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Split-screen on PC

Super Mario 64 PC Port

Up to 4 players on one PC, with controllers or keyboard and mouse.

4Verified handler

Handler “SuperMario64PCPort” by Zense, version 4

What works

With Nucleus Co-op, up to 4 players can play Super Mario 64 PC Port together on one PC, each in their own part of the screen, with controllers or keyboard and mouse. The free community handler “SuperMario64PCPort” by Zense does the setup and was checked by hub moderators: version 4, updated . Super Mario 64 PC Port is a platformer game from 2020.

  • Players4
  • ControllersSupported
  • Keyboard and mouseSupported
  • Several keyboards and miceNot supported
  • Hub moderatorsVerified

How to play Super Mario 64 PC Port split screen on PC

  1. Get Nucleus Co-op

    Download Nucleus Co-op, free for Windows 10 and 11, and unzip it into its own folder, for example C:\NucleusCo-op. There is no installer.

    Keep it out of Program Files, your user folder and OneDrive.

    Download Nucleus Co-op

  2. Install the Super Mario 64 PC Port handler

    In Nucleus Co-op, search the Hub for Super Mario 64 PC Port and install its handler, or download the handler file from this page and drop it on the Nucleus window. Then show Nucleus where Super Mario 64 PC Port is installed.

    Download the handler file (.nc)

  3. Take a seat

    Each player presses a button on their own controller to join and takes a spot on the screen. Pick a layout that fits your players.

  4. Launch and connect

    Press Launch: Nucleus opens one copy of Super Mario 64 PC Port per player and lays the windows out on your screen. Then link them in game, usually one player hosts a LAN or online session and the others join it. The handler notes say how.

What you need

  • A Windows 10 or 11 PC

    Nucleus Co-op runs on Windows only. System requirements

  • Super Mario 64 PC Port for Windows

    Installed on that PC. Nucleus starts every player's window from that one install.

  • Nucleus Co-op, free

    With .NET Framework 4.7.2 or later and the Visual C++ 2015–2022 runtimes (x86 and x64). Download

  • Something to play with

    One controller per player; one player can use the keyboard and mouse. Controllers

  • A PC that can run 4 copies

    Each player runs their own copy of Super Mario 64 PC Port, so the PC carries several times the usual load. Lower the graphics settings if it struggles. Performance tips

  • A multiplayer mode

    Nucleus links the windows through the game's own LAN or online mode; the handler takes care of it.

Handler notes

Guide: https://www.reddit.com/r/nucleuscoop/comments/j82y4f/super_mario_64_pc_splitscreen_2p_coop_mod/

This lets you enjoy in split-screen co-op the newly released and still-in-development coop mod by djoslin0 for the native PC port of the all-time classic Super Mario 64! This co-op mod by djoslin0 supports other extensions like the high-quality Render96 replacement assets for the game.

This mod is based on the native PC port from the SM64 decompilation project. Link to mod repository: https://github.com/djoslin0/sm64ex-coop.

Authors and contributors of this handler: Zense, Pizzo, Talos91 and PoundlandBacon from SplitScreenDreams Discord

About Super Mario 64 PC Port

Super Mario 64 Port is an unofficial version of Super Mario 64. The game originated from a recreation of the Super Mario 64 source code, a result of the Nintendo 64 Decompilation Project. The game needs to be compiled in order to be played, being like the original game, but with technology enhancements and an all-new coding. Like a mod, the player still needs to have the original game to have its assets built in the new code (which is important to note, as distributing the compiled game on the web is copyright infringement, but the source code, created from scratch, isn't). Having a new and understandable code in C, the game can be modded with less effort. A Windows (and Linux) version (with native 4K resolution, 60 FPS, widescreen and XBOX controller support) was released in 2020, gaining popularity and a modding community.

Summary from IGDB

Super Mario 64 PC Port screenshots

  • Super Mario 64 PC Port screenshot 1
  • Super Mario 64 PC Port screenshot 2
  • Super Mario 64 PC Port screenshot 3
  • Super Mario 64 PC Port screenshot 4

Version history

  1. v4Current

    Fixed handler for the latest coop mod

    VerifiedDownload (2.2 KB)
  2. v3

    fix?

    VerifiedDownload (2.2 KB)
  3. v2

    Small fixes and added camera inversion option for bettercam patched version.

    VerifiedDownload (2.2 KB)
  4. v1

    2 player coop mod using the native PC port of Super Mario 64 from the decompilation project.

    UnverifiedDownload (2.2 KB)

Version details, files and scripts

Comments 1

  • kevsut1984

    This does work, You just have to download the sm64coop compiler and not the pc port! :D

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