAGE_INTERFACE_VERSION012",
    "STEAMSCREENSHOTS_INTERFACE_VERSION002",
    "STEAMHTTP_INTERFACE_VERSION002",
    "STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001",
    "STEAMUGC_INTERFACE_VERSION002",
    "STEAMAPPLIST_INTERFACE_VERSION001",
    "STEAMMUSIC_INTERFACE_VERSION001",
    "STEAMMUSICREMOTE_INTERFACE_VERSION001",
    "STEAMCONTROLLER_INTERFACE_VERSION"
  ];

  Context.WriteTextFile(autoExec, lines);

  if (Context.PlayerID == 0) {
    var autoExec = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\settings\\user_steam_id.txt";
    var lines = ["76561198134585131"];

    Context.WriteTextFile(autoExec, lines);
  }

  if (Context.PlayerID == 1) {
    var autoExec = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\settings\\user_steam_id.txt";
    var lines = ["76561198131394153"];

    Context.WriteTextFile(autoExec, lines);
  }

  if (Context.PlayerID == 2) {
    var autoExec = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\settings\\user_steam_id.txt";
    var lines = ["76561198011792067"];

    Context.WriteTextFile(autoExec, lines);
  }

  if (Context.PlayerID == 3) {
    var autoExec = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\settings\\user_steam_id.txt";
    var lines = ["76561198043762785"];

    Context.WriteTextFile(autoExec, lines);
  }
};