Sanctum 2 · handler “Sanctum2”
Version 2
Release notes
multikeyboard support and unique saving.
- Released
- Size
- 1.6 KB
- Downloads
- 2
- Check
- Verified
- SHA-256
- b7cdf5fe08e7b536a782348e42f7d7fb2625e1bf6eb7a1d98abac6d54d6b1052
Files 1
| Path | Size |
|---|---|
| handler.js | 4.0 KB |
handler.js
Plain textHub.Handler.Version = 2; // Released at https://hub.splitscreen.me/ on Wed May 06 2020 23:44:48 GMT+0000 (UTC).
Hub.Handler.Id = "qCSNgcfvSbi2qg8ns";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.DirSymlinkExclusions = ["Binaries\\Win32"];
Game.FileSymlinkExclusions = ["steam_api.dll", "steam_appid.txt", "steam_interfaces.txt"];
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.UseNucleusEnvironment = true;
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.ExecutableName = "sanctumgame-win32-shipping.exe";
Game.SteamID = "210770";
Game.GUID = "Sanctum 2";
Game.GameName = "Sanctum 2";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "Binaries\\Win32";
Game.LauncherTitle = "";
Game.SupportsPositioning = true;
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "Sanctum Game (32-bit, DX9)";
Game.Hook.DInputEnabled = false;
Game.Hook.DInputForceDisable = true;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.Hook.UseAlpha8CustomDll = false;
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.Hook.CustomDllEnabled = false;
Game.FakeFocus = false;
Game.HookFocus = true;
Game.SetWindowHook = true;
Game.ResetWindows = true;
Game.UserProfileSavePath = "Documents\\My Games\\Sanctum2\\Binaries\\Win32\\210770\\local";
Game.UserProfileSavePathNoCopy = true;
Game.Description =
"You can only join the other players until one completes the introduction level. Select yes to save in all instances title screen on first Nucleus run. Press the END key in your keyboard to unlock the input when you finish playing. You can also use CTRL+Q to close Nucleus and all its instances. You can access each instance save in the app, after the first launch click game options/open user profile save path in the UI. Known issues: Borders do not remove in vertical splitscreen.";
Game.PauseBetweenStarts = 30;
Game.SupportsMultipleKeyboardsAndMice = true;
Game.HookSetCursorPos = true;
Game.HookGetCursorPos = true;
Game.HookGetKeyState = true;
Game.HookGetAsyncKeyState = true;
Game.HookGetKeyboardState = true;
Game.HookFilterRawInput = true;
Game.HookFilterMouseMessages = false;
Game.HookUseLegacyInput = false;
Game.HookDontUpdateLegacyInMouseMsg = false;
Game.HookMouseVisibility = false;
Game.SendNormalMouseInput = true;
Game.SendNormalKeyboardInput = true;
Game.SendScrollWheel = true;
Game.ForwardRawKeyboardInput = false;
Game.ForwardRawMouseInput = false;
Game.HookReRegisterRawInput = false;
Game.HookReRegisterRawInputMouse = false;
Game.HookReRegisterRawInputKeyboard = false;
Game.DrawFakeMouseCursor = false;
Game.LockInputAtStart = true;
Game.LockInputToggleKey = 0x23;
Game.Play = function() {
if (Context.IsKeyboardPlayer) {
Context.StartArguments = "-windowed -AlwaysFocus -nosplash -nomoviestartup" + " -ResX= " + Context.Width + " -ResY= " + Context.Height;
Context.Hook.BlockMouseEvents = "False";
Context.Hook.BlockKeyboardEvents = "False";
Context.Hook.BlockInputEvents = "False";
Context.Hook.ForceFocus = "False";
} else {
Context.StartArguments = "-windowed -AlwaysFocus -nosplash -nomoviestartup" + " -ResX= " + Context.Width + " -ResY= " + Context.Height;
Context.Hook.BlockMouseEvents = "True";
Context.Hook.BlockKeyboardEvents = "True";
Context.Hook.BlockInputEvents = "True";
Context.Hook.ForceFocus = "True";
}
var interfaces = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\binaries\\win32\\steam_interfaces.txt";
var lines = [
"SteamClient012",
"SteamGameServer011",
"SteamGameServerStats001",
"SteamUser016",
"SteamFriends013",
"SteamUtils005",
"SteamMatchMaking009",
"SteamMatchMakingServers002",
"STEAMUSERSTATS_INTERFACE_VERSION011",
"STEAMAPPS_INTERFACE_VERSION005",
"SteamNetworking005",
"STEAMREMOTESTORAGE_INTERFACE_VERSION010",
"STEAMSCREENSHOTS_INTERFACE_VERSION002",
"STEAMHTTP_INTERFACE_VERSION002",
"STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001"
];
Context.WriteTextFile(interfaces, lines);
};