Skip to content
Beta: this is a preview of the new SplitScreen.Me. Data may be reset before launch.

Sniper Elite III · handler “SniperElite3”

Version 2

Release notes

keyboard support

Released
Size
1.5 KB
Downloads
1,007
Check
Verified
SHA-256
8343cc8fa0e87f4d46ddd93ace26094992c9a40967d132a31014e48aa8974dfc
Download v2 (.nc)All versions

Files 1

PathSize
handler.js3.7 KB

handler.js

Plain text
Hub.Handler.Version = 2; // Released at https://hub.splitscreen.me/ on Mon May 18 2020 06:54:07 GMT+0000 (UTC).
Hub.Handler.Id = "6r53kja47kujvRq2g";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";

Game.KillMutex = ["Sniper3"];
Game.DirSymlinkExclusions = ["bin"];
Game.FileSymlinkExclusions = ["steam_api64.dll", "steam_interfaces.txt", "steam_appid.txt", "winmm.dll"];
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.GoldbergNoLocalSave = true;
Game.UseNucleusEnvironment = true;
Game.UseSteamStubDRMPatcher = true;
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SupportsKeyboard = true;
Game.ExecutableName = "SniperElite3.exe";
Game.SteamID = "238090";
Game.GUID = "Sniper Elite 3";
Game.GameName = "Sniper Elite 3";
Game.MaxPlayers = 12;
Game.MaxPlayersOneMonitor = 12;
Game.LauncherTitle = "";
Game.BinariesFolder = "bin";
Game.HideTaskbar = false;
Game.StartArguments = "-subwindow";
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "Sniper3";
Game.Hook.DInputEnabled = false;
Game.Hook.DInputForceDisable = true;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.Hook.CustomDllEnabled = false;
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.PreventWindowDeactivation = true;
Game.KeyboardPlayerSkipPreventWindowDeactivate = true;
Game.HideCursor = true;
Game.UserProfileConfigPath = "AppData\\Local\\Sniper3";
Game.UserProfileSavePath = "AppData\\Roaming\\Goldberg SteamEmu Saves\\238090\\remote";
Game.DirExclusions = ["Launcher", "redist"];
Game.SetForegroundWindowElsewhere = true;
Game.ResetWindows = true;
Game.Description =
  "To connect the players in Campaign create a non private co-op game and in the other instance you can join using the Multiplayer option. You can access each instance saves in the app, after the first launch click game options/open user profile save path in the UI. If you get uneven fps in the instances try alt tabbing to the nucleuscoop app window when using multiple gamepads only, the game windows will still remain on top.";
Game.PauseBetweenStarts = 30;

Game.Play = function() {
  var VideoConfig = Context.EnvironmentPlayer + Context.UserProfileConfigPath + "\\Settings.ini";
  Context.ModifySaveFile(VideoConfig, VideoConfig, Nucleus.SaveType.INI, [
    new Nucleus.IniSaveInfo("Display Settings", "Resolution_Width", Context.Width),
    new Nucleus.IniSaveInfo("Display Settings", "Resolution_Height", Context.Height)
  ]);

  var username = System.Environment.UserName;
  var VideoConfig = "C:\\Users\\" + username + "\\AppData\\Local\\Sniper3\\Settings.ini";
  Context.ModifySaveFile(VideoConfig, VideoConfig, Nucleus.SaveType.INI, [
    new Nucleus.IniSaveInfo("Display Settings", "Resolution_Width", Context.Width),
    new Nucleus.IniSaveInfo("Display Settings", "Resolution_Height", Context.Height)
  ]);

  var interfaces = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_interfaces.txt";
  var lines = [
    "SteamClient014",
    "SteamGameServer012",
    "SteamGameServerStats001",
    "SteamUser017",
    "SteamFriends014",
    "SteamUtils007",
    "SteamMatchMaking009",
    "SteamMatchMakingServers002",
    "STEAMUSERSTATS_INTERFACE_VERSION011",
    "STEAMAPPS_INTERFACE_VERSION006",
    "SteamNetworking005",
    "STEAMREMOTESTORAGE_INTERFACE_VERSION012",
    "STEAMSCREENSHOTS_INTERFACE_VERSION002",
    "STEAMHTTP_INTERFACE_VERSION002",
    "STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001",
    "STEAMUGC_INTERFACE_VERSION002",
    "STEAMAPPLIST_INTERFACE_VERSION001",
    "STEAMMUSIC_INTERFACE_VERSION001",
    "STEAMCONTROLLER_INTERFACE_VERSION"
  ];

  Context.WriteTextFile(interfaces, lines);
};