The Forest · handler “TheForestx64”
Version 2
Release notes
was wrong script
- Released
- Size
- 1.3 KB
- Downloads
- 545
- Check
- Verified
- SHA-256
- 1f2e43cb70185d4ac7c44aff78fca00e4d7d37cbac72c2c4774deff099d20893
Files 1
| Path | Size |
|---|---|
| handler.js | 2.9 KB |
handler.js
Plain textHub.Handler.Version = 2; // Released at https://hub.splitscreen.me/ on Sat Mar 21 2020 20:06:21 GMT+0000 (UTC).
Hub.Handler.Id = "wXJ7GwedvhiBe2syS";
Hub.Maintainer.Name = "Talos91";
Hub.Maintainer.Id = "eeL7HAz8zJovChWw4";
Game.DirSymlinkExclusions = ["TheForest_Data\\Plugins", "TheForest32_Data\\Plugins", "TheForestVR_Data\\Plugins"];
Game.FileSymlinkExclusions = ["steam_api.dll", "steam_api64.dll", "steam_appid.txt"];
Game.GameName = "The Forest x64";
Game.HandlerInterval = 100;
Game.SymlinkExe = false;
Game.SymlinkGame = true;
Game.ExecutableName = "theforest.exe";
Game.SteamID = "24276064";
Game.GUID = "TheForestx64";
Game.MaxPlayers = 4;
Game.MaxPlayersOneMonitor = 4;
Game.BinariesFolder = "";
Game.NeedsSteamEmulation = false;
Game.UseGoldberg = true;
Game.LauncherTitle = "";
Game.Hook.ForceFocus = true;
Game.Hook.ForceFocusWindowName = "TheForest";
Game.Hook.DInputEnabled = false;
Game.Hook.DInputForceDisable = true;
Game.Hook.XInputEnabled = true;
Game.Hook.XInputReroute = false;
Game.XInputPlusDll = ["xinput1_4.dll"];
Game.Hook.CustomDllEnabled = false;
Game.PreventWindowDeactivation = true;
Game.KeyboardPlayerSkipPreventWindowDeactivate = true;
Game.HookFocus = true;
Game.PromptBetweenInstances = true;
Game.Description =
"When the game launcher opens quickly tick windowed and click play for windows to resize correctly. Start a multiplayer game before opening the second instance. Only working with one keyboard/mice and gamepads, after you connect all instances press the END key to lock the input. Press the END key again to unlock the input. You can also use CTR+Q to close Nucleus and all its instances.";
Game.PauseBetweenStarts = 50;
Game.SupportsMultipleKeyboardsAndMice = true;
Game.HookSetCursorPos = true;
Game.HookGetCursorPos = true;
Game.HookGetKeyState = true;
Game.HookGetAsyncKeyState = true;
Game.HookGetKeyboardState = true;
Game.HookFilterRawInput = true;
Game.HookFilterMouseMessages = false;
Game.HookUseLegacyInput = false;
Game.HookDontUpdateLegacyInMouseMsg = false;
Game.HookMouseVisibility = false;
Game.SendNormalMouseInput = true;
Game.SendNormalKeyboardInput = true;
Game.SendScrollWheel = true;
Game.ForwardRawKeyboardInput = false;
Game.ForwardRawMouseInput = false;
Game.HookReRegisterRawInput = true;
Game.HookReRegisterRawInputMouse = true;
Game.HookReRegisterRawInputKeyboard = true;
Game.DrawFakeMouseCursor = false;
Game.LockInputAtStart = false;
Game.LockInputToggleKey = 0x23;
Game.Play = function() {
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\SKS\\TheForest", "Screenmanager Is Fullscreen mode_h3981298716", 3, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\SKS\\TheForest", "Screenmanager Resolution Height_h2627697771", Context.Height, Nucleus.RegType.DWord);
Context.EditRegKey("HKEY_CURRENT_USER", "SOFTWARE\\SKS\\TheForest", "Screenmanager Resolution Width_h182942802", Context.Width, Nucleus.RegType.DWord);
};