Stronghold Legends · handler “Stronghold Legends”
Version 1 (current)
Release notes
First re;ease.
- Released
- Size
- 3.7 KB
- Downloads
- 146
- Check
- Verified
- SHA-256
- 90848b74035197f893cbf347a27e5a0116356d6f04e585ac1c31eb0019fa1f58
Files 5
| Path | Size |
|---|---|
| handler.js | 7.0 KB |
| Stronghold Legends/p0.dat | 179 B |
| Stronghold Legends/p1.dat | 179 B |
| Stronghold Legends/p2.dat | 179 B |
| Stronghold Legends/p3.dat | 179 B |
handler.js
Plain textHub.Handler.Version = 1; // Released at https://hub.splitscreen.me/ on Wed Jun 05 2024 03:52:25 GMT+0000 (Coordinated Universal Time).
Hub.Handler.Id = "aRTKJAb69RF5cnuiJ";
Hub.Maintainer.Name = "Zensuu";
Hub.Maintainer.Id = "sshRgms8c4xET4sCy";
Game.KillMutex = ["FireflyStrongholdLegends"];
Game.FileSymlinkExclusions = ["steam_api.dll", "steam_appid.txt", "steam_interfaces.txt"];
Game.UseGoldberg = true;
Game.GoldbergNoWarning = true;
Game.SteamID = "40980";
Game.UseNucleusEnvironment = true;
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.ExecutableName = "StrongholdLegends.exe";
Game.GUID = "Stronghold Legends";
Game.GameName = "Stronghold Legends";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "Stronghold Legends";
Game.HasDynamicWindowTitle = true;
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = false;
Game.Hook.XInputReroute = false;
Game.Hook.CustomDllEnabled = false;
Game.DocumentsConfigPath = "Stronghold Legends";
Game.DocumentsSavePath = "Stronghold Legends\\Saves";
Game.Description =
"Mouse camera movement does not work properly when using this handler, so use the keyboard instead. \n\nWait until setup is complete before pressing END to lock input and allow each player to use their own cursor. Host a multiplayer game with one instance and join with the rest. You can press END again to unlock input. While input is unlocked you can press CTRL+Q to close Nucleus and all of its instances.";
Game.PauseBetweenContextAndLaunch = 2;
Game.PauseBetweenProcessGrab = 15;
Game.PauseBetweenStarts = 10;
//USS deprecated options:
Game.HookSetCursorPos = false;
Game.HookGetCursorPos = false;
Game.HookGetKeyState = false;
Game.HookGetAsyncKeyState = false;
Game.HookGetKeyboardState = false;
Game.HookFilterRawInput = false;
Game.HookFilterMouseMessages = false;
Game.HookUseLegacyInput = false;
Game.HookDontUpdateLegacyInMouseMsg = false;
Game.HookMouseVisibility = false;
Game.SendNormalMouseInput = false;
Game.SendNormalKeyboardInput = false;
Game.SendScrollWheel = false;
Game.ForwardRawKeyboardInput = false;
Game.ForwardRawMouseInput = false;
Game.HookReRegisterRawInput = false;
Game.HookReRegisterRawInputMouse = false;
Game.HookReRegisterRawInputKeyboard = false;
Game.DrawFakeMouseCursor = false;
//ProtoInput:
Game.SupportsMultipleKeyboardsAndMice = true;
Game.ProtoInput.InjectStartup = false;
Game.ProtoInput.InjectRuntime_RemoteLoadMethod = false;
Game.ProtoInput.InjectRuntime_EasyHookMethod = true;
Game.ProtoInput.InjectRuntime_EasyHookStealthMethod = false;
Game.LockInputAtStart = false;
Game.LockInputSuspendsExplorer = true;
Game.ProtoInput.FreezeExternalInputWhenInputNotLocked = false;
Game.LockInputToggleKey = 0x23;
Game.ProtoInput.RenameHandlesHook = false;
Game.ProtoInput.RenameHandles = [];
Game.ProtoInput.RenameNamedPipes = [];
Game.ProtoInput.RegisterRawInputHook = true;
Game.ProtoInput.GetRawInputDataHook = true;
Game.ProtoInput.MessageFilterHook = true;
Game.ProtoInput.GetCursorPosHook = true;
Game.ProtoInput.SetCursorPosHook = true;
Game.ProtoInput.GetKeyStateHook = true;
Game.ProtoInput.GetAsyncKeyStateHook = true;
Game.ProtoInput.GetKeyboardStateHook = true;
Game.ProtoInput.CursorVisibilityHook = true;
Game.ProtoInput.ClipCursorHook = false;
Game.ProtoInput.FocusHooks = true;
Game.ProtoInput.DrawFakeCursor = true;
Game.ProtoInput.ClipCursorHookCreatesFakeClip = false;
Game.ProtoInput.RawInputFilter = true;
Game.ProtoInput.MouseMoveFilter = false;
Game.ProtoInput.MouseActivateFilter = true;
Game.ProtoInput.WindowActivateFilter = true;
Game.ProtoInput.WindowActvateAppFilter = true;
Game.ProtoInput.MouseWheelFilter = true;
Game.ProtoInput.MouseButtonFilter = true;
Game.ProtoInput.KeyboardButtonFilter = true;
Game.ProtoInput.SendMouseWheelMessages = true;
Game.ProtoInput.SendMouseButtonMessages = true;
Game.ProtoInput.SendMouseMovementMessages = true;
Game.ProtoInput.SendKeyboardButtonMessages = true;
Game.ProtoInput.XinputHook = false;
Game.ProtoInput.UseOpenXinput = false;
Game.ProtoInput.UseDinputRedirection = false;
Game.ProtoInput.DinputDeviceHook = false;
Game.ProtoInput.DinputHookAlsoHooksGetDeviceState = false;
Game.ProtoInput.EnableFocusMessageLoop = true;
Game.ProtoInput.FocusLoopIntervalMilliseconds = 1000;
Game.ProtoInput.FocusLoop_WM_ACTIVATE = true;
Game.ProtoInput.FocusLoop_WM_ACTIVATEAPP = false;
Game.ProtoInput.FocusLoop_WM_NCACTIVATE = false;
Game.ProtoInput.FocusLoop_WM_SETFOCUS = true;
Game.ProtoInput.FocusLoop_WM_MOUSEACTIVATE = true;
Game.ProtoInput.BlockedMessages = [0x0008];
Game.Play = function() {
var interfaces = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\steam_interfaces.txt";
var lines = [
"SteamClient016",
"SteamGameServer012",
"SteamGameServerStats001",
"SteamUser017",
"SteamFriends014",
"SteamUtils007",
"SteamMatchMaking009",
"SteamMatchMakingServers002",
"STEAMUSERSTATS_INTERFACE_VERSION011",
"STEAMAPPS_INTERFACE_VERSION006",
"SteamNetworking005",
"STEAMREMOTESTORAGE_INTERFACE_VERSION012",
"STEAMSCREENSHOTS_INTERFACE_VERSION002",
"STEAMHTTP_INTERFACE_VERSION002",
"STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001",
"STEAMUGC_INTERFACE_VERSION003",
"STEAMAPPLIST_INTERFACE_VERSION001",
"STEAMMUSIC_INTERFACE_VERSION001",
"STEAMMUSICREMOTE_INTERFACE_VERSION001",
"STEAMHTMLSURFACE_INTERFACE_VERSION_002",
"STEAMCONTROLLER_INTERFACE_VERSION"
];
Context.WriteTextFile(interfaces, lines);
var xmlPath = Context.DocumentsPlayer + "\\" + Context.DocumentsConfigPath + "\\StrongholdLegends.GraphicsSettings.xml";
var dict = [
Context.FindLineNumberInTextFile(xmlPath, " <resolution width=", Nucleus.SearchType.StartsWith) +
'| <resolution width="' +
Context.Width +
'" height="' +
Context.Height +
'" format="X8R8G8B8" refreshRate="60"/>',
Context.FindLineNumberInTextFile(xmlPath, " <windowed enabled=", Nucleus.SearchType.StartsWith) + '| <windowed enabled="true"/>',
Context.FindLineNumberInTextFile(xmlPath, " <settingsDialog enabled=", Nucleus.SearchType.StartsWith) + '| <settingsDialog enabled="false"/>',
Context.FindLineNumberInTextFile(xmlPath, " <gfxLevel value=", Nucleus.SearchType.StartsWith) + '| <gfxLevel value="5"/>'
];
Context.ReplaceLinesInTextFile(xmlPath, dict);
var cfgPath = Context.DocumentsPlayer + "\\" + Context.DocumentsConfigPath + "\\Profiles\\Default Profile\\config.dat";
var cfgPkgOrigin = System.IO.Path.Combine(Game.Folder, "p" + Context.PlayerID + ".dat");
System.IO.File.Copy(cfgPkgOrigin, cfgPath, true);
Game.ProtoInput.OnInputLocked = function() {
for (var i = 0; i < PlayerList.Count; i++) {
var player = PlayerList[i];
ProtoInput.StartFocusMessageLoop(player.ProtoInputInstanceHandle, 0, true, true, true, true, true);
System.Threading.Thread.Sleep(1000);
ProtoInput.StopFocusMessageLoop(player.ProtoInputInstanceHandle);
}
};
};