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Space Hulk: Deathwing - Enhanced Edition · handler “SpaceHulkDeathwingEE”

Version 1

Release notes

First Release

Released
Size
1.4 KB
Downloads
138
Check
Verified
SHA-256
cc7c4192fbdbc5e65b70c2734572232564ebcb4ac0df7ad007e5af4e2f4c3df8
Download v1 (.nc)All versions

Files 1

PathSize
handler.js3.8 KB

handler.js

Plain text
Hub.Handler.Version = 1; // Released at https://hub.splitscreen.me/ on Sun Apr 12 2020 19:38:00 GMT+0000 (UTC).
Hub.Handler.Id = "kjwZMy2RBisLLv7cr";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";

Game.DirSymlinkExclusions = ["Engine\\Binaries\\ThirdParty\\Steamworks\\Steamv132\\Win64", "SpaceHulkGame\\Binaries\\Win64", "SpaceHulkGame\\Binaries\\Win64\\SSR"];
Game.FileSymlinkExclusions = ["steam_api64.dll", "steam_appid.txt"];
Game.KillMutex = ["UnrealEngine4"];
Game.GameName = "Space Hulk: Deathwing - Enhanced Edition";
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.ExecutableName = "spacehulkgame-win64-shipping.exe";
Game.SteamID = "816090";
Game.GUID = "SpaceHulkGameEE";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "SpaceHulkGame\\Binaries\\Win64";
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.UseSteamStubDRMPatcher = true;
Game.UseNucleusEnvironment = true;
Game.LauncherTitle = "";
Game.SupportsPositioning = true;
Game.ForceFinishOnPlay = true;
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "SpaceHulkGame";
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.Hook.CustomDllEnabled = false;
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.FakeFocus = true;
Game.FakeFocusSendActivate = false;
Game.HookFocus = true;
Game.SetWindowHook = true;
Game.PauseBetweenStarts = 30;
Game.ResetWindows = true;
Game.RefreshWindowAfterStart = false;
Game.SetForegroundWindowElsewhere = true;
Game.UserProfileSavePath = "AppData\\Local\\SpaceHulkEnhanced\\Saved\\SaveGames";
Game.UserProfileConfigPath = "AppData\\Local\\SpaceHulkEnhanced\\Saved\\Config\\WindowsNoEditor";
Game.Description = "Use the END key to unlock input or CTR+Q to stop splitscreen when you finish playing.";

Game.SupportsMultipleKeyboardsAndMice = true;

Game.HookSetCursorPos = true;
Game.HookGetCursorPos = true;
Game.HookGetKeyState = true;
Game.HookGetAsyncKeyState = true;
Game.HookGetKeyboardState = true;
Game.HookFilterRawInput = true;
Game.HookFilterMouseMessages = false;
Game.HookUseLegacyInput = false;
Game.HookDontUpdateLegacyInMouseMsg = false;
Game.HookMouseVisibility = false;

Game.SendNormalMouseInput = true;
Game.SendNormalKeyboardInput = true;
Game.SendScrollWheel = true;
Game.ForwardRawKeyboardInput = false;
Game.ForwardRawMouseInput = false;
Game.HookReRegisterRawInput = true;
Game.HookReRegisterRawInputMouse = true;
Game.HookReRegisterRawInputKeyboard = false;
Game.DrawFakeMouseCursor = false;
Game.LockInputAtStart = true;
Game.LockInputToggleKey = 0x23;

Game.Play = function() {
  var Args = (Context.Args = " -windowed " + " -nosplash " + "-nostartupmovies" + " -steam " + " -ResX= " + Context.Width + " -ResY= " + Context.Height);

  Context.StartArguments = Args;

  var VideoConfig = Context.EnvironmentPlayer + Context.UserProfileConfigPath + "\\GameUserSettings.ini";
  Context.ModifySaveFile(VideoConfig, VideoConfig, Nucleus.SaveType.INI, [
    new Nucleus.IniSaveInfo("/Script/SpaceHulkGame.SHUserSettings", "ResolutionSizeX", Context.Width),
    new Nucleus.IniSaveInfo("/Script/SpaceHulkGame.SHUserSettings", "ResolutionSizeY", Context.Height),
    new Nucleus.IniSaveInfo("/Script/SpaceHulkGame.SHUserSettings", "LastUserConfirmedResolutionSizeX", Context.Width),
    new Nucleus.IniSaveInfo("/Script/SpaceHulkGame.SHUserSettings", "LastUserConfirmedResolutionSizeY", Context.Height),
    new Nucleus.IniSaveInfo("/Script/SpaceHulkGame.SHUserSettings", "FullscreenMode", "2"),
    new Nucleus.IniSaveInfo("/Script/SpaceHulkGame.SHUserSettings", "LastConfirmedFullscreenMode", "2"),
    new Nucleus.IniSaveInfo("/Script/SpaceHulkGame.SHUserSettings", "PreferredFullscreenMode", "2")
  ]);
};