The Darkness II · handler “DarknessII”
Version 3
Release notes
fakefocus not in kb
- Released
- Size
- 1.2 KB
- Downloads
- 15
- Check
- Verified
- SHA-256
- 55cd372bdfa3f9bb53977b793343d6a8cfb81848e72167647befe69c347b348c
Files 1
| Path | Size |
|---|---|
| handler.js | 2.3 KB |
handler.js
Plain textHub.Handler.Version = 3; // Released at https://hub.splitscreen.me/ on Fri Jan 06 2023 21:16:09 GMT+0000 (Coordinated Universal Time).
Hub.Handler.Id = "jXrgsvX77t32x5ngP";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.DirSymlinkExclusions = ["Tools"];
Game.FileSymlinkExclusions = ["steam_api.dll", "steam_appid.txt", "steam_interfaces.txt"];
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.SymlinkFolders = true;
Game.ExecutableName = "DarknessII.exe";
Game.SteamID = "67370";
Game.GUID = "The Darkness II";
Game.GameName = "The Darkness II";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.LauncherTitle = "";
//Game.StartArguments = "-windowed";
Game.HideTaskbar = false;
Game.Hook.ForceFocus = false;
Game.Hook.ForceFocusWindowName = "The Darkness II";
Game.FakeFocus = true;
Game.FakeFocusInterval = 8000;
Game.SendFakeFocusMsg = true;
Game.KeyboardPlayerSkipFakeFocus = true;
Game.HookFocus = false;
Game.ResetWindows = true;
Game.Hook.DInputEnabled = false;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.XInputPlusDll = ["xinput1_3.dll"];
Game.Hook.CustomDllEnabled = false;
Game.SupportsKeyboard = true;
Game.UserProfileSavePath = "AppData\\Roaming\\DarknessII";
Game.Description =
"IMPORTANT: Set your default game to windowed and in the resolution you want before launching via Nucleus Co-op. Start an online lobby in the first instance before opening the second one, alt-tab between the instances to control them before activating the focus hooks with the last prompt.";
Game.PromptBetweenInstances = true;
Game.PauseBetweenStarts = 30;
Game.Play = function() {
var interfaces = Context.GetFolder(Nucleus.Folder.InstancedGameFolder) + "\\Tools\\steam_interfaces.txt";
var lines = [
"SteamClient010",
"SteamGameServer010",
"SteamGameServerStats001",
"SteamUser016",
"SteamFriends009",
"SteamUtils005",
"SteamMatchMaking008",
"SteamMatchMakingServers002",
"STEAMUSERSTATS_INTERFACE_VERSION010",
"STEAMAPPS_INTERFACE_VERSION004",
"SteamNetworking005",
"STEAMREMOTESTORAGE_INTERFACE_VERSION004",
"STEAMHTTP_INTERFACE_VERSION001",
"SteamMasterServerUpdater001"
];
Context.WriteTextFile(interfaces, lines);
};