Serious Sam 4 · handler “Serious Sam 4”
Version 3
Release notes
description updated
- Released
- Size
- 874 B
- Downloads
- 694
- Check
- Verified
- SHA-256
- 3f7abc3364cbbd903572fd9f7544dc5fa651ae1ee237014b78563c0ce61d774d
Files 1
| Path | Size |
|---|---|
| handler.js | 1.5 KB |
handler.js
Plain textHub.Handler.Version = 3; // Released at https://hub.splitscreen.me/ on Sun Jan 16 2022 16:21:08 GMT+0000 (Coordinated Universal Time).
Hub.Handler.Id = "nS37EL53drArouA2A";
Hub.Maintainer.Name = "Genjuro_Kibagami";
Hub.Maintainer.Id = "6s2Fuz9unXTtH453m";
Game.ExecutableContext = ["Sam4_Unrestricted.exe"];
Game.UseNucleusEnvironment = false;
Game.NeedsSteamEmulation = true;
Game.UseGoldberg = false;
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = false;
Game.SymlinkFolders = false;
Game.ExecutableName = "Sam4.exe";
Game.SteamID = "257420";
Game.GUID = "Serious Sam 4";
Game.GameName = "Serious Sam 4";
Game.MaxPlayers = 8;
Game.MaxPlayersOneMonitor = 8;
Game.LauncherTitle = "";
Game.StartArguments = "+gfx_bFullScreen 0";
Game.HideTaskbar = false;
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "Serious Sam 4 - 64bit";
Game.FakeFocus = true;
Game.FakeFocusInterval = 10000;
Game.SendFakeFocusMsg = true;
Game.HookFocus = true;
Game.SetWindowHook = true;
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = true;
Game.Hook.CustomDllEnabled = false;
Game.XInputPlusDll = ["xinput1_3.dll", "xinput1_4.dll", "xinput9_1_0.dll"];
Game.UserProfileSavePath = "AppData\\Roaming\\SmartSteamEmu";
Game.Description =
"Steam version only. Gamepads only too for now. Some steam emu files may be left in the serious sam 4 folder if nucleus is not closed correctly, always use 'ctrl + q' to close down";
Game.KeepSymLinkOnExit = false;
Game.PauseBetweenStarts = 20;