Scourge Outbreak · handler “ScourgeOutbreak”
Version 2
Release notes
Multikeyboards/mice support
- Released
- Size
- 1.7 KB
- Downloads
- 77
- Check
- Verified
- SHA-256
- 6219022a912378f7ded5a2fcb8afc82c0981f4c7afc2b30a67f6d545c9f10849
Files 1
| Path | Size |
|---|---|
| handler.js | 4.5 KB |
handler.js
Plain textHub.Handler.Version = 2; // Released at https://hub.splitscreen.me/ on Fri Mar 20 2020 07:10:10 GMT+0000 (UTC).
Hub.Handler.Id = "AXKhL7wRsTNRF3nHM";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.ExecutableContext = ["PhysXCooking.dll"];
Game.DirSymlinkExclusions = ["binaries\\win32"];
Game.FileSymlinkExclusions = ["steam_api.dll", "steam_appid.txt", "steam_interfaces.txt"];
Game.GameName = "Scourge: Outbreak";
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.ExecutableName = "ScourgeGame.exe";
Game.SteamID = "227560";
Game.GUID = "Scourge Outbreak";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "binaries\\win32";
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.LauncherTitle = "";
Game.SupportsPositioning = true;
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "Scourge: Outbreak";
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.Hook.CustomDllEnabled = false;
Game.HookFocus = true;
Game.SetWindowHookStart = true;
Game.Description =
"Enable gamepad in input settings in your default game first. If you use keyboards and mice after the instances open press the END key to lock the input for all instances to have their own cursor. Press the END key again to unlock the input. You can also use CTR+Q to close Nucleus and all its instances.";
Game.PauseBetweenStarts = 30;
Game.SupportsMultipleKeyboardsAndMice = true;
Game.HookSetCursorPos = true;
Game.HookGetCursorPos = true;
Game.HookGetKeyState = true;
Game.HookGetAsyncKeyState = true;
Game.HookGetKeyboardState = true;
Game.HookFilterRawInput = true;
Game.HookFilterMouseMessages = false;
Game.HookUseLegacyInput = false;
Game.HookDontUpdateLegacyInMouseMsg = false;
Game.HookMouseVisibility = true;
Game.SendNormalMouseInput = true;
Game.SendNormalKeyboardInput = true;
Game.SendScrollWheel = true;
Game.ForwardRawKeyboardInput = false;
Game.ForwardRawMouseInput = false;
Game.HookReRegisterRawInput = false;
Game.HookReRegisterRawInputMouse = false;
Game.HookReRegisterRawInputKeyboard = false;
Game.DrawFakeMouseCursor = true;
Game.LockInputAtStart = false;
Game.LockInputToggleKey = 0x23;
Game.Play = function() {
var savePath = Context.GetFolder(Nucleus.Folder.Documents) + "\\My Games\\Scourge Outbreak\\ScourgeGame\\Config\\ScourgeEngine.ini";
Context.ModifySaveFile(savePath, savePath, Nucleus.SaveType.INI, [
new Nucleus.IniSaveInfo("SystemSettings", "WindowedFullscreen", Context.IsFullscreen),
new Nucleus.IniSaveInfo("SystemSettings", "ResX", Context.Width),
new Nucleus.IniSaveInfo("SystemSettings", "ResY", Context.Height),
new Nucleus.IniSaveInfo("SystemSettings", "Fullscreen", false),
new Nucleus.IniSaveInfo("Engine.Engine", "bPauseOnLossOfFocus", false),
new Nucleus.IniSaveInfo("WillowGame.WillowGameEngine", "bPauseLostFocusWindowed", false),
new Nucleus.IniSaveInfo("Engine.Engine", "bMuteAudioWhenNotInFocus", false),
new Nucleus.IniSaveInfo("Engine.Engine", "bPauseOnLossOfFocus", false),
new Nucleus.IniSaveInfo("WillowGame.WillowGameEngine", "bMuteAudioWhenNotInFocus", false)
]);
if (Player.IsKeyboardPlayer) {
Context.StartArguments = "-windowed -AlwaysFocus -nosplash -nomoviestartup -NoController";
Context.Hook.BlockMouseEvents = "False";
Context.Hook.BlockKeyboardEvents = "False";
Context.Hook.BlockInputEvents = "False";
Context.Hook.ForceFocus = "False";
} else {
Context.StartArguments = "-windowed -AlwaysFocus -nosplash -nomoviestartup";
Context.Hook.BlockMouseEvents = "True";
Context.Hook.BlockKeyboardEvents = "True";
Context.Hook.BlockInputEvents = "True";
Context.Hook.ForceFocus = "True";
}
var autoExec = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\binaries\\win32\\steam_interfaces.txt";
var lines = [
"SteamClient012",
"SteamGameServer011",
"SteamGameServerStats001",
"SteamUser016",
"SteamFriends013",
"SteamUtils005",
"SteamMatchMaking009",
"SteamMatchMakingServers002",
"STEAMUSERSTATS_INTERFACE_VERSION011",
"STEAMAPPS_INTERFACE_VERSION005",
"SteamNetworking005",
"STEAMREMOTESTORAGE_INTERFACE_VERSION010",
"STEAMSCREENSHOTS_INTERFACE_VERSION002",
"STEAMHTTP_INTERFACE_VERSION002",
"STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001"
];
Context.WriteTextFile(autoExec, lines);
};